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  1. #21
    Player
    LordMetal7's Avatar
    Join Date
    Nov 2017
    Location
    Uldah
    Posts
    58
    Character
    Lord Metallium
    World
    Zalera
    Main Class
    Machinist Lv 83
    nah dude i appreciate the idea but i preffer if Heavy gunner(Launcher or Blaster) remains a separated class from Machinist, though i preffer if the devs see the links or if they could be working on this, still i want something like this : 3
    (0)

  2. #22
    Player
    Lauront's Avatar
    Join Date
    Jul 2015
    Location
    Amaurot
    Posts
    4,449
    Character
    Tristain Archambeau
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    I'd like a crossbow wielder - maybe even double the crossbows. Chakram is another weapon I'd like.
    (1)
    When the game's story becomes self-aware:


  3. #23
    Player
    Llugen's Avatar
    Join Date
    Feb 2014
    Location
    Ul'dah
    Posts
    696
    Character
    Zera Vyre
    World
    Midgardsormr
    Main Class
    Black Mage Lv 90
    tl;dr but imho we should have gotten Gunbreaker as the ranged physical DPS (functioning similar to RDM with dash in and dash out) and the rocket hammer wielder as the tank class, like the boss of Doma Castle.
    (1)

  4. #24
    Player
    LordMetal7's Avatar
    Join Date
    Nov 2017
    Location
    Uldah
    Posts
    58
    Character
    Lord Metallium
    World
    Zalera
    Main Class
    Machinist Lv 83
    Dude please just support my idea a heavy gunner in here would be the most awesome thing ever
    (0)

  5. #25
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by LordMetal7 View Post
    Dude please just support my idea a heavy gunner in here would be the most awesome thing ever
    I did, and I imagine the rest of the people in the thread have too, but the concept of this class is inherently flawed. The biggest problem with this classes' concept is it overlaps with pre-existing classes in two major ways. A heavy gunner is inherently similar to Black Mage in some ways, and Machinist in others. Black Mage mechanically speaking is the 'turret mage', boasting hard hitting heavy nuke spells with slow cast times that force them to stay still in order to use them, something a heavy gunner would likely have. Machinist, on the other hand, is the go-to all around Gunner of this game. They're going to get all the military tech. And that theming is far more important, as it kills the potential of this class coming out anytime soon. There are other potential classes that already exist in the FF series as a whole with unique concepts and theming behind them, and they have little to no overlap with any current classes. If SE wants to add another ranged DPS, those are simply more likely. And to be frank, they ought to be.

    That said, your hopes aren't completely dashed. I'd recommend to instead ask SE to implement more heavy attacks into the MCH rotation that fit this mould. Perhaps as a way to make Gauss Barrel or the turrets more interesting. It can't be the whole kit, but it can certainly be a part of it. Again, look at Satellite Beam, their Limit Break 3. SE gave them Flamethrower this expansion, so I can absolutely see them getting more abilities to expand their arsenal, including heavy weaponry. Machinist literally can be tweaked to do this, and 5.0 is an ideal time to do so, given how people see the current MCH, it's honestly warranted to change it up too.
    (1)
    Last edited by Grimoire-M; 03-03-2019 at 02:51 PM.

  6. #26
    Player
    number473's Avatar
    Join Date
    Dec 2015
    Posts
    59
    Character
    Riruriru Meia
    World
    Cerberus
    Main Class
    White Mage Lv 80
    I'd rather have another bow class that is not a bard.
    (0)

  7. #27
    Player
    briarth0rn's Avatar
    Join Date
    Dec 2013
    Location
    Kugane
    Posts
    121
    Character
    Tetra Frost
    World
    Balmung
    Main Class
    Samurai Lv 80
    The main concern I expressed earlier is that it'd be a big undertaking to create a job where every weapon they wield is capable of transforming into different shapes. This isn't really seen in other jobs (MCH's gauss barrel is just an extra model attached, RDM's briefly attach their focus to their sword, but neither 'transform') and it effectively multiplies the amount of work devs need to do whenever this job needs a new weapon.
    (0)

  8. #28
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    I'd rather have a Chakram/Boomerang ranged physical job, with a unique combo system for rebounding/retrieving the thrown weapon.
    Could have some different AoE patterns too, like a 'donut' shaped AoE attack, which you'd use after a knockback skill, or just when you're at the right range in party content.
    (0)

  9. #29
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    So similar to Gunner of Tera?
    I mean i do not oppose it just do not think it fits in FF as well as Machinist did.
    I still want my Dancer before anything at all

    And sorry to say but i doubt any dev reads the posts, SE are not as active for community as other studios tbh.
    Best bet is the Q&A that they do for live letters
    (0)

  10. #30
    Player
    briarth0rn's Avatar
    Join Date
    Dec 2013
    Location
    Kugane
    Posts
    121
    Character
    Tetra Frost
    World
    Balmung
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Maero View Post
    And sorry to say but i doubt any dev reads the posts, SE are not as active for community as other studios tbh.
    Best bet is the Q&A that they do for live letters
    The devs themselves probably don't, but I think the community team does occasionally relay popular sentiments on the forums to them. Yoshi did mention in an interview that we're getting Viera largely because so many people have been asking for it for years, and there are a bunch of forum threads with hundreds of replies that support that.
    (0)

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