Trying to change the rules to avoid conflict is something I cannot agree with. Some would say the goal of having no conflict is desirable, and that the methods are what is wrong; and I disagree, attempting to remove conflict is abhorrent in itself.
At its worst its a symptom of a deeper problem; that some people are fundamentally incompatible with each other's company, through a combination of temperaments and worldviews. Trying to keep them from expressing this in any form just leads to passive aggression, which leads to a long period of frustration rather than going their separate ways as soon as possible; and chances are, it will still end like that, just that the lack of overt conflict has delayed it so long that its gotten in the way of fun for up to YEARS.
Conflict on a more constructive level can bring two closer together. Rivalry is the archetypal form of this, and when tapped for a united purpose, the two push each other to do harder, and become closer just by knowing that they've made each other better. There's also an odd psychological quirk (specifically in men and boys) where if they get into a fight with each other, and make up afterwards, they become closer than before. Not to mention, much of how people bond is by pushing their boundaries, finding out if you're close enough that they can do certain things they won't let others do with them; it helps both people open up. True friendships are formed this way.
We have to accept that, as people try to become closer, they will inevitably come into conflict; either by not knowing the other person well enough, or finding that they're incompatible. And in many case, they will only find these two factors because they came into conflict. People walk blindly into relationships; everyone is different, so anything you assumed would work for one person is likely to make another person hate you with a passion. I'm not sure that putting bear traps in a dark room to punish people for a misstep is really going to be all that productive; there's way too many socially awkward people who have no idea what they're doing who are far too likely to get stung by this.
Both the block button, and possibility of just agreeing to go their separate ways were fit for purpose for preventing the kind of behaviour SE hopes to curb with the new policy. Booting people who the people they have offended have already stopped listening to them is saying that because they have caused a negative experience, they have no place to even ATTEMPT to make amends; not because they've been ostracised, but because they've been executed.
I reject the premise that people should be banned for bad SOCIAL behaviour that many of the people defending the new policy hold. Social behaviour needs to be dealt with by the community, not the "state" or the game masters. What game masters need to be concerned about is if people are cheating, that the game is broken for someone, and other things of a primarily mechanical nature.

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