Quote Originally Posted by Metalwrath View Post
OP we've had a more dps focused tank since ARR.It's called Warrior and it will always be the staple dps tank.Gunbreaker wont be more dps than warrior because then warrior would lose its identity as a job.
As for the weapon animations.They should be slow.There is a huge bullet chamber on the gunblade so that would naturally bring a lot more weight to the weapon not to mention the weight of the ammo loaded.Even if you look at final fantasy 8 you can see squall throwing a lot of strength into useing the gunblade on normal auto attacks.

If gunbreaker is going to be anything i reckon it's going to be a tank with debuffs.This would be a lot more logical being caleld a gunbreaker and yoshi stating he imagined it breaking through the front line.So im thinking more of it having debuffs that benefit team mate damage.
Also Yoshi mentioned it feeling like you are pulling the trigger like in ff8.This would leave me to believe that your main agro combo is going to have you triggering a small explosive reaction in the gun as second or 3rd hit on combo.It might not though.It could well be proc based or come active once you get whatever gauge they implment into it to a certain amount.
I think Gunbreaker could be to Warrior what MNK / NIN is to DRG / SAM. Warrior would be the slow but powerful hits while Gunbreaker is a faster, sustained damage tank.