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  1. #15
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by LarryButz View Post
    Only you guys are mentioning punishing people who live together. I never once said, or implied that. I've clearly said what I meant, and that I don't mean for them to just vet every service account then compare them to all existing account. That's just ridiculous. I've already said how they could possibly handle it



    Because then the only reason to get a house would be to have a front yard? It would totally ruin what makes owning a house special. And lets be real if they add large size apartments then people would just complain about not having a yard too. The same people who want to scrap wards all together and just want completely instanced housing for some reason. I seriously can't understand why people are against adding new wards. I can see from SE's reasoning because of server space and stuff, but a player not wanting more housing without having to totally rework everything is just silly.
    Not everyone wants that yard, or to be able to garden, or to feel part of a neighborhood. Then there are others who want to feel like they do live in a neighborhood and would buy those houses over a large apartment if they could get one.

    I don't understand why you think a large apartment would ruin anything when our house interiors already are instanced as it is. They don't load until you're ready to enter.

    Options are generally a good thing. Let people get something that best fits what they really want.

    The argument against new wards comes from it both not solving the problem on high pop worlds where demand will continue to outstrip supply and by creating a new problem in its place - mostly empty wards on lower pop worlds when players who want that neighborhood feeling want to be seeing other players with houses in their ward, not a series of empty plots. If SE could expand the wards dynamically on a world by world basis so only worlds that needed more wards would get them, the objection to wards would mostly go away.

    Instanced housing solves the issue of dynamic housing expansion and could even let players own multiple houses without impacting the ability of other players to buy their first. Leave the wards in place as a prestige system for players to fight over ownership at premium prices while guaranteeing every character one instanced house if the player wants their character to own a house.
    (2)
    Last edited by Jojoya; 01-24-2019 at 03:47 PM.