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  1. #1
    Player
    Andromedy's Avatar
    Join Date
    Aug 2017
    Posts
    11
    Character
    Neon Twilight
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    The random timer is just as big of an issue as the limited housing. Even more so than just base limited housing. The sheer fact that it is random can be looked past for the sake of the games state and how people used to treat property flipping. The major issue is the timer LENGTH. On top of the housing being limited, I have not had one timer yet that has been under 12 hours. In my previous point, not everyone can stay up ungodly hours to camp a housing placard. What about people who are only able to play a few hours a day but want a house or to start an FC? You're limiting the already existing limitations, which causes a problem.

    Comparing apples to oranges to to be a devils advocate isn't going to fix a situation. If I spent hours farming and 87 runs of an extreme and didn't get a dog, I didn't waste my time. I still got something in the form of totems, or hell even a potential boss drop and some gear. On the contrary, if I spend 6 hours clicking a sign for someone to walk up and either get PogChamp lucky or relocate, I get absolutely NOTHING and have completely wasted an entire 6 hours.

    Limited housing, with limited RNG, made even more limited by people who relocate their house because "this is 2 inches closer to the MB" make the housing in this game an absolute nightmare. And that doesn't even stop people from flipping ANYWAY. Because once you HAVE a house, anyone cause sell their plot and just have you relocate. Hell, people even sell FC's just for because they have a house.

    The system needs looked at and adjusted. Black/white, cut and dry. Either making workshops not limited to having house. Instancing FC housing. FC only wards. Something. /shrug
    (4)

  2. #2
    Player
    Brynne's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    399
    Character
    Brynne Lagaao
    World
    Siren
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Beckett View Post
    The best solution I can think of that fits within the current system is to grant every FC a Workshop, regardless of whether they have a house. Put the entrance to it in each city's Grand Company area, or let FC's buy a Workshop in the Apartment buildings. That still leaves out (cross-breed) gardening and chocobo stables, but at least it'd put a major dent in the FC inequality.
    I've been saying this for ages now. I don't understand why you can't get a FC workshop outside of a house when housing is such a limited commodity. I also think they should add an instanced gardening area for apartment owners. Just those two things might even free up some plots, because I know there are dummy FCs created just to access more airships and submarines. They'd probably release their plots if they could do this from somewhere else. It wouldn't solve the core issue, but it would at least help to ease things up a bit.

    Quote Originally Posted by Andromedy View Post
    The random timer is just as big of an issue as the limited housing.
    The random timer, its length, and the competition with other campers are all symptoms of the limited housing system. The random timer wouldn't even be a thing if housing were unlimited, but aside from that, if there is enough housing to meet demand, you don't even really notice the timer unless you want a specific popular plot, and then you'd follow the advice in the first response and scoop up an available plot to transfer instantly when the one you want opens up. This is basically how it is on some of the lower population servers.

    It'd be nice if SE treated some of the more bothersome symptoms (and I think what your FC is experiencing is one of the worst things about the housing situation), but they really need to start addressing the core issue. I'm also hoping against hope that the Ishgard housing will be instanced and unlimited, and pave the way for more of that going forward.
    (3)

  3. #3
    Player
    Andromedy's Avatar
    Join Date
    Aug 2017
    Posts
    11
    Character
    Neon Twilight
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Brynne View Post
    The random timer, its length, and the competition with other campers are all symptoms of the limited housing system. The random timer wouldn't even be a thing if housing were unlimited, but aside from that, if there is enough housing to meet demand, you don't even really notice the timer unless you want a specific popular plot, and then you'd follow the advice in the first response and scoop up an available plot to transfer instantly when the one you want opens up. This is basically how it is on some of the lower population servers.

    It'd be nice if SE treated some of the more bothersome symptoms (and I think what your FC is experiencing is one of the worst things about the housing situation), but they really need to start addressing the core issue. I'm also hoping against hope that the Ishgard housing will be instanced and unlimited, and pave the way for more of that going forward.
    I just honestly see no reason a random house timer has to go 15+ hours. For like the 10th time, people have jobs, school, and other activities. The only way to guarantee you'll at least see the house bought is by spending your entire day clicking these signs. Every house I've been too have gone well into the night, even midday the next day.

    The second problem is being on Leviathan, every house that pops, no matter the location or time of day, has at least 4 people at it. People are even botting these signs. For instance, the sign I was just at. I stayed up all night from about 7pm to 10am this morning only to lose the house to a girl botting. It's been an hour past and she's still clicking the sign lol.

    It is absolutely maddening the way this system works. :^)
    (3)