I personally prefer to judge a game based on the content it currently has, not on the content that's been promised. If it's going to be a better down the line than what we have right now then I'd much rather have waited for it.
Last edited by Zephera; 01-23-2019 at 02:52 AM.
The same way its already balanced, CC doesn't work on anything other than trash. Also I'm hijacking this comment a sec to have a small rant. Everyone always talks about the "Essence" or "Identity" of BLU, however as a FF Job goes, BLU has always been one of the most flexible jobs that changes a lot, don't believe me, here we go:It's not just elements here. It's also about the buffs and debuffs they can provide and inflict compared to any other jobs. Slow, blind, bind, stun, stop, drain, burn, paralyze, atk/def/str/dex down, fear. And the list goes on.
SE doesn't give the players much options for crowd control outside eureka, but the blue mage has it by the dozen. It was always a staple thing to tip the favors to your side with a blue mage because of its huge bag of tricks with the said buffs and debuffs.
I just don't see how they can balance that out without severely cutting down on the identity of the blue mage to make it a 'regular' job.
FFV: Mage that learned, like RDM could use swords, got shields too, so became a middle armoured support mage
FFVI: Weak old man, very much a standard caster archetype with some weird conditions for some spells
FFVII: could literally work on any character as Enemy skill doesn't alter stats
FFVIII: Blue Magic was a limit break learned by using items
FFIX: Blue Magic was nearly all percentage based skills, and was learned by eating things
FFX: You had to use lancet to learn skills, and they were just bad (I don't like Kimari)
FFX-2: Gun mage????? Not played this one, but again pretty different
FFXI: Battle Mage, used Swords could perform multiple roles
FFTactics: Support mage that could learn some powerful damage skills
Bravely Default: Vampire, Learned monster skills alongside vampiric abilities, good debuffer and physical attacker
Bravely Second: Catmancer... That is all
Point being, Blue Mage has been radically different across all of its instalments, with the only cohesive identity being: It attacks with monster abilities. So I really don't get where everyones coming from with this preserving the jobs identity chat, because its identity is super malleable as it is.
Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"
Not a problem! Nothing wrong with wanting to know what was said in the original language, because things do get lost in translation.
Sage | Astrologian | Dancer
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Hyomin Park#0055
You did a great job so don't take it as a swipe but reading your effort gave me some serious "I miss Reinheart" feels lol. Again I greatly appreciate you helping out, just had that thought as I was reading it. Hope the guy is having a good time right now :3
Can I nominate you? haha (workload x100 XD.....). In your opinion does the Japanese and English match up very well? From google translate (LOL) it looks like some people on the Japanese forum would like to see blue mage stronger and more solo-powerful, I wonder if they respond to this specific line in a similar fashion as people do to here.
Anyway, thanks![]()
I haven’t looked into anything the JP forum has said about BLU. Via hearsay from others, I haven’t heard anything positive about the job itself, but I’d have to actually go to the source to see what they’re specifically saying on it and what their suggestions to improve it would be.You did a great job so don't take it as a swipe but reading your effort gave me some serious "I miss Reinheart" feels lol. Again I greatly appreciate you helping out, just had that thought as I was reading it. Hope the guy is having a good time right now :3
Can I nominate you? haha (workload x100 XD.....). In your opinion does the Japanese and English match up very well? From google translate (LOL) it looks like some people on the Japanese forum would like to see blue mage stronger and more solo-powerful, I wonder if they respond to this specific line in a similar fashion as people do to here.
Anyway, thanks
Perhaps I can find some time to do that, though with school it may be difficult. I am just a student studying Japanese; not a native, to be fair. So certain nuances might be lost on me when I delve into the JP forums. X3
Sage | Astrologian | Dancer
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Hyomin Park#0055
Makes me wonder if they had 120 abilities, why did we get a few that are essentially carbon-copies of others?
On everything else, its the same old ffxiv forums as always.
If you say so.
From last interview, blue mage will probably be lv70 at the end of 5.x, which is two years from now. Please reserve final judgement till that then.Blue Mage has had a lot of "pointless" moves is what I'm getting at. Like, they fulfill either really niche uses and you stick to the movies that are potent for certain content. Personally I'm pretty satisfied with what Blue has been offering so far despite 50 cap. There's a lot of unique moves here.
In terms of parties, you'd really have to wait until 70-80 for that to even matter. It's level 50 to give everyone time to learn everything, there is still 50-60-70-80 to go.
That's a lot of moves that we still don't have yet so I'd reserve final judgment until that occurs. Tbh no one likes playing the level 50 jobs that area already in the game anyway cause they are limited.
What I don't get is why would they release it now, if its level cap increase is coming so much later. Like in that interview they said it probably wouldnt be until like 5.1 or later when they up the cap to 60. Why have such a sparse release schedule on content that takes a few days casually to complete?
Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"
So as we know from the start blue be 10-20 lvls under the real game.
I fail to see how se think this work and for what.
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