Look, nobody here is saying "GIVE ME MY GOLD TOOL ON A GOLD PLATE NAO!" What we're trying to point out is the challenge gradient between the DoM/W achievement and the DoL/DoH. Think about this for example:
SE could have made the P.Crown requirement:
As each DoM/W; (POST-PATCHkill 4,000 enemies lvl 41-50, 3,000 enemies 31-40, 2,000 21-30 etc etc.
This would have made the challenge about equal to obtain an All-Class best Headpiece as the DoL/DoW challenge to obtain the tool that works for ONE class. Had they gone about it something like this, the playing field would be level and we could all start the grind to obtain our hard-earned achievements (or at least be complaining on a united front). Instead they chose the current system for the P/Butcher's Crown, and those of you trying to convince us that this isn't a big deal are probably trying to do so with your shiny new crown currently on your digital head.
That's the issue here; fairness.
And for those of you spouting "free" and "entitlement", I'm pretty sure my $90 Collector's Edition, 8,000 Crysta before we knew the year would be free, and $1400 NEW PC JUST TO MEET THE SPECS OF AN INCOMPLETE GAME, DO entitle me to submit my opinion.

kill 4,000 enemies lvl 41-50, 3,000 enemies 31-40, 2,000 21-30 etc etc.
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