
Originally Posted by
Kalise
Such as?
I mean, what are you referring to as "Regular battle content"?
Since, having BLU level up with overworld content (Which is what they're designed for currently with their boost to overworld experience) has little impact on most people's concept of "Regular battle content" which would be dungeons...
If we talk about BLU in dungeons (If we allow them to access DF) then, the main concern of everyone who promotes the trashing of the job, is "What if BLU player has not learned spells X, Y, Z which we for some reason consider "Critically important" for use in faceroll DF content?". To which, it's easy enough to implement Job Quests that surmount to "Go learn spells X, Y, Z", still keeping the core of the class (The learning of spells manually), but also enticing players to go and pick up the "Critically important" spells.
I put emphasis on "Critically important", because as right now, people playing normal jobs often fail to actually use core skills for their class and DF content still can still be completed just fine. Like, as I've posted in another thread:
This happens even in max level content that's also gated behind item level requirements. So, you can forgive my scepticism that a few BLU players who might not be running the "Most optimal" skills is somehow cause for concern to the point where "Regular Battle Content" is broken beyond belief and requires BLU players to be completely removed from accessing it. I mean, by that definition, we should also outright ban SAM, NIN, BRD, DRG, BLM and any other class that people don't use optimally from using DF or accessing raids, because "People might not use skills"