Page 27 of 67 FirstFirst ... 17 25 26 27 28 29 37 ... LastLast
Results 261 to 270 of 661
  1. #261
    Player
    BlitzAceRush's Avatar
    Join Date
    Dec 2013
    Posts
    471
    Character
    Xeorran Kalia'shearra
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by jon041065 View Post
    Most on our side don't care if blu gets it's own end game. We want to be able to do current content with our friends. Your %s are anecdotal like you said and within the margin of error that's why most have been saying it's a 50/50 split. We are for the most part fine with this side content and it's fine that people are excited for it but we don't want the restrictions. Some on the side I'm on are unsubbing/not returning to the game and adding to the voices that are already telling people that have never tried 14 to stay away. Then think about the wait and see people/those that don't even know what's going on. Some will fall into the love or hate it camps while the majority will just play the content then drop it once they are done. Do you think SE will keep putting resources into a type of content that most are indifferent to, some love it, and has gained them some subs while also costing them subs and who knows how many more potential subs? Or do you think they should accept that this has been a pretty big miss for a decent part of the player base that is also offering them a chance to make it right and most of us are even saying it's fine to take the next two years to make that happen. Compared to how other companies in the industry are facing huge backlashes over botched announcements, we are being pretty chill and giving them the time and feedback on how to make things right by us. It's up to them to try to get us back on board or not but if they don't then I wonder if they will come to regret it in years to come especially if limited jobs don't work out and/or they face backlash over other things in the future. Maybe they will feel that they chose wrong in this moment.
    Eureka immediately comes to mind, that has had a much larger negative out cry than BLU, it's also had people threaten (and follow through) with un-subbing yet SE continues to push forwards with it, they've tried to change some aspects on it either based on date or feedback but they've mostly stayed the course with it.

    I also don't think it's going to have as large an effect as you're making it out, I pointed out my "figures" were anecdotal but so are yours, but for the moment lets say you're right that its basically a 50/50 split, that means of the tiny fraction of the community that uses the forums the part of them that care enough to talk about BLU are split down the middle, that's hardly representative.

    Perhaps BLU will do well or well enough for SE to invest in other limited jobs, or it won't and they'll either drop the idea and leave BLU as is or eventually totally remove and just make it a standard job, either way with the reaction being split they're likely to do nothing until BLU is released and see how it fairs.

    Though from your replies it seems its less about the concept and more they used BLU and plan to use other job concepts, would you have felt better if they said "We're never adding BLU. In other news here is this new piece of content where you collect abilities and use them in a carnival"?

    And before you or anyone else jumps on me that they could add BLU as a standard job, I'm not saying they couldn't SE are, all the way back in 2014 when BLU was first asked about they said it wouldn't work and would likely have to be handled totally differently if they ever attempted it, insinuating BLU was never going to be considered as a standard job and if that was it's only inception they'd simply not add it and do something else.
    (4)

  2. #262
    Player
    jon041065's Avatar
    Join Date
    Aug 2013
    Posts
    399
    Character
    Amson Beoulve
    World
    Jenova
    Main Class
    Warrior Lv 90
    Quote Originally Posted by BlitzAceRush View Post
    Eureka immediately comes to mind, that has had a much larger negative out cry than BLU, it's also had people threaten (and follow through) with un-subbing yet SE continues to push forwards with it, they've tried to change some aspects on it either based on date or feedback but they've mostly stayed the course with it.

    I also don't think it's going to have as large an effect as you're making it out, I pointed out my "figures" were anecdotal but so are yours, but for the moment lets say you're right that its basically a 50/50 split, that means of the tiny fraction of the community that uses the forums the part of them that care enough to talk about BLU are split down the middle, that's hardly representative.

    Perhaps BLU will do well or well enough for SE to invest in other limited jobs, or it won't and they'll either drop the idea and leave BLU as is or eventually totally remove and just make it a standard job, either way with the reaction being split they're likely to do nothing until BLU is released and see how it fairs.

    Though from your replies it seems its less about the concept and more they used BLU and plan to use other job concepts, would you have felt better if they said "We're never adding BLU. In other news here is this new piece of content where you collect abilities and use them in a carnival"?

    And before you or anyone else jumps on me that they could add BLU as a standard job, I'm not saying they couldn't SE are, all the way back in 2014 when BLU was first asked about they said it wouldn't work and would likely have to be handled totally differently if they ever attempted it, insinuating BLU was never going to be considered as a standard job and if that was it's only inception they'd simply not add it and do something else.
    Oh, I don't think just us that are already complaining about it will change much. I said that once it's actually out, that most players will just play blue mage here and there as content is added but some will fall into one of the two camps that are posting about it now. That when the dust settles, SE might view limited jobs as not worth it. That in the long run decisions to do content like this and not consider feedback will hurt the game. This is what has happened to WoW over the last six years.

    If the content was named as something else besides blue mage AND SE didn't use it as an excuse not to do blue mage in the future then I would have been fine with it. I would have preferred they had used freelancer or a unique job to 14 and had a larger scope of what they could do with it.

    Yes, we know about Yoshi's statement from 2014. We also know he had said that rdm wouldn't work in the game either. Obviously he doesn't get everything right and there's evidence of that already in the game. They have changed things over time or at least changed some aspects where they could. We are just asking that they add the blu mage content as they already announced WHILE also working on making blue mage available for the full game by the 6.0 expac. A lot of the work is already done and it will let them double-dip on that work to boost subs and expac sales.
    (5)

  3. #263
    Player
    Videra's Avatar
    Join Date
    Nov 2018
    Posts
    738
    Character
    Videra Svenay
    World
    Balmung
    Main Class
    Warrior Lv 83
    Just gonna kick it up.
    (0)

  4. #264
    Player
    Ssmiley_Bjakkzz's Avatar
    Join Date
    Jul 2014
    Posts
    448
    Character
    Vee Oh
    World
    Ragnarok
    Main Class
    Marauder Lv 22
    Helluuuuuu
    (2)
    Last edited by Ssmiley_Bjakkzz; 12-09-2025 at 06:17 AM.

  5. #265
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by BlitzAceRush View Post
    Eureka immediately comes to mind, that has had a much larger negative out cry than BLU, it's also had people threaten (and follow through) with un-subbing yet SE continues to push forwards with it, they've tried to change some aspects on it either based on date or feedback but they've mostly stayed the course with it.
    As far as development cycles go, if there's a plan in place then there's not much that they can do but keep the plan in place while also leaving room for some tweaking. Expecting any major changes to Eureka, or even BLU at this point since that is what this thread is about, is probably not reasonable to expect. The best we can hope for is that they keep improving the experience for both (provided there's some negativity regarding BLU) over the course of a few patches. The next part of Eureka however will be the last...or at least that's what we've been told, so I'm hoping they've at least taken the feedback they've received and tweak it to appease the most people they can. Pyros shows that they are capable of learning from past mistakes...mostly.
    (0)

  6. #266
    Player
    jon041065's Avatar
    Join Date
    Aug 2013
    Posts
    399
    Character
    Amson Beoulve
    World
    Jenova
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Vahlnir View Post
    As far as development cycles go, if there's a plan in place then there's not much that they can do but keep the plan in place while also leaving room for some tweaking. Expecting any major changes to Eureka, or even BLU at this point since that is what this thread is about, is probably not reasonable to expect. The best we can hope for is that they keep improving the experience for both (provided there's some negativity regarding BLU) over the course of a few patches. The next part of Eureka however will be the last...or at least that's what we've been told, so I'm hoping they've at least taken the feedback they've received and tweak it to appease the most people they can. Pyros shows that they are capable of learning from past mistakes...mostly.
    This. Most on our side are not asking for them to throw away their plans on blue mage. We are asking that they make a plan for blue mage to be a full job in 6.0 and work on that along with the new things for that expansion.
    (5)

  7. #267
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by jon041065 View Post
    This. Most on our side are not asking for them to throw away their plans on blue mage. We are asking that they make a plan for blue mage to be a full job in 6.0 and work on that along with the new things for that expansion.
    Well... 5.X would be nice... but yes lol. I don't want to see the book scrapped or this interesting idea of learning weird spells (level 5 death). I'm not bothered at all by a few hoops to jump through to use a unique job in duty content (like certain abilities not allowed, or having to learn them myself first). Nor am I bothered by, but rather encouraging, the idea of them adding more unique functioning jobs (but not as "limited").

    Still personally attached to seeing them review "advanced job" title from FFXI and use it a few more times (for something that behaves like Blue Mage).
    (2)

  8. #268
    Player
    jon041065's Avatar
    Join Date
    Aug 2013
    Posts
    399
    Character
    Amson Beoulve
    World
    Jenova
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Shougun View Post
    Well... 5.X would be nice... but yes lol. I don't want to see the book scrapped or this interesting idea of learning weird spells (level 5 death). I'm not bothered at all by a few hoops to jump through to use a unique job in duty content (like certain abilities not allowed, or having to learn them myself first). Nor am I bothered by, but rather encouraging, the idea of them adding more unique functioning jobs (but not as "limited").

    Still personally attached to seeing them review "advanced job" title from FFXI and use it a few more times (for something that behaves like Blue Mage).
    Yeah it would be nice during Shadowbringers but I don't see that as being likely. They will be wrapping up some things leading up to the 5.0 launch and already have 5.1 being worked on. So the earliest we could see changes would be 5.2 but I don't see that as being enough time to work blu into a full job while also already doing what they said they will be doing with blu and the Carnival. I don't see our side getting what we want at the expense of what the other side wants because that would be a pretty bad situation for SE. I think that if we do get a full version of blu that we will have to wait for it. The Carnival side content will probably do pretty well and SE will get a better idea of where to test out new ideas instead of doing things like Diadem. I'm still hoping that the other side will join us that are saying we should be asking for combat jobs without the limitations AND the type of side content that a lot of players are asking for. I rather pay the price of "time" than the price of "limited jobs".

    I also rather see "advanced jobs" in the sense of jobs that do have some barrier to entry like learning spells and collecting parts/pets and SE take on the challenge of working them into the game instead of backing away from it.
    (1)

  9. #269
    Player
    Laphael's Avatar
    Join Date
    Nov 2018
    Posts
    330
    Character
    Laphael Lanelar
    World
    Cerberus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by jon041065 View Post
    This. Most on our side are not asking for them to throw away their plans on blue mage. We are asking that they make a plan for blue mage to be a full job in 6.0 and work on that along with the new things for that expansion.
    I was reading many posts for BLU in this forum and many on "your" side ask for it to "never be implemented" "burn" "dead on arrival" and others.
    It is the first time, that someone actually said "being turned into an normal job at 6.0".
    And I think almost nobody from "my side" (positiv about the current blu implementation) would be against that idea.
    (3)

  10. #270
    Player
    Lunalepsy's Avatar
    Join Date
    Mar 2016
    Posts
    1,140
    Character
    Yxiah Eruyt
    World
    Balmung
    Main Class
    Red Mage Lv 90
    If that is the case, they should refrain from releasing this class.
    (1)

Page 27 of 67 FirstFirst ... 17 25 26 27 28 29 37 ... LastLast