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  1. #61
    Player
    Vespar's Avatar
    Join Date
    Mar 2011
    Posts
    2,834
    Character
    Leyna Crosse
    World
    Goblin
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Jybril View Post
    Thanks for changing your post to a less aggressive one because
    while I was going to apologies that missread (I thought you meant
    I don't like Limited jobs but if I had to choose) type deal, it seemed a little aggressive
    because I missread. With that said, I apologise and those idea's do seem good.
    Once BLU comes out, we need to express the hate. Maybe they'll do something about it later on.
    It's just sad to see such resources wasted already.
    My apologies too, my tone lately seems to be a bit harsher than I'd have liked.. I'm under lots of little life stresses lately.
    That said, I wholeheartedly agree with your previous comment though! I'm not sure whose crazy idea it was to restrict a brand new job in such a fashion....
    They should have known it would only provoke the masses >_<
    (3)

  2. #62
    Player
    Akonyl's Avatar
    Join Date
    Aug 2013
    Posts
    369
    Character
    Sygglona Ahldfarrwyn
    World
    Adamantoise
    Main Class
    Bard Lv 100
    As someone who primarily raids, for any class I'd actually want in the game (like BLU), I wouldn't want it to be a limited job.
    (12)

  3. #63
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,993
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by dragonseth07 View Post
    Poke fun if you want, but the forums are always complaining about SMN not being that super awesome world-ending thing with summons the size of skyscrapers. If y'all want that, the Limited Job system is the way to get it.
    Or, perhaps... dynamic limit breaks? A revamped Adrenaline bar system, unto which Summon Bahamut (buffed) is just one of a dozen options?

    I'd be right up there with you in working for a pet rehaul for increased responsiveness and the ability to spend Aetherflow to buff our egis (and in doing so, enlarge them), but there's zero need for those aspects to be segregated. It can be balanced with full aesthetic impact; those mega-nukes just have to come in proportionately reduced frequency.
    (1)

  4. #64
    Player
    EorzeaHero69's Avatar
    Join Date
    Sep 2014
    Location
    Ul'dah, Thanalan
    Posts
    738
    Character
    George Strong
    World
    Excalibur
    Main Class
    Paladin Lv 100
    Maybe Necromancer
    (1)

  5. #65
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by dragonseth07 View Post
    I feel you. Petition to craft armor as a RDM and raid as GSM. Signed.
    Not even a good troll, try again.
    (3)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  6. #66
    Player
    Liale's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    92
    Character
    Farewell Loveless
    World
    Leviathan
    Main Class
    Arcanist Lv 90
    None, I would rather they focus effort on things that have longevity rather than more mini games which they have a bad precedence of flopping on.
    (12)

  7. #67
    Player
    ChazNatlo's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    510
    Character
    Mirasa Thume
    World
    Hyperion
    Main Class
    Arcanist Lv 85
    For a bit there, I considered using rogue/ninja as a dedicated monster drop farming solo job. It didn't quite pan out, due to the limit on how much mug increases drop chances. If I were making a dedicated solo job, that would be it's primary facet.

    So my choice for limited jog would be Ranger. Maybe "Hunter" if it was decided that Ranger was too viable as a standard class and shouldn't be limited. Give it skills to quickly kill mobs and recieve a respectfully sized bounty of loot drops. Ignore the fact that a number of mobs are people.
    (1)

  8. #68
    Player
    jon041065's Avatar
    Join Date
    Aug 2013
    Posts
    399
    Character
    Amson Beoulve
    World
    Jenova
    Main Class
    Warrior Lv 90
    I'd like to see no limited jobs at all unless it was done in two ways. One would be that there is the limited version and then the full version of the job with different job crystals. The other way would be onion knight or freelancer. Otherwise the whole idea to me is unacceptable design that is about cutting corners.
    (2)

  9. #69
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    As others had already stated I dont want any more of the limited jobs if they are not useable in current content because imo they could be death quite fast depending on the side content.

    BUT having certain jobs (or maybe all) + solo side content on top of that would be awesome.

    For example beast master: Only able to use certain pets in duties that you get with quests but you can still collect more as side content which you then can use in a beast master only duty. The same with Blue mage and other such jobs.

    Both sides get something out of it and even if you finished all the side content you can still use the job all the time in current content.

    Of course this takes more work but at the same time we mostly get new jobs at the start of a new expansion and seeing how much money they make from us...well maybe its time to finance more back into the game so that such work can be done. Then I would at least have nothing against only getting two jobs per expansion.

    Quote Originally Posted by BillyKaplan View Post
    I was heartbroken when Yoshi introduced Farms, and then said "farmer" wasn't one of the new jobs
    Honestly I was a bit sad too. It would be a bit fun to be able to maybe capture certain monsters so that you can raise them in your farm and there (with some nice interactions) you can get fur and other monster parts from them. Maybe even putting chocobos behind it to raise for the races and to sell them on the MB. I know its probably too much work but would have still be a nice idea.
    (3)
    Last edited by Alleo; 11-22-2018 at 08:05 PM.

  10. #70
    Player
    Makeda's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    976
    Character
    Makeda Fyah
    World
    Ultros
    Main Class
    Reaper Lv 90
    I'm going to look at this not from what class, but from what purpose.

    Blue Mage is basically coming in as a questing class.
    So perhaps future limited jobs should be made for other highly specific purposes.

    A PvP only job.
    A job that starts at max level but cannot be used in any content other than a raid.
    A job that starts at max level but cannot be used in any content other than an expert dungeon.
    A job that does some form of content for which it cannot be your active job outside of a housing zone.
    A job that does some form of content for which it cannot be your active job outside of a city zone (the first 3, plus the major cities of each expansion).
    A job that can only be used underwater.
    A job that can only be equipped in the Golden Saucer.

    - If they're going to explore this idea of limited jobs, then use it to explore specific themes or radically new playstyles. Not to take up 'class concepts' that could be full-jobs.
    (2)
    Striving for perfection is the path to one's downfall. 'Tis the paradox of the immaculate carrot. | Jah Bless. One God, One Aim, and One Destiny - Marcus Garvey.
    Until the philosophy which holds one race superior and another inferior is finally and permanently discredited and abandoned, everywhere is war - Ras Tafari.

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