Quote Originally Posted by Malzian View Post
... Where to start?

1) You've been paying such fees for 5 years? Are you really comparing the ~$12 a month you pay (~$144 a year) to the fees that SE pays for server rack space? My $25k (note $25,000 a year which is 173.6x higher than what the average pay is) was for 5 VMs (sic- Virtual servers) that are in standby mode. When those go active they jump to approximately $100 an HOUR to run. For SE, to add one server to the DC is going to cost at least a couple hundred thousand dollars a year to run if not more.

2) Mog station profits are not directly flowed back into XIV's budget. The money you spend on that $30 mount does not go directly into Yoshida's coffers.

Running an MMO is not a cheap endeavor. Adding new hardware assets is not cheap nor is it especially easy to reconfigure. You spend a lot of time and money doing these things and all of it is a cost-benefit analysis.
How many posts do you need to read about WoW does it way better, manages their server better and actually upgrades them to understand your stance has no validity? Look at maple story 2, free to play that manages to give everyone an instance house, how is that able to run? What makes SE magically different? I answered that, they just do not want to spend money, even though they get tons though mog station and sub fees. How about some profits from mog station should go back to make the game better, because I am not seeing money put into this game. It is just the same copy/paste minimum funded game so SE share holders and board get more money.

If they wanted to prevent "Raubahn or Pippin EX" How about not have instanced battles that early in the time line if SE's outdated servers can't handle more then 100 people doing it at once?
Quote Originally Posted by dragonseth07 View Post
Y'all are acting like this change is for no reason, or only for social reasons.

This change is for technical reasons. So, unless we can weigh in on the technical aspects of it, there's very little to say.
changed for money profit reasons* they do not want to put money in upgrading hardware, so this is the cheaper option.
Quote Originally Posted by dragonseth07 View Post
To be fair here, the number of people who actually know this is coming is small. In general, only dedicated players keep an eye on announcements and stuff for a given game. Hell, most players don't even read patch notes, and just get confused when stuff changes.
this is true
Quote Originally Posted by InkstainedGwyn View Post
It's fun to pretend that SE is splitting the datacentres because they just want to be evil, but they stand to gain nothing by splitting them if there's "such a simple explanation"
They "gain" less of a cost then fixing it properly, the dev team always done this for this game, work arounds and shortcuts. I may of voiced out against on a few, tolerated others, but this crosses the line. This is not something the dev team should be short cutting because SE is greedy.

I have faith the development team is able to do a lot more for this game and others if they where allowed to, because the flaws some of these changes bring is very glaring it is short sided. Because of that I am sure money is a strong motivator, or are you going to tell me indie gaming companies and f2p ones have more versatile skill set then the ones at software development for SE?