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  1. #91
    Player
    kikix12's Avatar
    Join Date
    May 2017
    Posts
    953
    Character
    Seraphitia Faro
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Duskane View Post
    but you did this to me...
    No, I didn't.

    Quote Originally Posted by Duskane View Post
    (...)and even if you have a RDM or Tank help you then duo ifrit ex as an example the blue mage is just gonna be alright just there as dead weight as basically someone else does the work for you(...)
    You clearly are saying that there is a problem with unsynced running of it because the Blue Mage will be just a dead weight. If there is no problem, you wouldn't have used this argument against the job in the first place.

    Quote Originally Posted by Duskane View Post
    you implied i had a issue with unsyncing stuff in general and went off on a tangent when my problem is that blue would need to rely on unsyncing a bit of the lvl 50 content to easily learn spells
    I never said about you have problem unsyncing anything else. Just where it is relevant for Blue Mage.
    Only here you are saying that the problem is supposed to be that the Blue Mage himself may feel troubled by having to unsync run it to learn the skill. But you know what?! A blue mage is not a dead weight to himself. He's not a dead weight if he's in a content that is properly leveled to him. So yeah, this is not what you said before.

    I'm going off entirely what you DID say. It's the exact opposite of making stuff up. I did not try to read between the lines and make up stuff. If you are troubled by it, write out your arguments clearly the first time around.

    Quote Originally Posted by Duskane View Post
    a job marketed as a solo job that needs to rely on pre-made teams.
    You are again making assumptions. Except for the few high-level bosses, all other skills are likely to be available from overworld or stuff that lvl50 can solo unsynced anyway. As for the high level bosses, it may be soloable as well, depending on the skill choices available. Big Guard, White Wind, that stun, Bad Breath, all of these skills are not specified. Yes, I do not expect Blue Mage to be able to solo Shiva, Ramuh etc at lvl50. Certainly not the extreme versions. Titan is unsoloable in hard mode since I don't think it's possible to kill him before he uses that Stone Prison and in Extreme Mode it takes too long to burst and deals too much damage for a lvl50 to realistically survive it, even if overpowered. But for all we know, Blue Mage may have Angel Whisper with its traditional re-raise which could count to save a wipe. So even that would be no problem.

    Do you notice the "for all we know" part there?! There is a lot of possibilities. This class does have potential to be able to solo ANYTHING in the game. Because Blue Mage may have access to skills that are just that broken...even aside the Lvl5 Death or Roulette that would be just unfun, but good for farming. We know he can stun a primal. We don't know whether that stun is spammable, whether it's long, whether opponent builds resistance to it, whether its costs exceeds the Blue Mages ability to regenerate mana etc. We don't know whether Bad Breath will work fully on all bosses...while it's a ridiculously broken skill if it will. That's a lot we don't know that may end up either way.
    (2)
    Last edited by kikix12; 11-21-2018 at 01:35 AM.

  2. #92
    Player
    Zetsumei_Tsunarashi's Avatar
    Join Date
    Mar 2011
    Location
    Shadowlord Server
    Posts
    1,601
    Character
    Zetsumei Tsunarashi
    World
    Sargatanas
    Main Class
    Summoner Lv 100
    Just want to also agree with OP that the idea of "limited" jobs in XIV seems wrong at first but the more I think about it, I actually think it's a good idea.

    Puppet master was my favorite job in XI and I always hoped for it to be implemented here in some form as well. So of course when I heard it mentioned as a possible future "limited" job, my reaction was about the same as the blue mage reaction amongst the community right now.

    After thinking about it though, I realized that while my favorite job may not be able to participate in the usual content, it opens the way for much more interesting and engaging content instead, since it wouldn't have to follow the same rules as the rest of the game. Sure maybe it would be confined to it's own solo bubble universe but I dont think that would take away from my enjoyment of playing the class, as long as theres enough cool and fun things to do.

    Right now, we simply just dont have enough information to really determine whether or not blue mage will in fact have enough things to do on it's own to be viable content outside of the usual dungeons, trials, raids, etc.

    I think the biggest question is what will the endgame look like for blue mage ? After you've collected all the skills and beaten the masked carnival, then what ? I think we really should be asking this question above all others.
    (5)
    Last edited by Zetsumei_Tsunarashi; 11-21-2018 at 01:27 AM.

  3. #93
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Zetsumei_Tsunarashi View Post
    Just want to also agree with OP that the idea of "limited" jobs in XIV seems wrong at first but the more I think about it, I actually think it's a good idea.

    Puppet master was my favorite job in XI and I always hoped for it to be implemented here in some form as well. So of course when I heard it mentioned as a possible future "limited" job, my reaction was about the same as the blue mage reaction amongst the community right now.

    After thinking about it though, I realized that while my favorite job may not be able to participate in the usual content, it opens the way for much more interesting and engaging content instead, since it wouldn't have to follow the same rules as the rest of the game. Sure maybe it would be confined to it's own solo bubble universe but I dont think that would take away from my enjoyment of playing the class, as long as theres enough cool and fun things to do.

    Right now, we simply just dont have enough information to really determine whether or not blue mage will in fact have enough things to do on it's own to be viable content outside of the usual dungeons, trials, raids, etc.

    I think the biggest question is what will the endgame look like for blue mage ? After you've collected all the skills and beaten the masked carnival, then what ? I think we really should be asking this question above all others.
    All good points.

    Being a job, Blie Mage will require updates just like any other job.
    Its already going to get updstes through 5.0, but then when 6.0 hits it will need updating again like any other job.
    If you're thinking of it as unique side content, its future-proof side content, unlike Diadem/Eureka that serve their purpose and are then forgotten.

    After you've completed Masked Carnivale, then what? Like everything else, like raiding, you wait for the next update.
    (0)

  4. #94
    Player
    Elerus's Avatar
    Join Date
    Nov 2018
    Posts
    88
    Character
    Elerus Irlith
    World
    Faerie
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Seraphor View Post
    After you've completed Masked Carnivale, then what? Like everything else, like raiding, you wait for the next update.
    Maybe, but that in and of itself is a problem. With every other class in this game the second SE adds a new trial, dungeon, or raid I've got new content for every iteration. I can engage with the new content with multiple classes. Square does not have to touch my class or provide special curated content for there to be new things to do with it. As an added bonus I can then take this class and engage in whatever other new content may be available in said patch.

    Blue Mage will not have this luxury. Without a consistent update and new content pattern for JUST this "limited job" it will quickly be relegated to the dust bin.

    Maybe Square will surprise me and there will be regular content updates for Blue Mage forever. However, I've got to be honest with myself and - look at their track record - that seems . . . unlikely.
    (6)

  5. #95
    Player
    Melichoir's Avatar
    Join Date
    Feb 2015
    Location
    Uldah
    Posts
    1,537
    Character
    Desia Demarseille
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Far as I know, they will raise level cap (and likely new monster skills and stuff to do) every large content patch. Thats the same scheduling as current classes.
    (1)

  6. #96
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    What is BLU's endgame? That is the question that needs be asked. Because one instance does not make an endgame, and you are separated from other players, possibly from even progressing your character. If we can't take BLU to anywhere near endgame, what IS its endgame?
    (6)
    Last edited by Kallera; 11-21-2018 at 02:42 AM.

  7. #97
    Player
    Nariel's Avatar
    Join Date
    Sep 2013
    Location
    Limsa-lominsa
    Posts
    1,145
    Character
    Nariel Cendrenuit
    World
    Ragnarok
    Main Class
    Archer Lv 80
    Quote Originally Posted by Kallera View Post
    What is BLU's endgame? That is the question that needs be asked. Because one instance does not make an endgame, and you are separated from other players, possibly from even progressing your character. If we can't take BLU to anywhere near endgame, what IS its endgame?
    Mask Carnival and its all, Blue mage is a colusseum mini-game.
    (7)

  8. #98
    Player
    Thayos's Avatar
    Join Date
    Mar 2011
    Posts
    601
    Character
    Thayos Redblade
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Here's the biggest problem, imo... anything that doesn't contribute to endgame in an MMO is basically a minigame. And minigames are generally not popular. They die quickly, because why bother? They're meaningless.

    That said... it's incredibly possible that if SE goes all-in with these limited jobs -- and perhaps rebrands them as something other than "limited" (huge mistake on their part) -- that we could have two branches of endgame in this game. We could have traditional, trinity-based endgame, and then we could have another branch of raiding geared more toward unconventional jobs like blu. Think the difference between FFXIV and Guild Wars 2. And that's actually pretty exciting, because I'm not aware of any other MMO that effectively caters to two completely different raid audiences in a way that would be that thorough.

    We'll have to see what SE does. I just hope the devs don't get gun shy. They've got to go all in or not at all. Go big, or go home.
    (0)

  9. #99
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Nariel View Post
    Mask Carnival and its all, Blue mage is a colusseum mini-game.

    If that's it then, there isn't much reason to play it. My friends do not benefit from BLU, except on mobs in an overworld they have already outleveled to triviality,

    And I don't benefit from BLU, because it doesn't push towards content that is current.

    And getting the skills will lilely involve going to eureka or diadem, giving a false impression that I actually like that content.
    (5)

  10. #100
    Player
    Melichoir's Avatar
    Join Date
    Feb 2015
    Location
    Uldah
    Posts
    1,537
    Character
    Desia Demarseille
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by whiskeybravo View Post
    No, it was a directly reply. Read again.

    Battle classes should be able to participate in battle content.
    Currently, Blue mage can participate in Battle content. Just not current content. So this is a silly point to make.

    Quote Originally Posted by whiskeybravo View Post
    And technically gathering and crafting classes have more involvement in End Game Raiding than Blue Mage is currently scheduled to, so that's just another grasping-at-straws argument to try and defend SE's direction on this.
    What does Fishing have to do with End game raids? While crafted gear is a definite avenue for end game raids (and typically BiS), gathering itself is only connected to end game raiding by the virtue crafters need materials. But not everything a crafter does is for raiding, which means that Gathering isnt always done for the sake of raid. And to reiterate - Not everything has to be done for teh sake of End Game Raiding. There are crafters who dont craft end game raid gear. And thats fine.


    Quote Originally Posted by whiskeybravo View Post
    Kinda funny that for every one of you coming to SE's defense for this there's 10 more that are either questioning it or outright saying it's a bad move.
    Just because there is an outrage mob, doesnt mean their position is correct. Most of us "Defending" SE are thinking about why they made a design choice and trying to understand it from what we have in the game. A lot of the outrage Ive seen personally see the choice they made as some personal slight, and as complete incompetance, but the only half decent arguments they can come up with is "Its an MMO" and "Just dumb it down so I can play it in current end game content." The latter point is really bothersome, because its pretty much saying "I care more about the name of the class, and not the idea of it.". Or more simply, this argument sounds more like people just want to play something named Blue Mage, and not the iteration of it thats been asked for time and time again on places like these forums or reddit.

    This is an important point because people are getting upset at the idea they cant raid with it, rather than getting excited theyll get to play BLU in FFXIV. And to nip the "I want to just play with friends!" argument in the bud, you still can. You just cant do it on BLU for end game content. Cause realistically speaking, do you think people would be totally cool with BLU if it played 100% exactly like BLM, except instead of auto learning your skills or doing a class quest, you go out and find a monster and have learn its ability? That is BLU in teh very basic barebones format, and many people I feel would not be satisfied with this result in the end. A week of excitement before people catch on and are like "Wait a second, this is a reskinned caster."

    Quote Originally Posted by whiskeybravo View Post
    The rest of your comment is speculation. Yea, maybe at some point in the future before this game dies BLU will be able to play with the rest of the kids on the playground. For the meantime, have fun with your solo content.
    Probably will actually have fun. I wasnt lookign forward to BLU, but its more stuff for me to do so Ill give it a try and make a solid judgement of how good/bad it is then. Sucks that people are so bitter that theyre more concerned with outrage and choosing to be upset rather than just taking a hot minute and thinking things through and just holding reservations till we actually get to play it.

    Cause seriously, A lot of us who are talking about this in "Defense of SE" are merely saying that logically it would be incredibly hard to balance without some major caveats, and that "Hey, let it come out and see what happens." Where as the other side is 'losing it' and behaving like this is some great travesty that must be rectified. Just wait till it comes out and then make judgements. If its pure suck, then by all means, lay it out detail by detail and yell at SE to fix it.
    (4)
    Last edited by Melichoir; 11-21-2018 at 03:12 AM.

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