I have gone through all the comments and I wanted to address a few of them:
(if it appears that I am strawmanning, I am not trying to. I am merely paraphrasing the best I can from memory all comments I have read)
"It is better that we get BLU as it is than nothing at all"
This is bad logic. SE currently has a precedent in relation to clear design for the core fundamentals of its Job system. There are many ways BLU could have been implemented while not excluding it from alot of the multiplayer aspects.
"Why are people complaining about how BLU is being designed"
Noone is advocating in any of the posts I have read since the announcement hating on the Carnival idea or the style of acquiring skills. As someone already stated, it is merely the fact that this job is being left out from certain portions of the game that are foundations to FF14's system...one being DF for example.
"Do you know how hard it is to design skills around all of a game's content"
Actually I do, one of my good friends IRL helped design the original combat system for Star Wars Galaxies. Yet he was adamantly against how Jedi were implemented as a sort of a "limited" job in that game and how after backlash from players they opened a pandora's box letting everyone play Jedi that eventually killed that game. As for development, It is difficult...if it has no previous precedent. But since FF14 does have a core system in place, the choices SE has had to make to design BLU to be "unique" could be still attained within it's current structure.
"How do we know that BLU won't be later allowed access"
You are right, we don't. But I have seen what another MMO known as SWTOR did in relation to making content designed for "solo content" did to that game. It practically killed its most dedicated players even if SWTOR retains some numbers. No solo content should never subcede any part of the multiplayer aspect of a Massive MULTIPLAYER Online game.(Yes, SWTOR also was affected by its F2P model, but what I mentioned also effected it further)
Then my favorite comment...
"If don't you like the game, you should just quit"
I have heard this same comment made from individuals for over 20 years now since Ultima Online. Comments like this come from individuals who have nothing intelligent to add to a conversation. Usage of comments like this denotes a lack of empathy IRL for others opinions and perspectives. I am glad that the overwhelming part of FF14's amazing community typically is above these type of short sighted foolish comments.


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