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  1. #17701
    Player

    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    2,057
    Quote Originally Posted by Dirwen View Post
    Feels like this post is just you trying to justify your not a bad player not saying you are one. However, we only got your side of the story is all I'm saying. I'm not a raider but from what I read on here these high end fights making mistakes are frown upon unless it is a practice fight or a first week blind clear.
    It's not even a high end fight. It's Byakko ex. My logs from Alphascape should not have a bearing on this fight. Like at all. Especially when the literal only mistake I made was getting hit with one vuln at the very start of the fight. Which didn't lead to anything that required any extra effort on anybody else's part.

    If those folks want to come by and explain why their party leader decided to tell me what he said and kick me, I welcome it.
    (2)

  2. #17702
    Player
    Dirwen's Avatar
    Join Date
    Sep 2018
    Location
    Limsa Lominsa
    Posts
    329
    Character
    Black Widow
    World
    Seraph
    Main Class
    White Mage Lv 100
    Quote Originally Posted by KaivaC View Post
    If those folks want to come by and explain why their party leader decided to tell me what he said and kick me, I welcome it.
    Then it might be like the above poster said about him using you as a scapegoat. The blame game!
    (1)

  3. #17703
    Player

    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    2,057
    Quote Originally Posted by Dirwen View Post
    Then it might be like the above poster said about him using you as a scapegoat. The blame game!
    Maybe, maybe not. To me fair, I am well aware being grey means I'm bad. That has nothing to do with an ex primal from two patches ago that I've cleared with no issues on multiple jobs. People are incorrectly using logs for entirely the wrong reasons. Anyhow, just needed to share that story because that did irritate the hell out of me.
    (1)

  4. #17704
    Player
    JohnSpawnVFX's Avatar
    Join Date
    May 2018
    Location
    Gridania
    Posts
    915
    Character
    Kaynneth Menad
    World
    Zodiark
    Main Class
    Red Mage Lv 90
    They scapegoated you. Touching an orb is even barely a mistake.
    (1)

  5. #17705
    Player
    NolLacnala's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    656
    Character
    Nol Lac'nala
    World
    Cactuar
    Main Class
    Pugilist Lv 80


    Saint Moc Hard. 25 minute run, in case you were wondering.
    (0)

  6. #17706
    Player
    Anselmet's Avatar
    Join Date
    Nov 2015
    Posts
    444
    Character
    Laurent Vestra
    World
    Zalera
    Main Class
    Dragoon Lv 100
    So my roommate and I were trying to do Suzaku ex together but they weren't quick enough to get in my party and they had to join another one. I got 6 clears with little to no hiccups but I hear him getting progressively angrier. so I decided to watch over his shoulder knowing whatever was going on was going to be hilarious. He's on his ast (btw he's pretty new to the game but he's doing such a great job) and he's with a whm that I shit you not is only casting stone iv. No regens, no aero 3 or 2. Just stone iv for the majority of the fight. My friend's mp dips under 1k and the dumbass whm is still stone iv'ing her life away. Tank buster comes out and he dies. Whm gets them up but back to stone iv!!! Eventually dps start to die when my roommate messes up with memorizing refrain and only then does she sorta heal by dropping a medica 2 and then back to stone iv. I've never seen such disregard in healing in my life. They wipe at enrage at 1% and I say to my roommate that if they had just did aero 3 and 2 consistently you would have cleared easy. To say the least he rage quitted for the night if not the rest of the patch lol.

    EDIT: Might I add I did not see the whole fight just from where the colors come out the second time. It must have been an interesting fight from the start though if they ended at 1% like that.

    I know I should not take pleasure in another person's pain but it was too funny/terrible to not mention on here. But honestly on sch I find this to be extremely common with whm co-healers. Why are more and more seemingly becoming stone iv bots? Or is it just a coincidence?
    (0)

  7. #17707
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Vidu View Post
    I'm not sure if this is what you mean, but: I'd really like to see an addition to the ilvl-check that doesnt only check the average ilvl but also specifically that of the weapon. Its always quite annoying to have people push their ilvl by buying the highste ilvl necklace, ring and belt to make up for their 290-weapon before entering an expert-dungeon.
    Yeah, cool, you made the check... in theory. Grats on that. Except that your most important part of gear is 50 ilvls below the required one...
    Concerning the min ilv in leveling dungeons (which I am totally on board for btw), is for the game to just factor the left side. Accessories typically don't provide direct bonuses to ATK or DEF, and in theory this would keep a player from popping into the instance with a weapon, or other left side gear that is too low.
    (0)

  8. #17708
    Player
    Awful's Avatar
    Join Date
    Jul 2015
    Posts
    1,280
    Character
    Awful Name
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Gemina View Post
    Concerning the min ilv in leveling dungeons (which I am totally on board for btw), is for the game to just factor the left side. Accessories typically don't provide direct bonuses to ATK or DEF, and in theory this would keep a player from popping into the instance with a weapon, or other left side gear that is too low.
    There's still the issue of accessories being present specially for tanks, for example I had a tank with ilvl 90 accessories and a ring from the Library, compared to something that is on par (ilvl 270-282 for Doma Castle) that's 15 VIT vs 93 if you x that by 4 that's essentially 300 effective VIT the tank doesn't have. It doesn't matter much <50 dungeons but after ilvl 110+ that's where things begin to really hurt, I've even had healers with crafting accessories as well that provide no extra MND thus making their heals ineffective. I'm all for including it too I just wish they'd give you a full set of gear upon hitting 50 and 60 like full Augmented Ironworks upon finishing Ultima and for 60 Augmented Shire as soon as you finish the quest for the Library that way people won't be missing gear.

    Now on topic I just finished a Castrum Albania with a tank who was in ilvl 260 and 230 gear (Shire and Hellfire) was on my Nin and he was getting crushed, no CDs, no nothing, we vote dismissed at the first boss because the wheelie TB kept chunking him past half and then died to autos and getting hit by the line zig zag moves. After that we got a tank who was decently geared up for the dungeon and continued on with the rest of it but yeah ilvl on gear is just bad while leveling and I have no idea why it's so bad lately.
    (0)

  9. #17709
    Player
    ChaoticCrimson's Avatar
    Join Date
    Aug 2017
    Location
    Subspace
    Posts
    963
    Character
    Crimson Law
    World
    Adamantoise
    Main Class
    Summoner Lv 100
    Quote Originally Posted by KaivaC View Post
    Maybe, maybe not. To me fair, I am well aware being grey means I'm bad. That has nothing to do with an ex primal from two patches ago that I've cleared with no issues on multiple jobs. People are incorrectly using logs for entirely the wrong reasons. Anyhow, just needed to share that story because that did irritate the hell out of me.
    Trust me, it was a blessing in disguise they kicked you. Most of your group screwed up so badly they threw a tantrum after one wipe, and arbitrarily decided to take it out on you despite only making a far lesser mistake early on. They shouldn't have kicked you, don't get me wrong, but it seems to me like you dodged a bullet not having to deal with them for the long haul, judging by their attitude. Wouldn't have surprised me if they ended up disbanding entirely immediately after, tbh.

    In other news, did my weekly O12N clear for my crystalloid yesterday. Week five since the fight came out, no new players. One tank apparently didn't know how to keep M and F far apart to avoid their buff, despite people begging him to pull M to the other end and away from the eye. Healers kept dying, the MNK kept DCing. At one point I was trying to get close to the center during the meteor drops, but the line AoEs somehow managed to box me in next to one of the people marked for meteor, leaving me not enough time to get far enough away. We only wiped once, but it was painful.
    (0)

  10. #17710
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Lucana Wyght
    World
    Balmung
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Awful View Post
    There's still the issue of accessories being present specially for tanks, for example I had a tank with ilvl 90 accessories and a ring from the Library, compared to something that is on par (ilvl 270-282 for Doma Castle) that's 15 VIT vs 93 if you x that by 4 that's essentially 300 effective VIT the tank doesn't have. It doesn't matter much <50 dungeons but after ilvl 110+ that's where things begin to really hurt, I've even had healers with crafting accessories as well that provide no extra MND thus making their heals ineffective. I'm all for including it too I just wish they'd give you a full set of gear upon hitting 50 and 60 like full Augmented Ironworks upon finishing Ultima and for 60 Augmented Shire as soon as you finish the quest for the Library that way people won't be missing gear.

    Now on topic I just finished a Castrum Albania with a tank who was in ilvl 260 and 230 gear (Shire and Hellfire) was on my Nin and he was getting crushed, no CDs, no nothing, we vote dismissed at the first boss because the wheelie TB kept chunking him past half and then died to autos and getting hit by the line zig zag moves. After that we got a tank who was decently geared up for the dungeon and continued on with the rest of it but yeah ilvl on gear is just bad while leveling and I have no idea why it's so bad lately.
    Was this tank level 70 already? Could be they mostly leveled through HoH and then decided to finish the last level in dungeons. Not saying that was a good idea, leveling dungeons aren't hard but a lack of gear will start to catch up, but could explain why there were in CA with level 60 gear still.
    (0)

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