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  1. #31
    Player

    Join Date
    Mar 2011
    Posts
    122
    Best change in this patch imo.
    (3)

  2. #32
    Player
    bird's Avatar
    Join Date
    Mar 2011
    Posts
    255
    Character
    Windup Bird
    World
    Excalibur
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Lucifer View Post
    You're clearly obsessed with me.
    OBVIOUSLY!!

    Maybe not as much as you are with others' colons though. I'll try harder next time.

    </3
    (6)

  3. #33
    Player
    Baxter's Avatar
    Join Date
    Oct 2011
    Location
    Uldah
    Posts
    371
    Character
    Baxsio Mataele
    World
    Hyperion
    Main Class
    Alchemist Lv 50
    lol the opposition against this is laughable. Inundate materials on the market?? If the gatherer in question is +20 they already know where the points of interest are!
    (3)

  4. #34
    Player
    RoosterAgathos's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    205
    Character
    Whiskey Six
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    good job dev team!
    (5)

  5. #35
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    give and take lol:
    [dev1273] A single gathering attempt will now yield no more than one of the following items, as opposed to the previous maximum of three.

    Cobalt Ore / Electrum Ore / Carbonized Matter / Petrified Matter / Fossilized Matter / Crystallized Matter / Germinated Matter / Decayed Matter / Decomposed Matter / Liquefied Matter / Calcified Matter / Cultured Matter / Ossified Matter / Cretified Matter

    I wonder why they insist of making it harder on the blacksmith/goldsmith. I mean with Gathering wood it's only 1 piece of log to make lumber but ore on the other-hand takes 3-4 pieces to make the ingot. With how much it takes I just find it odd that they think it's a good idea to limit the amount of ore you can get to one. If anything ores quantity should range from 1-5 lol.

    --
    On topic though at least it'll be easier to find those damn secondary nodes, if there was one prob with gathering that may be fixed slightly now is that the materials found through the main tool were more plentiful since those nodes were easier to find. With the % of obtaining items from secondary node as well as blindly seeking them out it made it harder to increase the quantity of those in the market.
    (1)

  6. #36
    Player
    Zoltan's Avatar
    Join Date
    Mar 2011
    Location
    Sparta
    Posts
    273
    Character
    Zoltan Zornfaust
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    I thought that they were going to allow players to make marks on their own maps like we could in FFXI. I found this a very useful mechanism because I could mark camp sites, nm spawn points and notes that would alert me to aggressive mobs and mining or gathering points if I chose to do so.

    Hopefully they will have a method of filtering so that these map marks are able to be displayed or not displayed at the players discretion.

    In my opinion it is making gathering way too easy. Why even have Gulleye, Arbor Call or Prospect now that the points will be marked on the map?
    (2)

  7. #37
    Player
    Synthesis's Avatar
    Join Date
    Mar 2011
    Posts
    642
    Character
    Green Green
    World
    Ragnarok
    Main Class
    Archer Lv 20
    Good decision, this is needed.
    (3)

  8. #38
    Player
    Reabs's Avatar
    Join Date
    Mar 2011
    Posts
    71
    Character
    Necro Reabs
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    In my opinion it is making gathering way too easy. Why even have Gulleye, Arbor Call or Prospect now that the points will be marked on the map?
    As someone mentioned before this will probably show all active points(Maybe even just all points) regardless of if they are currently gatherable or not. Honestly this doesn't really hurt anything it just helps new players I mean I already know all the botany points like the back of my hand this just makes it so everyone else does too.

    *Sidenote*
    If this actually only shows ones where you can actively gather that I'm not so sure I'm pleased with but I don't know know if I'm unpleased with it either since I still have miner and fisher to go at some point.
    (1)

  9. #39
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    This is a good change.
    (3)
    ------------------------------------------------------------------------------------------------------

    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

  10. #40
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Showing only active nodes would render certain DoL abilities obsolete. Considering the abilities in question were not abolished, the map will display locations where nodes appear. It will not display only active ones.

    I've been saying the same thing since page one. I'm done rephrasing myself.
    (2)

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