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  1. #1
    Player
    ChaoticCrimson's Avatar
    Join Date
    Aug 2017
    Location
    Subspace
    Posts
    963
    Character
    Crimson Law
    World
    Adamantoise
    Main Class
    Summoner Lv 100
    Outdoor furnishing most definitely could use a bit of increase as well imo. Even with a small plot, 20 items isn't an adequate amount when there's so many wonderful decorations for outdoor use in the game.
    (8)

  2. #2
    Player
    Pastel_Orchid's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    40
    Character
    Fayeth Norovir
    World
    Gilgamesh
    Main Class
    Monk Lv 69
    Quote Originally Posted by ChaoticCrimson View Post
    Outdoor furnishing most definitely could use a bit of increase as well imo. Even with a small plot, 20 items isn't an adequate amount when there's so many wonderful decorations for outdoor use in the game.

    I agree with this. 20 for outside is just not enough. I hope they will consider allowing more.
    (3)
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  3. #3
    Player
    Dustytome's Avatar
    Join Date
    Aug 2015
    Posts
    2,707
    Character
    Fox Briarthorn
    World
    Sargatanas
    Main Class
    Culinarian Lv 100
    Quote Originally Posted by Pastel_Orchid View Post
    I agree with this. 20 for outside is just not enough. I hope they will consider allowing more.
    They have it on their to-do list, however because we have the ward system and you have to load up all your neighbors' stuff, outdoor decor has to be extremely limited. While a small house is only 20 items max, the entire ward is 730 items being loaded up. Each additional item they grant to a yard is +30 items to the entire ward.
    (7)

  4. #4
    Player
    AriesMouse's Avatar
    Join Date
    Jul 2017
    Posts
    255
    Character
    Rosalyn Marietta
    World
    Mateus
    Main Class
    Ninja Lv 86
    Quote Originally Posted by Pastel_Orchid View Post
    I agree with this. 20 for outside is just not enough. I hope they will consider allowing more.
    If anything, just making things like the Aetheryte, mail box, chocobo stable, and similar items a part of the house would help. A small house loses so many slots to items that EVERY house has/needs to have to be worth using/functional. I still do not understand why half of those items aren't in the exterior design menu like the optional chimneys and awnings.
    (5)
    Last edited by AriesMouse; 09-15-2018 at 02:56 PM. Reason: typos, cause I'm the worst.

  5. #5
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,529
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by ChaoticCrimson View Post
    Outdoor furnishing most definitely could use a bit of increase as well imo. Even with a small plot, 20 items isn't an adequate amount when there's so many wonderful decorations for outdoor use in the game.
    This is needed a lot more than insides right now, I think.
    (1)

    http://king.canadane.com

  6. #6
    Player
    not_ya_wify's Avatar
    Join Date
    Feb 2018
    Posts
    326
    Character
    Tyria Xepheles
    World
    Siren
    Main Class
    Carpenter Lv 90

    Definitely need double the items we have now for mediums and larges

    This is a huge pain point for many decorators and probably the most wanted change by those who decorate.

    Think of it from the perspectives of different players:
    1. The average player will never reach that 400 item limit, because they use furniture as intended and quite frankly, furniture is the most expensive in-game good.
    2. The decorator plays mainly to decorate. They want to make creative designs and think outside the box. They often play Legos or IKEA hacking to create new furniture from various other pieces of furniture and they use many many more items. For these people the item limits are very restrictive.

    I would advocate to double all of the item limits and here’s my reasoning why:

    There is always a trade-off between space and item-to-space ratio (item ratio from here on). The smaller the space, the better item ratio. However, the smaller the space the more we are restricted on what we can do creatively. Most of my design plans are foiled because of spatial restrictions even in large houses.

    Apartments and FC rooms have the best item ratio at 100 items but the worst space. The space is very small and easy to fill. There are enough item slots to create fairly elaborate designs. Unfortunately, the space is too small for a lot of design ideas, particularly with large furnishings like the Gold Saucer Slot machines.

    Cottages/small houses have a similar balance. They are approximately twice the size of an apartment and have twice the items at 200 items. We can still create fairly detailed designs although it’s a little more restrictive when we consider stair cases and that the basement is slightly bigger than an apartment. Space for larger design ideas is still a problem.

    Houses/mediums have the best balance between space and item-ratio. The item ratio is not as good as that of an apartment. A house is approximately 6x the size of and apartment but only has 3x the item slots at 300 slots. However, the space in a house is also less restrictive and we can work with larger design ideas.

    Mansions/large houses have the worst item ratio but the best space. Mansions are approximately 16x the size of an apartment but only have 4x as many slots at 400 item slots. That means large houses allow for the most creative and elaborate designs in theory but you can’t fill them up. What people end up doing with mansions are the following.

    1. They are empty. The restrictive item limits lead to bare bones designs with little details. Few designers are able to pull off large open spaces without the space looking empty.
    2. Designers do a somewhat detailed design on two floors and block off the third. I personally find that behavior extremely obnoxious but that discussion is for another day.
    3. Designers make one or two elaborate pieces and sparsely decorate the rest of the house with very very very few items.
    (7)

  7. #7
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by not_ya_wify View Post
    There is always a trade-off between space and item-to-space ratio (item ratio from here on). The smaller the space, the better item ratio. However, the smaller the space the more we are restricted on what we can do creatively. Most of my design plans are foiled because of spatial restrictions even in large houses.
    I think the big problem for us as players is the drop in the item to space ratio is fairly dramatic instead of gradual, especially for large houses. The problem for SE is likely item loading since that's their concern with the outdoor ward areas and interiors aren't likely to be exempt from it.

    I went around to various houses I have access to and used White Marble Flooring to get an idea of the relative decorating space in each. I'm excluding the stairwell areas in the tile count since the areas are shared between floors with sharp constraints on how we can use them.

    Apartment/FC room: 6 by 8 tiles for a total of 48.

    Small: top floor is 6 by 6 tiles plus an additional 4 tiles by the stairs, bottom floor is 6 by 10 plus another 4 by the stairs. Total: 104 tiles.

    Medium: each floor is 7.5 by 12 tiles, less 12 tiles for the stairwell on the bottom floor, 24 for the ground floor and 12 on the top floor. Total: 222 tiles.

    Large: I don't have interior fixture permission in my FC's large house so I got the following by using White Partition length (which is equal to 2 tiles). Large floors are 12 by 20 less 10 tiles for the bottom floor stairs, 35 for the ground floor stairs and 80 tiles on the top floor (the huge open space in the middle). Total: 595 tiles.

    So that gives us the following items per tile numbers:

    FC room/apartment - 2.1
    Small - 1.9
    Medium - 1.4
    Large - 0.7

    As someone who owns a medium, I feel like the 300 item limit is reasonable even if the ratio significantly less than what a small has. A lot of my item limit goes toward building a staircase to an upstairs loft and using partitions to hide some of the wall pilasters. A slight increase to 350 items would probably be perfect in my eyes though I know there are others that would still argue for more.

    But larges really need a significant increase. The decrease in items to space is too extreme compared to what a medium experiences. They should have a limit of at least 600 items.

    Quote Originally Posted by AriesMouse View Post
    If anything, just making things like the Aetheryte, mail box, chocobo stable, and similar items a part of the house would help. A small house loses so many slots to items that EVERY house has/needs to have to be worth using/functional. I still do not understand why half of those items aren't in the exterior design menu like the optional chimneys and awnings.
    If they made those things standard fixtures, we'd lose the ability to place them where we want just as we have no control over the placement of the awnings and chimneys. I'd love to use an awning but don't because it's not where I want it to be.

    And no, not EVERY house needs/has those items. I don't use the stable or the mailbox. I kept my chocobo stabled at my apartment building until I got it to rank 20 and when I need a mailbox I go to where one is located. I'd agree that teleport to house should be standard so we don't need the Miniature Aetheryte (though I do use that for lighting effects in my yard and would miss it).
    (4)
    Last edited by Jojoya; 09-15-2018 at 06:49 PM.

  8. #8
    Player
    InkstainedGwyn's Avatar
    Join Date
    Oct 2017
    Posts
    1,236
    Character
    Souji Hanamura
    World
    Exodus
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Jojoya View Post
    If they made those things standard fixtures, we'd lose the ability to place them where we want just as we have no control over the placement of the awnings and chimneys. I'd love to use an awning but don't because it's not where I want it to be.
    I feel like they could add them as optional spots, like the way the chimney, awning, fence, and placard are optional. Keep the yard items for anyone who wants to place them somewhere other than default, let folks who are content with standard placement leave them in.

    1) Aetheryte - should just be a standard "port to home", no item required. It's a meaningless step in how expensive the houses are anyway, it's not some significant milestone players have to save up for. We could then have aetheryte decorations for anyone who wants to use them. I also think they should expand the aetherytes to include versions that match the different ones we've seen on our travels (Idyllshire, Ok' Zundu, Kugane, Tamamizu, etc.)

    2) Postbox - Either/or; should be a standard, built-in "postbox" on the signpost outside your house (or on the gate/next to the fence), a simple box with a letter and a moogle icon on it. If you want one of the others, you can place it yourself. And for the love of garuda can we have some mailboxes that aren't "whimsical" - I don't always have a "whimsical" garden/yard.

    3) Chocobo stables - Either/or situation. Accept the built-in version (possibly even with a left/right checkbox to switch which side of the yard it's on) if you want it built-in; if you're willing to spend yard space, place your own wherever you want it. Also, again, different stable styles. Each housing area has its own stable style @ the apartments and it'd be nice if we could buy whichever one we wanted.
    (6)

  9. #9
    Player
    MizArai's Avatar
    Join Date
    Aug 2015
    Posts
    384
    Character
    Yui Savage
    World
    Ultros
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Jojoya View Post
    I think the big problem for us as players is the drop in the item to space ratio is fairly dramatic instead of gradual, especially for large houses. The problem for SE is likely item loading since that's their concern with the outdoor ward areas and interiors aren't likely to be exempt from it.
    I only quoted a small amount of that post, but if you haven't read it you should! I can't imagine how long it took to go to each house and count the tiles on all the floors and figure out the space for each house. I'm sure it was quite a bit of work!

    To Jojoya - Thank you so much for this! I really don't think SE has considered how much extra space we get moving from an FC room/ apartment to a cottage to a house to a mansion. Your numbers really show how much of a difference there is, and why it can be so hard to decorate the larger spaces.

    Also - /bump ;-)
    (1)