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  1. #21
    Player
    R_C's Avatar
    Join Date
    Aug 2018
    Posts
    3
    Character
    Rc Deathsagent
    World
    Goblin
    Main Class
    Gladiator Lv 50
    I think the combat pace is pretty good in ff14. Some people say it’s to slow, like “TheLazyPeon” and others it’s to fast. For a mmo I think it’s just right. Just fast enough to not be boring and slow enough to have some strategy.
    (3)

  2. #22
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Casters in general have a slower pace; try them if you want it slower. Difference between bard and blm is night and day. Not sure they can make a slower class because you end up with MCH wildfire (withotu the buffs)...the duration of the ability is too long to fit into fights.
    (0)

  3. #23
    Player
    AxlStream's Avatar
    Join Date
    May 2017
    Posts
    902
    Character
    Axl Stream
    World
    Faerie
    Main Class
    Warrior Lv 90
    So pressing 1-2-3 at 2.4 second intervals is a Street Fighter combo? Damn, why don't I sign up for EVO then!?
    (3)

  4. #24
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    Combat shouldn't be adapted to Eureka, Eureka should be adapted to our combat.
    (11)

  5. #25
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by alimdia View Post
    Combat shouldn't be adapted to Eureka, Eureka should be adapted to our combat.
    I believe this is the best articulated answer.
    (1)

  6. #26
    Player
    Pastahnak's Avatar
    Join Date
    Sep 2017
    Location
    Goblet (Ward 10: Plot 49)
    Posts
    419
    Character
    Pastahnak Popotonak
    World
    Famfrit
    Main Class
    Fisher Lv 80
    Dragoon is the slowest of all melee dps so idk where you're getting this button mashing thing from. But I wouldn't be apposed to eureka testing the waters with an revamped eureka only combat system where you press less buttons but the skills you do mean a lot more, something like 11 or 1.0. Have it set up like the PvP combat system where it changes your skills to mean other things. The only issue I have with this and it's a pretty big one is can the devs do this without making it insanely shallow.

    Like others have said I'd much prefer eureka to adapt to the combat system we have now, make mobs do more mechanics, give them more health, make more mini NM bosses that are even tougher then that, build off the adaptions/mutations system.
    (0)

  7. #27
    Player
    TheMax1087's Avatar
    Join Date
    Jan 2014
    Posts
    223
    Character
    Maximillion Xameht
    World
    Leviathan
    Main Class
    Pugilist Lv 90
    I agree that combat is too fast paced for content like eureka, but that just means they shouldn't make content like eureka, not slow combat to work in eureka. If I wanted to play a slower game id play ff11.
    (0)

  8. #28
    Player

    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    2,057
    Quote Originally Posted by midnitdragoon View Post
    The faux outrage and backlash i'm receiving over a opinion makes me believe that the battle system suggestion was the right one to make.

    Go check the battle rotation with dragoon, it's a spam fest.

    Listen, all im saying is that combat can feel just as epic and satisfying... Maybe even more, if there were a option for slower combat. Combos can actually mean something rather than the spam fest it is at the moment.

    Only one here that offered a response with substance was Moomba. That rest was quite toxic....
    Hoo boy...if you thought the responses thus far were anywhere close to toxic, then you have been sheltered from the Internet for too long.

    All sarcasm aside, I can get where you are coming from, but there aren't really ...spammy jobs. I mean sure, players who don't know what they are doing correctly can probably spam. Some jobs like NIN and MCH have ten second windows that may feel like spam, but for the most part, I think combat is just fine where it is. I can't imagine combat being slower without a huge overhaul that will likely make FFXIV lose its combat identity. I've seen the Garuda fight in the 1.0 engine - I could not handle something like that in FFXIV.

    Sadly, we're in a faster-paced environment where that type of game style is not really something that MMO players tend to look for, especially newer players and those coming from other MMOs and MOBA-style games. The slower combat would really only be niche in FFXIV.

    What jobs do you play with, out of curiosity?
    (0)

  9. #29
    Player MoroMurasaki's Avatar
    Join Date
    May 2017
    Posts
    1,612
    Character
    Moro Murasaki
    World
    Zalera
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by midnitdragoon View Post
    The faux outrage and backlash i'm receiving over a opinion makes me believe that the battle system suggestion was the right one to make.

    Go check the battle rotation with dragoon, it's a spam fest.

    Listen, all im saying is that combat can feel just as epic and satisfying... Maybe even more, if there were a option for slower combat. Combos can actually mean something rather than the spam fest it is at the moment.

    Only one here that offered a response with substance was Moomba. That rest was quite toxic....
    It's not faux outrage or backlash it's criticism. For ducks sake people on these forums think anyone disagreeing with them is toxic and it's really annoying.

    I asked you a relevant question which has since been answered indirectly (what classes you were playing), offered a feeling of sympathy about some parts of combat feeling fast and offered a suggestion for a slower pace option that you might like more.

    But no, get offended by me calling out your copy/paste response. That's totally logical and not at all snowflake af.

    Have fun with your new combat system. I hope you enjoy people laughing at it o/
    (3)

  10. #30
    Player
    midnitdragoon's Avatar
    Join Date
    Jan 2013
    Posts
    124
    Character
    Midnight Dragoon
    World
    Balmung
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Dualgunner View Post
    I believe this is the best articulated answer.
    Eureka gives square the opportunity to test out something new. In my opinion, SE should be risky and play around with combat ideas there.
    (0)

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