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  1. #1
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
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    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by KaldeaSahaline View Post
    You're strictly basing success off of participation rates? By that standard you are saying that Ultimate and savage are a waste of dev resources then right? That's incredibly juvenile analysis and you know it.

    There's MUCH more to it than mere participation rates.

    PS. - do you post on MMOchamp frequently in the FF14 section? We may know each other



    Would you mind clarifying this statement? What game(s) did they "shit out" that were "devoid" of content?

    Speaking personally I feel SE is just too hamstrung by finances (suits). I have no dataset to support this, it's merely my feelings based on playing their games over the years.

    I see something like FF15 and I think to myself, who thought this was good? Like what team of developers were proud to put it on their resume?

    I think about the combat and how it felt like it was a mobile game. I think about how abrupt the story is and how the elements they added were just cringy.

    It sucks when you think about the source materia SE has access too. Some genuinely brilliant and cool stuff, yet they're the only dev who seem to struggle to utilize it well.
    Partecipation rates + what they did after launch (the added a weekly to get a LFR quality gear (tidus laugh)and then in wod.
    Honestly Bronze clear rates should be at least double the gold ones not about the same (P.s. I thought it was 20% tbh), which makes me think that partecipation was low, perhaps below what blizzard itself believed it to be, because then they went and changed it all based on some ppl feedback from the first one and then they revised them completely with mythic+ by also adding the carrot on a stick, I think we should consider this a factor to the popularity when thinking about them.

    I posted on mmochamp a couple times, but really I haven't much more than that.

    The game I considered shat out is OW, while I recognize it is a good game, it is a terrible blizzard game, there's really no content besides multiplayer and all blizzard games had that component on top of a solid single player mode, what's worse is that they do have Pve story maps, but they keep it ransomed to events. Honestly that felt a betrayal on their quality, perhaps it started when they decided to split SC2 in 3 games, but really they went too far.
    Frankly they idd cobbled the game from the remnants of titan project (their words not mine) added some multiplayer aspects to it and then sold it, while just writing the story afterward.
    That really irks me, comparing it to masterpieces of the past really makes ti come up short
    Let's also consider that games with the same focus as OW have failed btw, it makes me think that it's really about just the game but also who made the game that sold the it
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    Last edited by Remedi; 07-28-2018 at 04:48 AM.