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  1. #71
    Player
    AxlStream's Avatar
    Join Date
    May 2017
    Posts
    902
    Character
    Axl Stream
    World
    Faerie
    Main Class
    Warrior Lv 90
    Players here just hate effort and putting their skills to the test. Raiding is really about that, pushing yourself. Parse runs, solo heal, solo tank runs are just that. Players that are willing to challenge themselves for the sake of entertainment/challenge. It's never been about gear, mounts and other loot for actual raiders.
    (4)

  2. #72
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by AxlStream View Post
    Players here just hate effort and putting their skills to the test. Raiding is really about that, pushing yourself. Parse runs, solo heal, solo tank runs are just that. Players that are willing to challenge themselves for the sake of entertainment/challenge. It's never been about gear, mounts and other loot for actual raiders.
    Ultimate is living proof of that. Look no further than Ucob. The day UwU released, people were and still are recruiting for the "old Ultimate". Why? Raiders willing to put in the hours to prog that level of content are doing so for the sheer challenge and enjoyment.
    (3)

  3. #73
    Player
    Sacred_Nym's Avatar
    Join Date
    Dec 2014
    Posts
    73
    Character
    Sacred Nym
    World
    Exodus
    Main Class
    Sage Lv 90
    One thing that I find is the case for some people is that there are a lot of people out there who think they're good enough at the game to raid when they're not, and a lot of people who are good enough that don't for fear of being held back by those that can't. I know several people at this point who have expressed great interest in raiding but don't even touch EX Primals because they can't set a consistent time in their schedule for a static, while simultaneously considering party finder a waste of time. And I can't blame them. I gave up on PF after all the incompetence and laziness I saw trying to pug Byakko. It's not worth it.
    (0)

  4. #74
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Sacred_Nym View Post
    One thing that I find is the case for some people is that there are a lot of people out there who think they're good enough at the game to raid when they're not, and a lot of people who are good enough that don't for fear of being held back by those that can't. I know several people at this point who have expressed great interest in raiding but don't even touch EX Primals because they can't set a consistent time in their schedule for a static, while simultaneously considering party finder a waste of time. And I can't blame them. I gave up on PF after all the incompetence and laziness I saw trying to pug Byakko. It's not worth it.
    I'll offer you and them our raid recruiter discord. Plenty of casual groups who can only dedicate a few hours advertise there. It may quieter at the moment since the tier's essentially done or people are progging UwU, but it may be something they can look into come 4.4.

    https://discord.gg/F6NFta
    (0)

  5. #75
    Player
    Hamada's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    793
    Character
    Aya Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 74
    Quote Originally Posted by Singularity View Post
    This is kind of what I was talking about earlier. If a person views content as something you "put yourself through" and needs incentives and rewards, they clearly don't like it. Even if the reward is the best thing in the world, such a person would do the content, but only to the bare minimum required to obtain that reward. They don't enjoy it, and therefore they want to do as little of it as possible and most likely won't be interested in becoming good at it beyond what is required to achieve that bare minimum.
    The fight itself is not the issue I was getting at. When I said "put yourself through" I was referring to dealing with other players, that is why I highlighted the expert remarks. If people can't even take criticism on how to perform better then expert, even some raiders I met either refused to the tips or gave toxic feedback (leading to kicks in both cases) How many times have you met a tank that does not pull monsters to the paralyze ball in the water room in The Swallow's Compass? Last I heard drama over this a triple team premade left after for some reason the others allow the kick to pass on their tank friend then both left? Very weird but the point is, if the general NA player base has a big Russian roulette in pugs with expert, what makes you think people want to try on a grand scale for savage?

    Or there is the possibility I am misunderstanding your point and the reason this happens is because of others trying to do the bare minimum, or expecting carry (because you can easily be carried though everything else in this game and the player may not even know they are bad) thus creating stress on the players that can do it, and do not want to deal with players like that.
    (1)

  6. #76
    Player
    AxlStream's Avatar
    Join Date
    May 2017
    Posts
    902
    Character
    Axl Stream
    World
    Faerie
    Main Class
    Warrior Lv 90
    Why do you try to advise people in Expert anyways? People just want to grab the tomes and leave. Litterally the worst place to start advising people.
    (1)

  7. #77
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Awha View Post
    While that is true, but often times the lack of understanding aspect leads to their poor experience because some conflate elitism as inherently being toxic.
    True those can exist too but those really horrible ones who cant be misunderstood because they are simply horrible people also exist. And if someone is unlucky and got those as a group or more often then this can be a reason to not bother with it anymore. Again, if they state that every single raider is toxic than they would be wrong but if they state that they have met toxic players and that they killed any interest in raiding, than this could simply have happened that way and be a reason for them.

    (I mean I for example dont believe that every PVP player is toxic, yet I had my fair share of them in matches and honestly they also made the mode less fun and thus I barely play it anymore)
    (0)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  8. #78
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by RiyahArp View Post
    What struck me was that in general, NA show a lot less completion of savage tiers than JP do, to the point of mass divergence.
    It shouldn't.. NA gamers have a lot of options for games and Final Fantasy series in particular has always been a bit of a niche market in NA. Granted, a fairly large niche market. Personally speaking, only a handful of my gaming friends IRL have ever even played an FF game. Most have not played them even though they are familiar with the franchise in general. I'd venture to guess that's not the same in Japan. I mean, just look at something like Call of Duty sales between NA and JP and tell me the result surprises you.

    Incoming assumptions: I'd think at the top and mid-level JP & NA are fairly equal. The divergence is likely at the bottom of the player pool due to NA players having a plethora of other gaming options, perhaps "we" just aren't as interested in grinding out the skills necessary for high end raiding. That's not to say we don't have a capable group of raiders, I think it just falls off after a point where it doesn't in Japan because of their history of RPG gaming.
    (1)
    Last edited by whiskeybravo; 07-18-2018 at 04:24 AM.

  9. #79
    Player

    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    2,057
    Quote Originally Posted by Bourne_Endeavor View Post
    It's easier to bash raiders than acknowledge you aren't good enough to do the content. More often than not, the people who legitimately aren't interested in raiding or can't commit the time aren't the ones crying how toxic raiders are.
    That always baffles me how raiders seem to be the target over so many things. Like, if one doesn't have the skills or time for it, why spend time out of your day attacking those who have the dedication to challenge the hard content. Or try to hold the entire raid community responsible for jerks. Human nature, I suppose.
    (1)

  10. #80
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Jojoya View Post
    Stop worrying about raid completion rates among players. Enjoy the parts of the game you enjoy and let others do the things they enjoy.
    The problem which spurred this post was content.

    My point I made early was that if SE creates content around the expectation that a lot of players raid, like they might be doing in JP servers, if NA and EU do it much less, its not going to be good. Like the slow content drip we have now makes a lot more sense if most JP do this while they try to clear current or old Savage content; if most NA don't, then its going to be increasingly barren to play the game. And if they can't make more casual content, they are going to have to incentivize people to raid more to keep them playing.

    I notice with myself and my friends its increasingly easier to turn off the game, because you hit a point where there is very little to actually do long term. When I saw the distribution of players on the census, the slow content drip made a little more sense, as did "we need to slow down releasing ultimate." If many JP just fill the void with savage, ex, or ultimate progression, they don't need as much content.
    (1)
    Last edited by RiyahArp; 07-18-2018 at 05:27 AM.

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