What's up with the Cobalt Plate Belt not being able to be BLUE or RED? I feel so tacky not being able to match perfectly. I was hoping that it would be fixed by the 1.20 patch.
What's up with the Cobalt Plate Belt not being able to be BLUE or RED? I feel so tacky not being able to match perfectly. I was hoping that it would be fixed by the 1.20 patch.
Google Kwestro
Well, yes i do...but since it was to "complex" for they to understand i guess they prefered to keep this one. It probably followed the logic of "all this s#!t will stay here wen we migrate them anyway".
this is rather... underwhelming to say the least.
I was under the impressions that the new dye system would allow for more liberal use of existing dyes than this.
Actually I thought he said you could dye all armors any color that that were dyes in the game since they were removing the color code from the armor and making it's own deal.
Cobalt plated belt >>>>> STILL NO COLORS
Green Cobalt Vambraces >>>>>> No other cobalt is green.
According to the list:
ARM only gets 8 new synths, just blue and green pieces.
Weaver gets 80+ new ones.
Very half-assed.
Last edited by Arkine; 12-08-2011 at 03:28 PM.
Also...still gotta match a blue Raptorskin Harness with a black Raptorskin subligar...
Other than that, I'm happy with the changes.
Edit: Actually I was mistaken. It's actually funnier this way though. Raptorskin subligar only comes in black, but Raptorskin Harness can now be Red or White in addition to Blue. So new colors, but still no black to match its respective leg piece.
Last edited by Iggy; 12-08-2011 at 03:49 PM.
Thanks SE for the colored etc recipes. Now please followup with the recipe revamps for GSM, CUL and ALC.
Come on guys, Yoshi-P already stated they need to rework the item colouring entirely to allow any piece of gear to have all colours. This will be done for 2.0 (or earlier?), right now is a temporary change to allow us to have some colour variety. Stop crying on the colours missing and enjoy what we have for until the new colouring system is completed.
I, too, would really enjoy to pick any colour for any piece of gear, but this is temporary, no sweat be patient.![]()
LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
(Marvelous economics IQ test!)
There is something to be said about doing things correctly the first time.
They have completely missed the point and way overcomplicated a simple change.
First of all, there is no need for any gear with any single stat boost like MND, VIT, PIE etc,, since they should me customizable with materia.
Secondly, they should just make all gear dyeable any color. If they really wanted to be competitive as a viable MMO, then they need only look as far as RIFT where you can dye anything any color.
Someone should have looked at that list and stopped its release and implementation.
I understand why they did it, but they blew it. Speculation about what the final product is pointless, all we have now is what they say and its too convoluted as described in [dev1207]. Where have they said that it's temporary?
Convoluted or not, this is at best a stopgap measure until they can implement the Color ID system for 2.0.
Right now the problem is that color is tied with item model, so that in order for them to add new colors they need to create entirely new models, and this adds up quick and starts raising memory issues. In order to make gear dyed with any color like they want, they need to separate color from item model so that color can be swapped out easily, without needing an entirely new model for each individual color.
The Color ID system that they have planned for 2.0 will do just that, and Yoshi has stated that items will have between 24 and 32 dye colors each, a vast improvement over the current situation.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.