If you are a sword-RDM in FFXI while in a party you are doing it wrong.
If you are a sword-RDM in FFXI while in a party you are doing it wrong.
Yeah obviously...since RDM's AF weapon was a Rapier.
While it was inefficient for a RDM to melee in situations where you're fighting a god or anything with an AoE ability like silence or petrify, any other time it wasn't a huge deal.
Maybe not a huge deal but terribly inefficient from a debuffing/caster standpoint. But that was XI, this is XIV. I hope for a different mechanic than having to swap 4 to 8 elemental staves per fight.
That's almost a given considering you can't viably swap weapons in combat, especially in between every cast. The core of the game would have to be changed around where a weapon wasn't tied to a specific class/job, and I don't see that happening. Which is fine by me, 8 less inventory spots that'll be taken up.
Not only that, but thier relic (Excalibur, Madau), mythic (Murgleis), and empyrean (Almace) weapons are all swords or daggers to boot, that and they have absolutely no proficiency in the use of staves.
As for a RDM's ability to melee, I used to do good melee dmg on lesser colibris, using a hornetneedle and enblizzard II. (or enaero II if I wanted to paralyze it) The party rarely objected, since it was my policy to solo unless main heal was a SCH. (one less refresh to worry about.) I never had any trouble maintaining my haste/refresh cycle, and the tp I was gaining I could use for Energy Drain, doing more dmg while making my mp last even longer.
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