Quote Originally Posted by Shurrikhan View Post
"People expected meaningful improvements and distinct reiteration? These fools..."

Perhaps if each of the same issues weren't already mentioned in regards to PotD, only to be repeated verbatim in HoH, you might have a point. But...
Except they did make meaningful improvements. The weapons aren't punishing to purchase anymore, only needing 10/10 per hilt instead of blowing 90/90 in one go for a Kinna weapon. They've also streamlined entry into challenge mode, only requiring 10 floors to get in instead of 50, which took ages. Challenge mode itself ramps up much quicker than it did in PotD, which was a snooze until you hit roughly 151, that's 100 floors before it got interesting, compared to HoH's 30 or so (21-50). Challenge mode itself is much quicker to progress through now, doubly so thanks to the new pomanders which are actually fun and interesting to use, not to mention the magicite being a free floor pass. Fewer variations of loot bags, so there's less junk to clog your inventory. Experience rate will shoot up soon as people start hitting the synced aetherpool and actually use magicite on things other than bosses, which die in less than a minute anyway.

HoH isn't perfect for sure, but it's a damn sight better than Palace ever was, anyone who doesn't think so is foolish in my opinion.