I just want to be able to use glamour plates outside of cities (and maybe 5 more plates), I would not mind only having inn room and barracks for the dresser if that was the case. (No plates inside of instances tho)
I just want to be able to use glamour plates outside of cities (and maybe 5 more plates), I would not mind only having inn room and barracks for the dresser if that was the case. (No plates inside of instances tho)
I was more talking from a usability standpoint but a catalog would improve some of the data retrieval because it's not retrieving information related to stats, melds, creation, quality, etc. That's why when you put gear into the dresser or armoire those customizations get removed. A catalog would ideally be a system that checks was this item obtained - yes/no. At that point, the item itself can be gotten rid of - turned in for seals, desynthesized, vendored, destroyed, etc.
The excuses, however, are just getting to be too much.
cerise leclaire
(bad omnicrafter & terrible astrologian)
I just want an inn room, or at least a "changing room" in the Gold Saucer (well, and more plates and stuff but that's a separate issue.) It's kind of insane that there's an entire gear and glamour focused event there but no way to set new glamours without leaving and coming back.
this can't be right, did you take out all the repeated models or just added up all the gear available to the game? Also I believe wow has more glam count then that anyway, minus weapons. Wow has 4755 (another class 5057) different gear looks in its log, so that is not an excuse. The only reason the Devs did not do a glam log is because they are out of touch with the playerbase, do not know what we are asking, and hoping we will find a system ok that is cheaper for them to make.A glamour catalog does not improve the data retrieval situation.
As of this post, there are 2,713 weapons; 628 tools; 6,913 visible armors (7735 armors minus 822 belts); and 2,428 accessories. Uncompressed, maintaining a record of all glamours would require 1.28 kB per character.
XIVCensus shows that at some point in June, there were 11.7 million characters. At 1.28 kB per character, just glamour catalog data would be about 15.0 GB.
Of course, storage space is probably not a real modern day issue. However, XIVCensus estimates about 0.6 million "active characters", based on Stormblood story progress (so not including potentially quite active characters who just haven't made it that far in the story yet, and maybe including characters who reached the specific milestone event in the story and then quit). If each of these half million or so characters accesses a 1.28 kB glamour log just once a week, it will require 730 MB of data retrieval and transfer, or roughly 2.9 GB of data retrieval and transfer per month. If they averaged one access per day, it would require 21.9 GB of data retrieval and transfer per month.
Now think about all the people who would want to access their glamour catalog multiple times in one hour.
If the devs don't think it's prudent to allow freedom of access to the little incomplete glamour dresser we have now, I wouldn't hold my breath for anything like a catalog.
Also note this is just a LOG of what gear you obtained, you are not carrying 5k worth of gear data on your character. Do you think the fishing log, gathering log, crafting log is always active? it would be no different then those.
I doono what is worse, excuses from the dev team/yoshi-p or those from other players.
Last edited by Hamada; 06-29-2018 at 09:36 AM.
Not all of the dye information has to be stored separately with each person, that isn't even how it works now. You would have the base undyed version in your log and then just like you do now you would apply the dyes individually.
cerise leclaire
(bad omnicrafter & terrible astrologian)
No you don't, see Elamys' post. The game does not keep track of dyes in your crafting log. This is the thing, ALL SE had to do was to make a glam log from using how the crafting log works as a base, it shouldn't been that hard given what we get with the crafting log!
This is the exact situation I outlined and provided numbers for. Using one bit for each glamourable item that exists today, holding no information whatsoever other than 'acquired?', it will require 1.28 kB per character. Note that keeping a log of just what you've collected would take even more, as it would take two bytes per item, and would exceed this after obtaining 641 items, which is only 5% of the items currently in game.
The point is this:
an outlook whose accuracy has zero dependence on how anyone feels about the quality or validity of any of the reasons given.
Error 3102 Club, Order of the 52nd Hour
Can we just have a way to teleport directly to the inn?
FFXIV is a hugely successful MMO, probably the only real competitor WoW has in terms of numbers despite the big gap still between them. There's no reason Square can't do this one simple thing we are asking because other games, smaller games, crappier games, do it easily, and it's time we hold SE accountable for all their "but the serveeeeeerrrrrr" excuses. You're right that we don't know what's going on in the back end, but the fact remains that everyone else seems to have it figured out.
It's not just glamour they do this with, it's everything. How many features have we asked for that SE said they wouldn't implement because of the servers? And then how many features did they say we wouldn't get because of the servers did they suddenly implement once the pressure got to be too much?
cerise leclaire
(bad omnicrafter & terrible astrologian)
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.