When you have a limited amount of resource how do you distribute it most fairly? the top that can pay for it. Bidding system or have SE fix their house mess is the only 2 logical solutions, there should be NO REASON to encourage no life camping for 15 hrs straight just in hope of getting a house.
The limit feature was also half baked, and them not taking action on people that are clearly going above and beyond to bypass it like that one FC I remember reading about, and I do not mean the 2 that bought out a ward when people had no gil, I mean the recent one where that big name fc had its members all make fcs to buy out a ward because that act does technically break the ToS:
2.1 Cheating and Botting. You may not create or use any unauthorized cheats, bots, automation software, hacks, mods or any other unauthorized software or hardware designed to modify the Game and gameplay. In addition, you may not take advantage of game system bugs and exploits during gameplay.
see above to the other person I replied to, if that what it has to come to because of SE's shortcomings so be it, its the most fair way to settle it. Guess what? no matter how you try to spin the current systems, there will always be "heavily encourages RMT" when SE refuses to fix the situation and give an appropriate supply number. People can RMT the FC, the account itself, there will always be work arounds to a "limiting system".
SE's housing since released was "heavily encourages RMT" a lotto system does not fix this broken system, a bidding system does not fix it. What will fix it would be them fixing their "1.0 spaghetti code" while putting some true instanced housing, as in you enter your private zone with a lawn. For whatever reason if SE still refuses to do that bidding system is the next "compromise" to be most fair. To be clear, I have a house I have no horse in this race, what I think is barbaric is having a system making people no lifing a game for 15+ hrs in hoping to get a house and from what some say, seemed bugged on top of things.
exactly