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  1. #1
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100

    No dresser furnishing. How about dressing rooms?

    Yoshida explained at E3 that it would be difficult to make dressers into a housing item that can be placed anywhere due to the amount of data associated with them.

    As a compromise, how about a separate instance for them accessible by the same door that leads to workshops and private chambers. These dressing rooms would have the dresser at a fixed position like inn rooms have and would be a nice convenience for anyone who belongs to an FC with an estate.
    (24)

  2. #2
    Player Doozer's Avatar
    Join Date
    Aug 2013
    Location
    Eureka Orthos
    Posts
    2,007
    Character
    Gunnar Mel'nik
    World
    Diabolos
    Main Class
    Bard Lv 90
    You mean the glamour dresser? Either way, your suggestion would be unfortunate for people not in FCs with estates. Unless it can somehow be incorporated into apartments as well.
    (1)

  3. #3
    Player
    Nicodemus_Mercy's Avatar
    Join Date
    Mar 2016
    Location
    Limsa Lominsa
    Posts
    942
    Character
    Nicodemus Mercy
    World
    Midgardsormr
    Main Class
    Sage Lv 100
    I think the OP's idea could work with one adjustment. Make a "door" furnishing that can be placed against a wall and used to enter the proposed "dressing room".
    (13)
    How many men am I involved with? Well that depends... do you mean men as in males? Or just midlanders?

  4. #4
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,172
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    In re: "difficult to make dressers into a housing item that can be placed anywhere", it's not about difficulty of implementation. The point isn't that furniture can be moved, or that the movabilty of furniture might somehow cause problems. It's about data access and transfer. If using the dresser feels inconvenient, then it's doing its job--namely, reducing the frequency with which the data gets accessed and sent across the network by requiring that we go out of our way to use it. They don't want to allow access points in places where people already are likely to spend lots of their downtime.
    (6)
    Error 3102 Club, Order of the 52nd Hour

  5. #5
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    I like this idea. Barring that, they can make an item like the Silver Bell that tells you you'll be cut off from the rest of the game for a while until you're done with the character modifications. The key issue here seems to be the need to put you in a separate, dedicate instance which the inn-room provides, but it's not like they haven't done things like that in the past
    (3)

  6. #6
    Player
    Maleficent's Avatar
    Join Date
    Jan 2014
    Posts
    76
    Character
    Mistress Mist
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    If it's not possible for a housing item or in-house door, I'd be happy if there's a location where we can do these 4 things together:
    1) Aesthetician
    2) Retainer Bell
    3) Glamour Dresser
    4) Craft (for dyes and sometimes gear)

    Currently in Inn Rooms we have 1, 2 and 3; in GC Barracks 3 and 4.

    It's not critical but my goldfish brain forgets to craft dyes before going into the zone sometimes so it's an episode in comedy:
    Title: Glaming in the Inn
    "I have this really cool idea for a glam dress! Let's put it together!"
    "Aww shucks I need X dye"
    *Unable to craft in Inn Room*
    "Ah. I'll exit and craft"
    *Exits Inn Room. Searches inventory for pigment. None found*
    "Blimey! I forgot the pigments! They're with my retainers"
    *Enters Inn Room. Gets pigment from retainer. Exits Inn Room*
    "Alright! Let's craft this"
    *Crafts dye. Returns to Inn room. Dyes glamour*
    "Hmm... I think this needs a hairstyle change"
    *Calls Aesthetician. Changes hair style and colour*
    "Hmm... wonder how this goes with a different colour of glam"
    *Previews in glam dresser. Decides on another colour*
    "Aww shucks I need X dye"
    *Unable to craft in Inn Room*
    "Ah. I'll exit and craft..." *Twilight Zone Music*

    Nothing that some pre-planning cannot solve and it'll instill in me some minor organisational skills (like keeping pigments in Chocobo saddle). Still. I need a hero (or QoL tweak ^ ^; ) to save me from myself.

    End-credits scene: *Walks to GC Barracks.* "Hey! I have this really cool idea for a glam dress! Let's put it toge..." *Outro Music*
    (10)

  7. #7
    Player
    Pastahnak's Avatar
    Join Date
    Sep 2017
    Location
    Goblet (Ward 10: Plot 49)
    Posts
    419
    Character
    Pastahnak Popotonak
    World
    Famfrit
    Main Class
    Fisher Lv 80
    I thought 4.3 added the ability to craft in inn rooms.
    (7)

  8. #8
    Player
    Maleficent's Avatar
    Join Date
    Jan 2014
    Posts
    76
    Character
    Mistress Mist
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Pastahnak View Post
    I thought 4.3 added the ability to craft in inn rooms.
    OMG! Thank you for letting me know this!

    It's like me trying to 'wind' down car windows by looking for the physical winder, where to put the cassette tape in an iPOD, finding the turning part of a sensor tap, or in a few more years (maybe) figuring out the three sea shells (old Demolition Man Ref).
    (1)

  9. #9
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    Quote Originally Posted by Rongway View Post
    snip
    I'm having trouble finding a full transcript to show you, but I watched the stream live and this is what Yoshida talked about, not something I made up. There is specifically a technical issue in making it a housing item that can be moved around, otherwise they would do it.
    (1)
    Last edited by Rufalus; 06-25-2018 at 08:57 PM.

  10. #10
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Rongway View Post
    In re: "difficult to make dressers into a housing item that can be placed anywhere", it's not about difficulty of implementation. The point isn't that furniture can be moved, or that the movabilty of furniture might somehow cause problems. It's about data access and transfer. If using the dresser feels inconvenient, then it's doing its job--namely, reducing the frequency with which the data gets accessed and sent across the network by requiring that we go out of our way to use it. They don't want to allow access points in places where people already are likely to spend lots of their downtime.
    I call BS on this. We already have the Armoire, which functionally serves a similar purpose. Likewise, they used a comparable excuse regarding items being destroyed yet backpedaled when the backlash became too much and overwhelmed their GMs. Do I think there are issues? Absolutely. But I feel it's far more probable they simply don't care to invest in remedy them at the moment since this whole system isn't something they wanted to do in the first place. Either way, the excuses get tiring. We're now two expansions in and it's the same thing every single time. At this point, I would rather a halt in content so they could fix the damn servers because it's always something.
    (10)

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