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  1. #1
    Player
    ObsidianFire's Avatar
    Join Date
    Oct 2017
    Posts
    1,018
    Character
    Kharagal Mierqid
    World
    Cerberus
    Main Class
    Summoner Lv 90
    I named my character as close to my screen name as possible while staying within Xalea lore. I couldn't find the Mongolian word for "obsidian", so I went with the color of the rock. Khara (qara) means black. Gal means fire. So yes, my character has one of the most cliche "cool" names ever. It fits given she is primarily a summoner though...

    I went with the Meirqid tribe as I like hotter climates and their thing of burying their supplies instead of taking them with them like everyone else is interesting. How do they find them again and how to they keep the other tribes from finding out or getting into them? It seemed like the kind of tribe that would be just as interested in magic as in martial prowess.
    (2)

  2. #2
    Player
    Rosenoire's Avatar
    Join Date
    Mar 2014
    Location
    Limsa Lominsa
    Posts
    203
    Character
    Galqar Haragin
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by ObsidianFire View Post
    I named my character as close to my screen name as possible while staying within Xalea lore. I couldn't find the Mongolian word for "obsidian", so I went with the color of the rock. Khara (qara) means black. Gal means fire. So yes, my character has one of the most cliche "cool" names ever. It fits given she is primarily a summoner though...
    Great name! My Xaela's name is Galqar. I wanted it to be "Dark Fire" because I was originally planning to make him a DRK, and I figured I'd go all in with the edgelord thing. (Turns out, I never could overcome my tanxiety), but oh well. I went with the noun-adjective construction because I liked the way it sounded, and since we're told that things like spelling vary widely, I thought it made sense that pronounciations and naming conventions might have varying dialects.

    My headcanon is that in his tribe, children don't get their permanent names until they're a year old, at which point the parents take them to the shaman, who reads the stars to determine what their name should be. In Galqar's case, his name reading indicated that his curiosity would be both his glory (fire) and despair (dark). His backstory is that he was kidnapped by Imperials after running out to look at a passing Imperial ship instead of hiding with the rest of the tribe. Ultimately, this set him on the path to becoming the WoL.

    As far as the tribe, I chose the Haragin because I live on the Pacific Coast of the US and I love it, and also because I liked their lore snippet. I've come up with a ton of headcanon about them where they believe they are the children of the Dusk Mother and the sea (which explains the moon's influence over the tides), and that they never show up to the Naadam because they're happy to hang on the coast and sail and fish. Most of their fishing is done with a spear, which explains why Galqar started out as a lancer.
    (0)