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  1. #1
    Player
    Kavrick's Avatar
    Join Date
    Dec 2017
    Posts
    5
    Character
    Valdari Valissar
    World
    Zodiark
    Main Class
    Rogue Lv 70
    Now why am i bringing this up? well what i've noticed from leveling a tank in FF!4 is that it feels like playing a glorified dps that stands their and soaks up damage, although your actual dps is normally around 50-30% of the actual damage dealer's dps. Doing your rotation as a tank is extremely unsatisfying, you land all these OGC and use your resources to do damage, although the damage you do with even your longest cooldown damage dealers is pitiful and a joke (I'm looking at you, Carve and Split). While your only real source of doing anything really "tanky" is turning on a static 20% reduction buff (Or 20% hp and extra healing for warrior) and a handful of 60~ second cooldowns, so the majority of your time is spent pretending to be a DPS.
    2/X
    (5)

  2. #2
    Player
    Ramzakristos's Avatar
    Join Date
    May 2017
    Location
    Gridania
    Posts
    25
    Character
    Ramza Kristos
    World
    Balmung
    Main Class
    Paladin Lv 80
    hello Kavrick,

    I understand why you questioning the role of tank,however,there are a few things that you can do to improve your overall experience.the way you run a dungeon,raid or trial can affect wildly you experience in said instance.the DRK has a set of utility,albeit reduced compared to the other two,that will help your party overcome certain obstacles.i can think of The Blackest Night,in your case,Creates a barrier around self that absorbs damage totaling 20% of your maximum HP, or around a party member that absorbs damage totaling 10% of your maximum HP..now you can use this on you as your CD rotation.
    when on a party member that's in need you might have very well just helped out your healer,this can even apply to trials when there is a tank swap before a tank buster,you can shield your fellow tank and therefore mitigating some of that damage ensuring his survivability for the rest of the fight.now the healer only needs to top him off with the rest of the party,instead of having to use single target heals to bring him back up.

    this is just and example of what tanks can and should do.after a point in the game you are really required to use your utility. and that makes things interesting.one last advice would be to level your other tanks as well, so you can learn the broader spectrum of tanking for this game.and of course they have their own utility that brings so much to a group

    i hope this answer your question and will help you in the future,tanking is not boring but you can make it so,it's up to you to do your research and find ways,that fight your style,to improve your tanking and the experience of the party you take with you.
    (1)