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  1. #31
    Player
    TouchandFeel's Avatar
    Join Date
    Aug 2013
    Posts
    1,835
    Character
    Vespereaux Vaillantes
    World
    Exodus
    Main Class
    Paladin Lv 91
    Quote Originally Posted by Linx0r View Post
    I forget where I saw it but I know that there was talk or even an article re a new class not yet in the series. I will try to source it
    There have been a number of interviews where the idea of introducing jobs that are new to the franchise was mentioned.
    Basically the various comments approximate to the following points.

    - New jobs to the franchise are something that they would potentially like to do.
    - Final Fantasy has a huge number of iconic jobs for them to pull from.
    - Because of the huge pool of existing jobs within the franchise, many of which are considered iconic and are desired by fans of the series, those jobs will likely get precedence when deciding what new jobs are going to be implemented into the game.
    - Jobs tend to begin as game-play concepts and then what iconic job it could potentially fit and be used to build is considered. If they really want to do a certain game-play concept but no existing job from the series really fits it, they may then introduce a completely new job to the franchise.

    TLDR: Completely new jobs to the series are something that they would be up for but since this is a Final Fantasy fan-service MMO, existing iconic and fan favorite jobs get priority.
    (0)
    Last edited by TouchandFeel; 04-11-2018 at 08:32 AM.

  2. #32
    Player
    Karl0217's Avatar
    Join Date
    Apr 2018
    Location
    Ul'dah
    Posts
    167
    Character
    Koh'a Ganajai
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Honestly, I am expecting something along the lines of a gunblade magitek tank or something other Garlean inspired.
    (1)

  3. #33
    Player
    OcieKo's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    409
    Character
    Ociela Koslun
    World
    Midgardsormr
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by ValentineSnow View Post
    Just because they haven't done it yet doesn't mean they can't reuse weapons.
    They can't. The system is setup so your weapon is they primary determinator of your class/job. They could reuse the models sure, but they would still have to make completely new items. A point to drive it home, if you try to equip a greatsword, globe, gun, katana, or rapier & focus, your job crystal is auto-equipped, but you cannot try to equip a job crystal and have it auto-equip a weapon. Effectuvely theyd have to revamp the entire class system to "tack-on" additional jobs to currently existing weapons. Also of note due to this, weapon is the only equipment slot that CANNOT be unequipped.
    (0)

  4. #34
    Player
    Silverneck's Avatar
    Join Date
    Apr 2018
    Posts
    19
    Character
    Jubei Chen
    World
    Leviathan
    Main Class
    Samurai Lv 80
    I'd like an Oriental type of tank that perhaps could be focused more on dodging (PLD = Block, War = Parry, DRK = Barrier). It would wield a large glavie weapon (think a handle with two blades on either end) and other hand is free. It could focus on Martial arts type of magic similar to monk (call it ki or Will or something) or drawing magic from the primals in Kugane.

    Its Ultimate skill called Mirage (name is a work in Progress) = allowing it to dodge all attacks for 6 seconds with a CD similar to Warrior.
    It could have no Anti knock backs but have 2 gap closers
    its tank stance could reduce damage by 15% and increase dodge rate by 20% and enmity gen

    Personally im just sick of all the European inspired tanks PLD, WAR, and DRK are all so similar, adding ANOTHER tank that does the SAME thing but with a Mace and shield / hammer is just boring (additional Blunts in games have a history of being very uninspired creations) so I dont see the point.
    (0)

  5. #35
    Player Linx0r's Avatar
    Join Date
    May 2016
    Posts
    352
    Character
    Natti Starshine
    World
    Sargatanas
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Seraphor View Post
    Well any new classes aren't going to be introduced in Stormblood, they'll be in 5.0, so being 'Japanese themed' doesn't mean anything.

    And frankly I think a fan wielding tank sounds rather strange and much less likely to be a tank.
    Fan users have typically been dancers or mages.
    There's precedence for blue mage being a tank.
    Have you seen Madara in Naruto shippuden?
    (0)

  6. #36
    Player
    Rayo's Avatar
    Join Date
    Dec 2017
    Location
    Limsa Lominsa
    Posts
    126
    Character
    Rayo Seibold
    World
    Siren
    Main Class
    Samurai Lv 80
    I nearly forgot this, but FF5 remakes an exclusive class called the Cannoneer. We can have a Ranged physical Tank that doesn't necessarily carry a cannon but has a mid range blunderbuss and can call in cannon fire
    (0)

  7. #37
    Player
    VexSunkiller's Avatar
    Join Date
    May 2017
    Posts
    19
    Character
    Vex Sunkiller
    World
    Famfrit
    Main Class
    Warrior Lv 80
    Quote Originally Posted by OcieKo View Post
    They can't. The system is setup so your weapon is they primary determinator of your class/job. They could reuse the models sure, but they would still have to make completely new items. A point to drive it home, if you try to equip a greatsword, globe, gun, katana, or rapier & focus, your job crystal is auto-equipped, but you cannot try to equip a job crystal and have it auto-equip a weapon. Effectuvely theyd have to revamp the entire class system to "tack-on" additional jobs to currently existing weapons. Also of note due to this, weapon is the only equipment slot that CANNOT be unequipped.
    Just because its not in there doesnt mean it can't be put in when they decide to do this. Weapons are gonna clash between jobs and in a game with you can Multiclass as the main appel they are gonna have to keep adding classes to keep the player base happy. The soul Crystals are gping to be the Key here to do this.
    (0)

  8. #38
    Player
    Veritas-Ancora's Avatar
    Join Date
    Oct 2013
    Location
    Shirogane
    Posts
    1,283
    Character
    Mother Vain
    World
    Gilgamesh
    Main Class
    Reaper Lv 100
    Dancer. Dancer, Dancer, Dancer.

    Evasion tank.

    Look, I'm a DRK. My job has been screwed so many times because the magic defense became a joke after patches and the job doesn't have anywhere to go. We're not the best strength, we're not the best defense. We're "okay" and we're "balanced" but we've had over 200 pages arguing that. I won't argue that here, but all this excess talk is just another DRK.

    We need an evasion tank. Buffs that guarantee evasion for a set period of time equivalent to the amount of damage mitigated by defensive buffs. DRK had parry but parry became useless, bring it back with Dancer in a productive counterattack ability that's been renowned in the Final Fantasy multiverse.

    Zephyr Cape alone was one of the best defensive items in FF6 for those mentioning Magitek Knight.

    We need unique roles. Take it from a tank that's been forgotten. We don't want another forgotten tank.
    (0)
    _________________________________________________________________________________________________________________________

    I hope the devs are listening. We need the devs to please listen.

  9. #39
    Player
    Malkria's Avatar
    Join Date
    Feb 2018
    Posts
    114
    Character
    Selina Maimhov
    World
    Behemoth
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Linx0r View Post
    Heya any other ideas for new tank besides BLU (spits) put those ideas out
    Honestly I would like to see a magic type tank, with maybe a whip. I would say wand, but that might be tricky since they phased those out.

    In my eyes you could have it use the 'shadow clone' style of combat. Which in simplest ways to explain how I feel it would work is would be kind of like the mesmer from Guild Wars 2. It would use clones to extend it's life while also increasing it's damage. Different effects can be placed on the clones so when they die different debuffs get placed on the attacker. The tank would also switch places with a clone if it takes damage, and all aggro done by the tank gets placed on the clones. Finally the whip could be used to pull mobs in close and/or bind.

    ....Huh, well I guess I just want something like the mesmer in the game. Best way to not only get a new type of tank in, but a magic one to boot.
    (0)

  10. #40
    Player
    Chaeden's Avatar
    Join Date
    Feb 2018
    Posts
    3
    Character
    Susumu Katsurou
    World
    Balmung
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Biridan View Post

    Earth - I don't remember this one's gimmick
    Earth's gimmick was being the only tank with ALL resistances and the ability to not be knocked around.....purely because they didn't have the ability to even walk around when all armored up. (for the longest time Earth was the only tank with any defenses against psychic damage AND they covered all the other types.)
    And fire's thing was that since they constantly put out damage around them they were the highest dps tank and agro'd enemies by existing in the same vicinity of them....add to it that they are the only tank initially to have a self revive that explodes and makes you entirely invulnerable for a bit (both re-agroing your targets and giving you the benefit of the Invulnerability tanker with extra benefits). These two were pretty much THE go to tanks in the game followed by invulnerability since they were the best defensively and offensively. And then Willpower showed up with EVERY good part of every other tank build except a damage aura but no real identity beyond jack of all trades.
    (0)

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