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  1. #151
    Player Okamimaru's Avatar
    Join Date
    Jan 2015
    Location
    Ul Dah
    Posts
    849
    Character
    Rastiana Bel'briar
    World
    Malboro
    Main Class
    Samurai Lv 90
    Here's why buying gil is bad... currently there is a balance on how much gil is aquired in game vs gil sinks... Gil currently only enters the economy via selling items to npcs and quest rewards... Gil is only shuffled around when the MB is used (with a slight gil reduction via tax)... if you sell gil youre suddenly opening the floodgates on the gil supply but leaving the drain the same... gil piles up and with it prices will also rise... there becomes a gap between those who buy gil vs those who dont... that's just economics.... this would be far more disastrous than anything an evil mastermind could potentially do to the economy with this app....
    (1)

  2. #152
    Player
    Moonlite's Avatar
    Join Date
    Feb 2014
    Location
    Uldah
    Posts
    1,488
    Character
    Midnight Falcon
    World
    Balmung
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Okamimaru View Post
    snip
    The most common suggestion I am seeing is allowing the sale of mogstation items. Which creates zero gil it just allows the gil in the game to circulate better. Hell they are already adding a future currency to the mogstation. Just allow the sale of that and allow it to buy mogstation items in game form a mog coin vendor. They don't even have to pretend bound to account "Player X with more money then time buys mog coin. Sells mog coin to Player Y. Because Player Y has more time than money. Player Y uses it to buy Carbuncle slippers." A percentage of us have to be quiet because SE can claim all cash shop items are available for gil.

    Second "HaHa", really you feel the incoming gil is balanced? I think you are the first person I have seen claim that. I at least feel general consensus was the game has so much gil it is worthless, for people with playing time.
    (3)

  3. #153
    Player
    JackHatchet's Avatar
    Join Date
    Aug 2013
    Posts
    527
    Character
    Naus Prime
    World
    Mateus
    Main Class
    Bard Lv 90
    Yeah, none of these situations allow the introduction of 'new' gil into the system. But still, even if you wanted to be anti-new gil. Why not lamblast the fact that every character boost is automatically given 600,000 gil worth of allagan platinum pieces? My biggest beef with the FFXIV community is the sheer bias and acceptance of some skeptical issues, but the outright disapproval of others.

    We got people say some things are ok, and other things are not, but without any defined logic. And without a solid understanding of what should be right and what should be wrong--square enix will constantly push the envelope. And that's worrysome
    (7)

  4. #154
    Player
    Rokke's Avatar
    Join Date
    Dec 2015
    Posts
    1,624
    Character
    Novia Marius
    World
    Balmung
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Okamimaru View Post
    Here's why buying gil is bad... currently there is a balance on how much gil is aquired in game vs gil sinks... Gil currently only enters the economy via selling items to npcs and quest rewards... Gil is only shuffled around when the MB is used (with a slight gil reduction via tax)... if you sell gil youre suddenly opening the floodgates on the gil supply but leaving the drain the same... gil piles up and with it prices will also rise... there becomes a gap between those who buy gil vs those who dont... that's just economics.... this would be far more disastrous than anything an evil mastermind could potentially do to the economy with this app....
    OP isn’t arguing if buying/selling gil is bad or not. They’re saying that if we accept the new premium features to not be considered P2W then buying gil would not be P2W either. Both will give you an advantage on the mb but since you aren’t “winning” either pvp/pve they're not P2W.

    Its exactly like you said earlier-
    Quote Originally Posted by Okamimaru View Post
    you obviously DON'T know what pay to win is... what exactly did you "win"? You got gil... I got gil too... what advantage did you gain over me? You paid real money to have a chance at making in game money... seems like I am the bigger winner... I only paid my sub while you threw money at SE for literally NO advantage other than saving time... I pay to play you apparently pay to not play... if wasting real money is how you define winning I'll stay a happy loser...
    What advantage would be gained over you, other than saving time? ;^)


    @ op -
    I agree completely. Both are advantages for spending money so they're either both p2w or neither are p2w.
    (9)
    Last edited by Rokke; 04-20-2018 at 07:27 AM.

  5. #155
    Player
    Vstarstruck's Avatar
    Join Date
    Dec 2017
    Posts
    1,128
    Character
    Beastmistress Milk
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Rokke View Post
    OP isn’t arguing if buying/selling gil is bad or not. They’re saying that if we accept the new premium features to not be considered P2W then buying gil would not be P2W either. Both will give you an advantage on the mb but since youaren’t “winning” either pvp/pve they're not P2W.

    Its exactly like you said earlier-


    What advantage would be gained over you, other than saving time? ;^)


    @ op -
    I agree completely. Both are advantages for spending money so they're either both p2w or neither are p2w.
    Don't forget this gem:
    Quote Originally Posted by Okamimaru View Post
    Simply put: no competition= no winning= no pay to win... if you could pk other players, or had guild wars, or if hunts dropped ultra rare items that only the person who did the most damage got and the BiS gears came from the mogstation... that's pay to win... gil only lets you save time... it's a convenience...
    Quote Originally Posted by Okamimaru View Post
    Here's why buying gil is bad... currently there is a balance on how much gil is aquired in game vs gil sinks
    See this is how I know you do not know much about the economy (well thinking there is no "win" was the first tip)

    In short:

    gil gain FAR outweigh the gil sinks, it is the number one reason people call gil worthless and a joke in this game. With that said, the P2W aspect comes in when you start talking about rare items and heavily sought out items like how some people buy 10 M+ in some glams. This happens because there is no gil sinks (too much gil is hoarded so this is the reason why rare items are so inflated), and paying real money where a one person can exploit it to the point of controlling everything if they chose, is a fine definition for P2W

    base sub max is 320 sale slots vs 1600 with max p2w, try to ague that is not a problem. (assuming lack of skill in finding 500+ critical items to control is not a defense for the app)
    (3)
    Last edited by Vstarstruck; 04-20-2018 at 12:24 PM.

  6. #156
    Player
    JackHatchet's Avatar
    Join Date
    Aug 2013
    Posts
    527
    Character
    Naus Prime
    World
    Mateus
    Main Class
    Bard Lv 90
    Square-Enix could clearly benefit from more gil sinks. I used to suggust a monthly tax on houses.

    It's true that more gil would be added to the economy, but not in the way most uneducated people believe. No 'new' gil would be added. But those rich people who hoard gil with nothing to spend it on would probably empty out their banks into the economy to buy fantasias or pay for their subs. So more gil would circulate. But that's also under the philosophy that hoarding gil is somehow good, because it deflates the market.

    The gil economy already has a lot of issues. But letting people trade it for a sub token is certainly not one of them.
    (0)

  7. #157
    Player
    Rinuko's Avatar
    Join Date
    Jan 2015
    Posts
    1,212
    Character
    Lele Inoch
    World
    Zodiark
    Main Class
    Black Mage Lv 80
    I don't agree a tax or anything should be put in the game. If we truely needs bigger gil sinks apart from housing. Give us a Wow token system.
    (1)

  8. #158
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by JackHatchet View Post
    Square-Enix could clearly benefit from more gil sinks. I used to suggust a monthly tax on houses.
    No, that has never worked in any game as a sink. That just makes people buy more from RMT because they want the house but can't keep up with the inflation.

    There needs to be more gil sinks, but they need to actually remove gil from the game, and so far there is absolutely nothing in the game that does this. Crafting airships was in theory supposed to do this by sinking materials off the market, but doesn't. Probably has more to do with the Airships not actually doing anything interesting but being another version of ventures to find yet more stuff to dump on the market.

    Like the game points out there are air pirates, why not utilize that.
    (2)

  9. #159
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by KisaiTenshi View Post
    That just makes people buy more from RMT because they want the house but can't keep up with the inflation.
    Any meaningful gil sink has the potential to incentivize RMT, because if they sink negligible sums, they aren't meaningful and if they sink non-neglibible sums, then people might not be able to keep up and resort to RMT.

    The only way around that is to sink the money of those people who have more than they need anyway, so taxing the wealth of the rich. Good luck with that.
    (1)

  10. #160
    Player
    JackHatchet's Avatar
    Join Date
    Aug 2013
    Posts
    527
    Character
    Naus Prime
    World
    Mateus
    Main Class
    Bard Lv 90
    Game time tokens like Warcraft does is the perfect gil sink. Those who have gil can buy them, and those who feel they can't earn gil can just spend real-life American dollars. Chances are anyone who can't get lots of gil is someone who works a lot of hours anyways, so they'd probably appreciate being able to have gil for glamours and other fun things despite working so many hours all the time. It's win win.
    (0)

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