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  1. #11
    Player
    Vaer's Avatar
    Join Date
    Oct 2011
    Posts
    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90
    I remember doing the WHM one with an earth staff using vile elixirs before they added Repose. (You could cheese it by just sleeping him after that.)

    I don't think their game design philosophy supports it though. Some of the class quests they could probably tune to be pretty hard, but if you die enough times they just give you echo and you already have brilliant conviction for some of them by default (scaling regen that heals for more the lower your hp is). Not to mention the jump potions will eventually just let you bypass it anyway.
    (2)

  2. #12
    Player
    Vstarstruck's Avatar
    Join Date
    Dec 2017
    Posts
    1,128
    Character
    Beastmistress Milk
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Divinemights View Post
    You haven't try lvl 70 Ranger with him then, it is duel or die.
    He certainly would undergoes mechanic change if he is back to FF14.
    A redesign of a very challenge mirror fight.
    lol.. ranger was not hard
    blink/sleep tp > use abilities > sidewinder/slug> tp wing > sidewinder/slug> release barrage > eagle eye shot (if necessary, i/e still alive after barrage)

    Quote Originally Posted by SilverObi View Post
    I heard nightmares about rdm's maat fight but if I remember right the strategy for most jobs was a bit the same right? Opo-opo necklace, sleep pots, two hour, pray lol

    Only did about three of his fights not including thf's before he became unsync'd content in the current XI so I imagine my memories could be skewed. I would love a tough fight to prove class mastery but again that would cause so much crying on here I can hear it already
    Most maat fights where not hard if you knew what to do, most melee was easy being a generic blink band > sleep for tp > >buffs> ws > tp wing > ws (most benefited from self sc) use 2 hr/ other abilities.

    RDM maat was hard in a sense people where not in the right mindset to beat it. Most people, esp when FFXI was newer, played rdm as a melee /caster hybrid, and you can't really beat maat like that unless you had some insane setup most people wouldn't have. Typically you needed sleep and nuke, something out of most people's comfort zone/ mentality.

    With that said, I think FFXIV could use the idea from it, having some kind of trial of "You know your basics, can queue for expert now" or something of the sort. The style of FFXI's maat would not even do that, as said it was easy if you prepared correctly.
    (1)
    Last edited by Vstarstruck; 04-04-2018 at 02:15 PM.

  3. #13
    Player
    Sarynth's Avatar
    Join Date
    Sep 2013
    Posts
    349
    Character
    Sarynth Midgard
    World
    Excalibur
    Main Class
    Summoner Lv 90
    The blue mage version of maat was awesome, but yeah what others said people would be non-stop crying "too hard plz nerf dis". Can't have challenging content in xiv because of that crowd.
    (3)

  4. #14
    Player
    Souljacker's Avatar
    Join Date
    Apr 2011
    Posts
    1,220
    Character
    Last Hero
    World
    Coeurl
    Main Class
    Thaumaturge Lv 90
    Well, there isn't any one character like Maat, but there's certainly break point challenges as you go that you need to complete to get all your class's abilities. Some are more difficult than others, sure. And yes, I'm sure some of you perfect players that have never hit a wrong button ever somehow mastered every single one on your very first try because they were so easy and everyone should just git gud.

    For the rest of us scrubs, the breaks were kind of nice content even if it was a strange balance between dodge\kite\nuke for some of them.

    XI limit breaks were interesting content. Rdm was the most challenging and I remember players spending weeks preparing by fighting Ruby Quadav in Beaudeax. That was more of a sleep\nuke strategy and the challenge was landing sleep on Maat. Folks would go in naked and put gear on later, have a stash of specific potions to be used at specific times - it was a real event in and of itself.

    Could it work here? My gut says no, because there really two kinds of players here now:

    1. New players that are used to other methodology and wouldn't appreciate performing so much work for one incremental increase
    2. Old players that actually already did that and maybe would appreciate it more, but don't particularly want to revisit XI event-for-event

    SE is in a tough juggling spot here and I don't envy them this position. No matter what they've introduced, it seems like one half or the other is out for blood.
    (4)

  5. #15
    Player
    CrystalRainbow's Avatar
    Join Date
    Sep 2013
    Posts
    807
    Character
    Crystal Rainbow
    World
    Balmung
    Main Class
    Archer Lv 80
    I liked the challenge of the level cap quest but they don't have a place in ffxiv, with job quest being a challenge for some.

    My 70 mnk quest still isn't done but that's because most of my gear is 60.

    If I had 70 weapons for mnk I'm sure I could finish it.
    (2)

  6. #16
    Player
    Souljacker's Avatar
    Join Date
    Apr 2011
    Posts
    1,220
    Character
    Last Hero
    World
    Coeurl
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by CrystalRainbow View Post
    I liked the challenge of the level cap quest but they don't have a place in ffxiv, with job quest being a challenge for some.

    My 70 mnk quest still isn't done but that's because most of my gear is 60.

    If I had 70 weapons for mnk I'm sure I could finish it.
    Just a note - MNK is the job I was talking about with the weird balance there. There was at least one quest in that chain that I couldn't see any way to complete it that didn't involve kiting, and my gear was level-appropriate. Some of the design is strange for these quests. When all else fails, try kiting.
    (0)

  7. #17
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    I wouldn't have it gate a level cap on this game however if it offered a job related reward + something else if you cleared all of them I would be all for it. Granted the only reason I wouldn't have it gate level progression on this game is just because I don't want to see the flood of people crying over it because it actually requires effort and they cant have other people carry them through it. Example being one of the recent MSQs.
    (0)

  8. #18
    Player
    Lilseph's Avatar
    Join Date
    Mar 2011
    Posts
    1,461
    Character
    Shadow Link
    World
    Mateus
    Main Class
    Red Mage Lv 90
    I'll echo what other people already say. I'd like to have him here, but in order to honor his presence in XIV, they need to make him somewhat difficult. Difficulty and XIV don't mix well together outside of Savage, Ultimate and Ex trials, specially if you're going to tie him to a crucial path of progression. The rants will be relentless. Let's not forget that it's because of these rants that they nerfed Steps of Faith (And Pharos Sirius, but there was more to it).

    It would be nice to introduce him as a nod to the fans in a future cross-over event, like they did with Shantotto and Iroha.
    (4)

  9. #19
    Player
    Narangerel's Avatar
    Join Date
    Jan 2018
    Posts
    50
    Character
    Naraan Tsahar
    World
    Mateus
    Main Class
    Dragoon Lv 80
    Sounds like the thing WoW had in MoP or WoD. You needed at least a Silver to be able to queue for heroics, and what happened? Either people couldn't do it, or the ones who did STILL didn't know how to play their class.

    Roadblocking does not work, all it means is that people will be permanently barred from content or people will barely pass it and you will still find yourself in groups with these people in the end.
    (2)

  10. #20
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,149
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Narangerel View Post
    Sounds like the thing WoW had in MoP or WoD. You needed at least a Silver to be able to queue for heroics, and what happened? Either people couldn't do it, or the ones who did STILL didn't know how to play their class.

    Roadblocking does not work, all it means is that people will be permanently barred from content or people will barely pass it and you will still find yourself in groups with these people in the end.
    It would gives them initiate to do some re-search about their job at least.
    It is better than not doing anything, i think
    (1)
    Last edited by Divinemights; 04-04-2018 at 06:17 AM.

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