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  1. #61
    Player
    Roth_Trailfinder's Avatar
    Join Date
    Aug 2013
    Posts
    1,842
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    If anything, you should just get a Congratulatory message for reaching the 450 weekly cap, rather than a warning every time you try to go over it.
    (4)

  2. #62
    Player
    Vstarstruck's Avatar
    Join Date
    Dec 2017
    Posts
    1,128
    Character
    Beastmistress Milk
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Vstarstruck View Post
    (Keep in mind I am not talking about getting rid of the message that appear in your chat log. What I am strongly apposed in seeing, is the red message that flashes in the middle of your screen + that sound it does, that is what I want removed, along with options with removing menu bloat of turning in tribes.)
    adding for extra clarity.

    In general I really hate those messages that pop in the middle of your screen, they appear and fade too fast to be able to read. The only reason I vaguely know what it is saying is from knowing the game. But in regards to tomes, all I know it is telling me (something) is capped off and I need check the currency tab each time it appears because I can't read it to know what tome it is talking about + just tired of that sound. I don't need messages appearing in the middle of my screen over something I HAVE no control over.

    Is this why people are confused? saying it is "easy to ignore"? thinking I was talking about the log message?

    One more thing about useless menus, why is there a confirm box after crafting a collectable? with this logic there should be a pop up with every item you make "are you sure you want this item or turn it into a collectable" I mean the game lets you downgrade collectables into normal items anyway.. so why is it there?!!?!??!
    (0)
    Last edited by Vstarstruck; 04-03-2018 at 05:02 AM.

  3. #63
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,999
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    One more thing about useless menus, why is there a confirm box after crafting a collectable? with this logic there should be a pop up with every item you make "are you sure you want this item or turn it into a collectable" I mean the game lets you downgrade collectables into normal items anyway.. so why is it there?!!?!??!
    Yep, that's another useless popup. If anything, what would be useful is something that prevents us from crafting normal versions of an item that is ONLY good as a collectable (like the weekly delivery stuff) for the people who forget to tick their collectable status on.

    But I guess these things should be left in the game, because as some people said, there's worse things going on in the world and that should always be the justification used for not taking the little bit of time it would take to make things better.
    (3)

  4. #64
    Player
    Vaer's Avatar
    Join Date
    Oct 2011
    Posts
    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Vstarstruck View Post
    One more thing about useless menus, why is there a confirm box after crafting a collectable? with this logic there should be a pop up with every item you make "are you sure you want this item or turn it into a collectable" I mean the game lets you downgrade collectables into normal items anyway.. so why is it there?!!?!??!
    It's probably because if you wanted to make an HQ item using really expensive mats, and you forgot to turn it off you would be screwed since it would end up a collectable if it could be one and you can only downgrade into NQ. So I wouldn't really call it useless.
    (6)
    Last edited by Vaer; 04-03-2018 at 09:43 AM.

  5. #65
    Player
    Vstarstruck's Avatar
    Join Date
    Dec 2017
    Posts
    1,128
    Character
    Beastmistress Milk
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Vaer View Post
    It's probably because if you wanted to make an HQ item using really expensive mats, and you forgot to turn it off you would be screwed since it would end up a collectable if it could be one and you can only downgrade into NQ. So I wouldn't really call it useless.
    does the game even let you craft attempt something that has costly masts as a collectable attempt? O_o.
    Even if we assume this is a possibility, they can easily let the conversion have the same probability as the craft itself anyway? (like cap collectable= HQ 100%)

    I am sure people can admit it is literally useless on gathering though?
    Quote Originally Posted by Fynlar View Post
    Yep, that's another useless popup. If anything, what would be useful is something that prevents us from crafting normal versions of an item that is ONLY good as a collectable (like the weekly delivery stuff) for the people who forget to tick their collectable status on.

    But I guess these things should be left in the game, because as some people said, there's worse things going on in the world and that should always be the justification used for not taking the little bit of time it would take to make things better.
    I agree
    (0)
    Last edited by Vstarstruck; 04-03-2018 at 03:06 PM.

  6. #66
    Player
    RokkuEkkusu's Avatar
    Join Date
    Mar 2017
    Posts
    732
    Character
    Mikeru Takeuchi
    World
    Excalibur
    Main Class
    Dark Knight Lv 100
    I believe that the warning wasn't on before for Beast Tribe quests back in the ARR patches when the beast tribe quests were implemented. But as time went on, people complained about not getting warning about being capped for the week, so the weekly tomes they earn will not be collected for completing the quests and will fall to the ground. I forgot the patch when they implemented the warning, but it came way after the Beast Tribe quests were introduced.

    So this QOL will be unfortunately be here to stay.
    (3)
    My Current Characters:
    Mikeru Takeuchi: http://na.finalfantasyxiv.com/lodestone/character/14812205/
    Ekkusu Volnutt: http://na.finalfantasyxiv.com/lodestone/character/8909941/
    Rokku Sigma: http://na.finalfantasyxiv.com/lodestone/character/5714962/

    "Break a warrior's body, and he will thirst for vengeance. Break his spirit, and he will clamor for peace. Judge my methods distasteful if you will - but know that I seek to end this conflict, not prolong it." - Yadovv Gah, Final Fantasy XIV A Realm Reborn

  7. #67
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,999
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    I believe that the warning wasn't on before for Beast Tribe quests back in the ARR patches when the beast tribe quests were implemented. But as time went on, people complained about not getting warning about being capped for the week, so the weekly tomes they earn will not be collected for completing the quests and will fall to the ground. I forgot the patch when they implemented the warning, but it came way after the Beast Tribe quests were introduced.

    So this QOL will be unfortunately be here to stay.
    Then a similar popup should be put in place for everything else that gives weekly capped tomes, such as roulettes, hunts, and the like. It makes no sense to only do it for this one.

    (I'm joking to make a point btw, please don't do this)
    (1)

  8. #68
    Player
    Anemone_Valesti's Avatar
    Join Date
    Nov 2013
    Posts
    163
    Character
    Hitman Hohenheim
    World
    Balmung
    Main Class
    Pugilist Lv 70
    I'm mad at myself for reading through this thread. Are you freaking kidding me!? This has got to be the IG equivalent of first world problems, but worst. How is this thread even a thing!? Lol OP April fools passed already man, move on. Just as this reply does not contribute to the discussion...the discussion itself contribute nothing period.
    (4)

  9. #69
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,999
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Just as this reply does not contribute to the discussion...
    Well, you were certainly right about that part.
    (1)

  10. #70
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,638
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Yeah I always wondered why there was some weird popup.
    The system should warn the player if the he is 2K hardcapped but still has less than 450 this week. Such a warning would make sense.

    Warning a weekly capped player doing a quest on Friday, when the next reset is Tuesday is rather unnecessary.

    Either provide an optional toggle for it w/o deactivating ALL warnings (some are useful) or make the system more intelligent.

    But this game has a lot of unnecessary popups and warnings. The 2K gil warning for the barber would be another instance.

    Quote Originally Posted by Vstarstruck View Post
    In general I really hate those messages that pop in the middle of your screen
    You know what I hate? That big, honking, glowing retarded gold text that constantly appears on your screen when doing quests sending retainers etc. Ugh.. sooo useless.
    (2)
    Last edited by Granyala; 04-03-2018 at 05:30 PM.

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