Quote Originally Posted by Krotoan View Post
You're able to "handwave" away that your retainer is a WHM on player convenience but not for squadron members? Their adventures are quite non-canon as far as I know as well considering that the stories that play while you do your squad runs of course cannot be canon since you've run those adventures already. I don't see any reason it cannot be done or shouldn't be done.
That's because in the grand context of the game, the retainers don't exist. They're a prop, not a player. Nobody else can see your retainer unless you own a house and park them outside it. You can't take them into dungeons.

The Squadron, other players can't see either, but unlike the retainers, the characters you recruit are all "existing" people in the game, and you can take them into dungeons.

SE just painted themselves into a corner with now classes/jobs work. They either need to retrofit a reason to give them a job stone, or they need to create a precursor class for Astrologian, Machinist, Red Mage, Dark Knight, and Samurai

Or they can bend things just a little. The entire purpose of the Class -> Job is a throw back to Wizardry that FF1 used up to FF5. Where in Wizardry it let you either do a full on upgrade of the base class, or you could pick a job that was a merger of two classes.

I don't expect the squadron to ever be playable on the field, nor do I expect them to be brought into 8-player trials or raids. So that means they should be able to have any job YOU do not have.