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  1. #11
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Arkfrost View Post
    I'm on the side of players that feels that a main tank should not be trying to push dps, but instead focus on:
    Quote Originally Posted by Arkfrost View Post
    holding aggro on the boss and mobs
    Press button.

    Quote Originally Posted by Arkfrost View Post
    mitigating party damage
    Press button.

    Quote Originally Posted by Arkfrost View Post
    mitigating damage on himself
    Press button.

    Quote Originally Posted by Arkfrost View Post
    moving the boss around to specific spots
    Press button while moving

    =============================

    This is why players push the limits of what tanks are capable of. It's pretty foolish to think even if you nerf tank dps that people aren't going to find ways to maximize (or scrutinize) it anyways. And besides that, most people who raid want to get better. How are we going to judge if we are getting better or not if our dps is always stuck at 1000 (or whatever)? Did we live? Ok that's enough I guess..

    I used to sort of agree, being against the str tanking meta early on in HW (mainly because of unfair cost to tanks compared to everyone else). But now I accept that it's simply much more fun to have options and really trying to push and see what you can do, versus being forced to only play one way all the time.

    If you follow the logical conclusions of "tanks should just be tanks" it only ends with a mundane style of play and a lot less tanks in the community.
    (7)
    Last edited by whiskeybravo; 03-08-2018 at 01:29 AM.

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