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  1. #31
    Player
    Nalfein's Avatar
    Join Date
    Sep 2011
    Posts
    182
    Character
    Warit Jutamachat
    World
    Masamune
    Main Class
    Conjurer Lv 80
    Blitzball might or might not work...people just gave you a realistic approach on the matter based on the way they have been implementing mini games until now.
    (0)

  2. #32
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    I liked blitzball back in the day, GS however i rarely do anything and actually never see much activity there other then the cactpot
    (1)

  3. #33
    Player
    Kai_Lee's Avatar
    Join Date
    Sep 2014
    Posts
    794
    Character
    Kai Lee
    World
    Excalibur
    Main Class
    Lancer Lv 70
    The reason why the gold saucer hasn't been active because there is zero updates since its initial release back in 2.5. Imagine if people are doing the same savage raid release in 2.5 and nothing changes. People would get bored.
    (2)

  4. #34
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    Point taken, and actually people have been bored with Savage, lol
    (0)

  5. #35
    Player
    Sandpark's Avatar
    Join Date
    Sep 2013
    Posts
    744
    Character
    Kronus Magnus
    World
    Midgardsormr
    Main Class
    Summoner Lv 70
    The ultimate edition of Blitzball for me would be an SE take on NFL Street but soccer like. But with that one to one action, I don't see blitzball being full on action since servers would implode.

    So what would not go into that action realm but still delve into the realm of what a multiplayer game means?

    Final Fantasy XIV Tactics Online.

    Have a PvP and/or PvE gameplay to it. Solo would work just like the offline Tactics. Grouping cooperatively would be flexible, any members not controlled by humans would be filled out by AI. The PvP would allow one vs one and npcs, two vs two and npcs, and so on and so on.

    The graphics in this mmo would likely surpass anything done on the PSP or older PS consoles. Until an offline version is made with modern standards, this would be the go to tactics for fans to get their fix. It would allow constant iteration being an online game that you must pay to play. And with that constant iteration, SE could use this as a testing bed for what a future offline FF tactics could be.

    If there is actual gear that can be unlocked for this content as well as party members, then the gameplay itself would draw players to want to participate in it. And the big advantage is that SE could reuse assets already designed for other parts of the game to achieve this.
    (0)
    Last edited by Sandpark; 01-06-2018 at 07:39 AM.

    Adventure Journey Concept: http://goo.gl/b6SyTh

    Skillchain Concept: http://goo.gl/tts8Cz

    Power Modifier Concept: http://goo.gl/Md3UAB

  6. #36
    Player
    Willz916's Avatar
    Join Date
    Feb 2017
    Posts
    3
    Character
    Tydus Blitz
    World
    Coeurl
    Main Class
    Pugilist Lv 60
    i think it should be a yearly summer event it would keep people interested in it and give better rewards than at golden saucer
    (0)

  7. #37
    Player
    Rofel's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    416
    Character
    Rofel Dokfel
    World
    Sargatanas
    Main Class
    Pugilist Lv 90
    Would like to play it if done right.

    People are saying it would be dead like LoV but cmon... LoV isn't done right. Terrible UI, and even worse to play on PS4. At least we know blitzball could work on controller :3
    (0)

  8. #38
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    As much as I like Blitzball and like XIV PvP (well, liked. . .), if they made it PvP:

    1. They'd find some way to screw it up.
    2. Bots.
    3. People would hate it purely because it's competitive. And "competitive blah blah is always toxic", "Red team always wins (and not because people neither know what to do or are properly trying)", "I play for fun so [insert excuse here]", etc. . .
    (0)

  9. #39
    Player
    Andevom's Avatar
    Join Date
    Aug 2013
    Posts
    718
    Character
    Andevom Vonskivaux
    World
    Diabolos
    Main Class
    Dragoon Lv 100
    Blitzball wasn't even that great in FFX, what with its absurd RNG. It fell under the category of "it sounds a lot cooler than it actually ends up being". If it ever sees the light of day, it'd likely end up being about as popular as Ballista was in FFXI.
    (0)

  10. 03-06-2018 07:02 AM

  11. #40
    Player
    Ayer2015's Avatar
    Join Date
    Feb 2015
    Posts
    1,451
    Character
    Ayer Austen
    World
    Faerie
    Main Class
    Red Mage Lv 90
    I'd rather our devs focus their resources on making battle content. No more mini games please.....
    (0)

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