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  1. #11
    Player
    Zyneste's Avatar
    Join Date
    Jan 2016
    Posts
    389
    Character
    Zyneste Azurox
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Posted this in a thread once before. Removed the 74 skill which would have been an AOE heal regen (550 potency total over 18 seconds with high MP and cure III radius.) If they did get a heal, instead of more AOE, I think I would want it to be a long duration single target regen. Something like 30 seconds, so that it can be used during times of invulnerability to give RDM something to use in place of vercure to heal upcoming damage when the boss is target-able.

    Red Mage is a quirky utility support DPS with a very straight forward mechanic. Get to 80/80 and melee combo. I wanted to expand on this system, while adding more support options and focusing on Single Target upgrades opposed to the AOE route. Adjustments at a lower level could change that.

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    72- Trait- Faster Acceleration- The cast time of your next VerAero or Verthunder is reduced by 3 seconds. Guaruantees to proc verstone or Verfire.




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    76- Trait- Red Blur - Displacement and Corps-a-Corps have their potency increase to 190 from 130. Additional effects granted for each. Corps-a-corps reduces Emnity generated by 25% for 15 seconds. Displacement reduces current emnity by 25%. [Allows for disuse of Diversion, letting the RDM use Erase, Surecast or Apocastasis in place.)




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    78- Ability- Equipoise: Can only be used when under the effect of Impact, Verstone, or Verfire. Removes each of the status effects. Black and White mana gained equal to the spell procs consumed. Upon completion, If White mana is lower, Verstone is procced and if Black is lower VerFire and Equal, Impact is procced. Damage dealt proportionate to procs consumed.

    1 Proc= 150 potency.
    2 Proc= 250 potency.
    3 Proc= 400 potency.
    Ability cd 30 seconds Physical damage.



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    80- Spell- Verbatim- Immediately copy your last spell cast at no MP cost and no cast time. [additional effects trigger if applicable.] Cool down 20 seconds.




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    Really want the last spell if only for the name. It would have a large amount of utility, having to reach 100-92, and 88-80 in order to Holy/Flare -> Verbatim without unbalancing your mana.

    Just definitions for the last two in case you are unfamiliar:

    Equipoise-
    e·qui·poise
    ˈekwəˌpoiz
    noun
    1.
    balance of forces or interests.
    "this temporary equipoise of power"
    verb
    1.
    balance or counterbalance (something).


    Verbatim-
    ver·ba·tim
    vərˈbādəm
    adverb & adjective
    in exactly the same words as were used originally.
    "subjects were instructed to recall the passage verbatim"
    synonyms: word for word, letter for letter, line for line, to the letter, literally, exactly, precisely, accurately, closely, faithfully
    "I memorized his monologue verbatim"
    (2)
    Last edited by Zyneste; 03-02-2018 at 11:50 AM.