That's an extensive way of saying "I sucked too much in 3.X to carry games, so I'm just going to try and ridicule the very concept!!!!!!!!!!!!!!!!!!". Nicely done.
Kinda funny when people who had to wait for the rating AND skill system to change, so that you can reach Top 100/Diamond with a 45% winrate while using single-digit skills, try to mock HW Feast, especially Season 1 and 2.
I agree the automatic pvp hotbar should have been enough. However, in regard to the "button bloat", this is what separates skilled players from the rest. The time and practice it takes to master 30 keybinds should set x person apart in pvp or pve from people who are clickers or too lazy to learn how to use keybinds.
To the people saying this is to encourage more communication, that argument is invalid until SE removes the bots. At this point I do mark and call out kill targets but most of the time either 1/2 of the people don't care or they are bots. With this noobish pvp setup you can't take down a white mage with 2/3 people while the bots sit there on their mounts.
Also, there's nothing to strive for now since they took skill completely out of the pvp game. Even though a lot of bad players are posting in the pvp forums saying that only a small portion of players wanted to keep the keybinds, at the end of the day that's just not true. It gave people something to work on and better their playing ability.
So the only thing a player has to work on now is communication and teamwork. But, in a pug the individual player can only poke and prod teammates so much. You will almost always have players who don't read chat, don't care about what the team is doing, or running bots. As one person stated, it's 100% team based now, so therefore if you get a handful of people with those previously mentioned issues, what's the point of playing the pvp maps? Trying harder won't make a difference since you're limited to the skill cap.
Basically, it's now easier to have a match ruined by bad players/bots since you can't make up the difference in skill.
I want exp gone. I leveled my machinist in there but I would give all that exp back so I don’t have bots and some of these players who only queue for exp.
There weren't enough of you to populate light party Feast in 3.0. The whole "two week problem" killed Feast in 3.0 first, after two seasons if i remember. You couldn't even keep 8v8 training Feast spawning when we only had two or three modes to it. You don't even use the arena circle; I go there on my server and its empty. I never see any pvp linkshells advertise in game. Maybe once in a long while someone posts a discord, but I'm getting sick of people claiming "the community wants this or hates that" when you guys gave up even on making Seal rock nights on reddit (and oh yes, 3.0 frontlines was so dead they had to do that just to get them to pop.)
You want to be taken seriously as a community you need to act like it.

Leviathan and Hyperion have PvP LS's and multiples. I know of 3 different ones on Hyperion and it is also part of the reason why I switched from Ultros. I disregard shouts and so I don't advertise my LS at all but I find people who are on my server in matches or other members recruit people from their statics/FC's. We have a healthy LS with people pvp'ing every night. Sometimes it just takes someone to start it and then it grows.
Okay. Wait. Hold up.
Let me give this one my full attention.
8v8 Feast was terrible as a "training" mode, and when they lifted role locks, what do you think happened? People stacked healers and tried to manipulate the system. Ninjas getting double/triple pocketed, overstacking, and hiding with medals, or tanks overstacking then hanging back across a bridge while your team that you can no longer explain it to sits on a bridge fighting casters and being oblivious to the other 4 ways you could get around that choke point. Don't get me wrong, I enjoyed 8v8, but when chat was removed and people who didn't know/didn't care started trying to take advantage of that, especially when it came to relics, tomes, Garo progress, and anything besides actually wanting to play the mode, it killed the fun of that real quick.
The dueling circle? I united my server's scattered PvPers under a linkshell that still exists today where others have failed, and all from simply dueling with and teaching who would become my first student. I taught him. Others saw what was happening, and joined in. We taught each other. We did customs. We formed FL teams. We became part of that "community" you're trying to make light of and say we aren't. And that was just Goblin. I saw it on Balmung too. Hell, it was even MORE prevalent on Balmung then. Pretty sure Gilgamesh, Jenova, and Cactaur can chime in on that and say the same. I won't speak on Primal since I wasn't there til recently, but Aether had a strong, active community.
Then 4.0 happened.
We don't duel because there's nothing to teach anymore with this 9 button garbage. There's no need to teach a DPS about what to look for when fighting a tank; tanks aren't even tanky now. Fighting healers? Sure, try to 1v1 someone who casts faster and heals incrementally above anything and everything you do. Oh, and do it without cc skills too if you're a melee that comes in any flavor but Ninja. PvP LSes likely don't advertise because anyone who enjoyed it before hardly does now, and that's even before all the botting, and mass amounts of people who don't know what's going on and don't care to learn either. Sure, we can form premades and just curb stomp all day, but that - believe it or not - isn't fun. It's even less fun when the people who WERE that community are barely left, alienated and tired of not just being neglected by SE, but completely ignored when it comes to the content WE loved, and shunned and ridiculed by the rest of the playerbase all the while.
Advertising PvP on Reddit? Ha! Reddit, and this community's open hate of PvP runs rampant there. It's bad enough I've considered creating an XIV PvP subreddit, rather than having to see any and all things PvP related there get precision-strike downvoted, and ignorant ass comments being made frequently, further spreading the same misconceptions that plagued it when it WAS good and people were too busy on their bloody high horse, claiming it was bad when they didn't know shit, or likely couldn't do shit.
Let me try to remain calm in saying this, as I won't lie; every bloody word quoted above just completely pissed me off today: It's WAY too damn late to try and say something like "You want to be taken seriously as a community you need to act like it."
Where were you when they said, not suggested, SAID they were going to restrict chat?
Where were you when we were giving feedback on the 4.0 changes? Feedback that got ignored while SE claimed they "didn't get enough feedback because people were too busy with Omega Savage"?
Where are you in this current feedback thread?
Where are the guides YOU'VE written?
Hell, I've compiled and shared a concept for an open-world PvP zone for this game, that even people who don't like OWPvP seemed to like, and at most all I've seen you do is try and chime in with why it won't work. So where's YOUR idea for it?
It's way too late to point fingers and try to tell people to act like a community, especially when it doesn't seem at all like you were part of it in the first place. The amount of just. . . entirely WRONG information you've put out and I've corrected paints a pretty poor picture. Maybe you were there all that time, but what did you learn? What did you help others learn? What did YOU do to create a community? And how loudly did YOU protest when 4.0 destroyed the communities you built?
That community you're trying to mock doesn't like 4.x PvP. That community doesn't like this forced 9 button standard, and all the imbalance brought with it. That community doesn't like being ignored on issues of cheating within SE's "premier" PvP mode for going on 7 seasons now, nor all the rampant botting, which only became a problem with 4.0 and all the controversial change that came with it. That community got tired of frequently being asked for feedback by SE, then ignored completely. They got tired of brainless, TERRIBLE changes being made over and over, in an attempt to foolproof something that was never hard to learn, but people hardly even tried to. And that community barely exists anymore, all but destroyed by all this.
So don't point your finger at us and tell us to act like a community. We did, and we made it great despite all the neglect and imperfections. Then all that you would glorify and hold up as "improvements" from 4.x PvP was the goddamn calamity that destroyed it. Some of us are left rebuilding, but too much just isn't there now, from gameplay depth to the people that made it great. That you would even make such a statement shows that you not only don't see it, you're not even part of it.
Last edited by ThirdChild_ZKI; 02-09-2018 at 03:50 AM.
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