Doing a last minute O2 normal for the week before maint and I get into a group with this Sam you know "that Sam with the edgey glamour and edgey search info" anyways i'm watching the fight and they're mostly AFK auto attacking, dying to everything I mention to the group they're AFK. Nothings said as usual, the healers raised everyone but me (OT), the MT and my Blm friend, checked the DPS at the end and the Sam who was afk was doing 1000 DPS...sigh decided to hold off on loot because I was after the bolt maybe others will want the lens or whatever. I
n the end the bolt was left annnnd...the Sam who was AFK won it and went "haha sucks to be you guys" and left, like why do you que into a raid and do nothing and reap the rewards? it's so annoying when you and the other DPS who's doing 5k+ DPS and you're doing 3700, being the top 2, yes I know it's normal but at least put some effort into the fights and do more than just 1k DPS.

Wanted to give a shoutout to a group I had yesterday:
I hadn't done the two new dungeons yet because I was super nervous about pugging them. I finally worked up the courage to try Fractal Hard for the first time. It ended up being a nice quick run with everyone on point. The tank even made a comment about how good the DPS was. I ended up with a commendation as well.
So to that group, thanks for the great run. It really made my day![]()

I had a pretty bad run yesterday in Temple of the Fist and I only had myself to blame. It was my firs time doing it and instead of going in with a job I have become very familiar with I decided to go in as a smn. Now smn was my main in 2.0 and 3.0 but I just got it to lv70 and oh boy learning this new rotation is going to take time. Bahamut changes thing quite a bit.
Just finished my first blind run of Jade Stoa as RDM...so much ressing, so little MP...so much FUN! I can't wait to unlock, and do, the extreme version.


Was trying to finish my last Mahatma for my Zodiac by running World of Darkness. Someone called out that there were a bunch of new players in this particular run (usually an 'uh oh' moment) and seeing how no one spoke up, I took it upon myself to give a very brief rundown of the various rooms and what to expect as we went. Each explanation took about 30 seconds or less and while I mostly know the sure-kill mechs (and not everything) and certain bits got wobbly WE DIDN'T WIPE. NOT ONCE. It was a great run with great people and more importantly, IT WAS FUN. It reminded me why I still venture out into the wilds when the FC is asleep. (Because sometimes it's awesome.)
Let me share something with you:In the end the bolt was left annnnd...the Sam who was AFK won it and went "haha sucks to be you guys" and left, like why do you que into a raid and do nothing and reap the rewards? it's so annoying when you and the other DPS who's doing 5k+ DPS and you're doing 3700, being the top 2, yes I know it's normal but at least put some effort into the fights and do more than just 1k DPS.
There's a hidden, super secret elaborate algorithm implemented by SE, which purpose is to equalize player's performance across the board. This algorithm meticulously measures and evaluates the quality of one's individual play, and based on the result modifies the RNG coefficient assigned to that person's rolls, so the underperformers have proportionally increased chance to win the roll. The reasoning behind this is twofold:
1) The lack of skill/quality is to be compensated by higher iLVL/brute force. As the difference between bad player in good gear and good player in bad gear is smaller than difference between bad player in bad gear and good player in good gear - equalization.
2) To remove the underperformers from the equation (in this case PUG pool) as soon as possible. If the bad player gets their reward during their very first run, they won't "pollute" the overall PUG group any longer. Meanwhile the good player/player who carried the group will be forced to repeat the run for extended period of time, which subsequently raises the chances of further groups (ones which this player joins) to likewise successfully complete the content.
In other words: the more you play like a piece of s**t, the bigger chance you walk away with the loot.
Last edited by Joryan; 02-06-2018 at 05:55 PM. Reason: Character limit
One I’ve had in the past when healing:
One of the party members is killed instantly and a Red Mage revives them instantly before me as though it’s a competition to get there first.
Then said revived party member fawns over the Red Mage for reviving them, even though I’m doing a perfectly good job (dps and healing) and no one else dies in the run.![]()


At least it's 1000+ MP you didn't have to burn in one go.
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