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  1. #1
    Player
    TaranTatsuuchi's Avatar
    Join Date
    Oct 2011
    Posts
    1,462
    Character
    Aryn Tatsuuchi
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Sekkei View Post
    Wait, not clickable and auto only? Well that takes care of the afk trolls, but also screws everyone else over. Way to twist the knife, SE ._.
    It also prevents people from spam clicking through those dialogs and leaving us in the same position as before, people rushing to the detriment of the newbies.
    I had concerns over that possibility.


    Still, making them solo encounters would have been the better idea.
    Though, that would require significantly more time and dev resources to do.
    This was the quick and easy fix.
    (1)
    Last edited by TaranTatsuuchi; 01-31-2018 at 12:41 AM.

  2. #2
    Player
    Sekkei's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    243
    Character
    Athanasios Seiun
    World
    Excalibur
    Main Class
    Ninja Lv 70
    They could have taken care of the problem in other ways though. Can't progress without the new guy, can't kick the new guy just because they wanted to watch the cutscenes, something. They decided to go the cutscenes for everyone, every time, auto play only no matter what route. The choice to not have to watch them, veteran and new player alike, was ripped away entirely.
    (0)

  3. #3
    Player Vhailor's Avatar
    Join Date
    Feb 2012
    Posts
    761
    Character
    Deionarra Eidolon
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by TaranTatsuuchi View Post
    It also prevents people from spam clicking through those dialogs and leaving us in the same position as before, people rushing to the detriment of the newbies.
    I had concerns over that possibility.


    Still, making them solo encounters would have been the better idea.
    Though, that would require significantly more time and dev resources to do.
    This was the quick and easy fix.
    I really don't see why the solo instances would have required much work. None of the fights involve particularly complex tactics; the Squadron AI should be sufficient more or less out of the box.

    Also, the auto-progression allows people to AFK during cutscenes they know are long, which I view as another positive. If I'm going to be going through a lot of lengthier cutscenes, I want to be able to use the restroom or get a drink while they're playing without holding the group up.
    (1)