Quote Originally Posted by Roll View Post

White Mage is a Job. SE wants Jobs to be for more party oriented activities. Therefore White Mages should have a good way of contributing to the party(Benediction, Erase/Esuna, Regen)

"But why does White Mages have that super nuke that uses all MP?(Holy?) I wanted to have that for THM/BLM WAHHHHH!!"
1. THM/BLM already has a lot of nukes as well as their own "super nukes" (Flare/Meteor and Freeze)
2. Notice the information about the WHM super nuke(Holy?) "Self AoE nuke and Bind". Pretty much a last resort if things get ugly since it's and AoE AROUND the caster that can Bind, giving the WHM time to back away from mobs attacking the caster if things get bad.

Just my 2 cents.
First off the spell damage is utter crap. I thought it was going to be fixed with the stat algorithms, but no I still did the same crap damage. Materia system comes out, and I load up with as much Intelligence and magic attack potency as I can, and my damage is still roughly the same.

Now they say they are going to change the potency, I hope so, but I am not holding my breathe anymore on it. By their description of Black Mage having the lowest health, and no armor, my damage should be at best hit harder than what lancer hit for now against Ifrit.

Why does it sound like White Mage has 2 Two hour abilities? Benediction, and when they have the hate use the Super Bind Nuke. They can also use elemental spells. If there damage compares to mine at all, then that defeats the whole purpose of thm/Blm. The bind nuke is understandable if it is stronger than mine, because they are using all their mp. Should they have it, hell no. We won't even have shadowsear anymore, our only spell that did awesome damage.

It's like Pugilist and Archer. Unused.

As for the person who commented abiut not reading my topic, just because I made a mistake of spelling seperate instead of separate. God help me I make a few spell errors, cause you know, humans aren't supposed to make mistakes.