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  1. #11
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    well, old shake it off will be nice if bersek still have the pacification effect, but since is not the case its just a situational skill, with isn't something bad either.

    the new one is to much, i wonder if SE will go to nerf it in this patch, WAR is getting to much power.
    (0)

  2. #12
    Player
    Aana's Avatar
    Join Date
    Nov 2014
    Posts
    485
    Character
    Aana Azel
    World
    Exodus
    Main Class
    Lancer Lv 50
    OP is cray. SIO is awesome. If you cant find any place to effectively use it, you have a severe lack of imagination. Protip: Using it with ZERO CDs is still good. But it only goes up from there.

    I mean use your brain. Heres a single example:
    Use ToB for incoming damage. +20% HP shield. Take some damage (20%+). Use SIO. Eats ToB for 12% HP. Congrats you just just took 22% HP damage that didn't need a single cure. 100% HP. ToB 120% hp. Take 30% damage down to 90% HP. Use SIO for 12%HP shield. your healer heals 10% hp and you shielded 22%. You just used no keystone CDs and negated 32% of a war HP bar in bonus shields. Bonus points if you squeeze in upheaval for HP damage while ToB was up.

    Bonus points if you use it during a raid AOE.

    Pop RI before pull. Use SIO. Engage Exdeath. Party has 12% more HP for Alm. GGEZ. RI still up when you need it later.

    Exdeath: Youre OT. You only eat thunder III with HG. So blow your entire CD suite for meteors/decisive battles and SIO. GGEZ.

    Use your brain for 1 min and there are hundreds of viable and valuable SIO uses. Raid AOE. Self defense. Find spaces where you can use a CD and still be up when you need it later. Pre-pull buffs. Eat your buffs after a buster for extra shielding against a followup auto/raid aoe. Use ToB for upheaval damage on opener and use SIO to eat it for 1st raid aoe. Think man. Think.
    (2)
    Last edited by Aana; 01-23-2018 at 07:58 AM.

  3. #13
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,349
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    yes, new shake it off is better than the old one.

    however, i think it's really funny that in the same patch where they changed SiO from a self dispell to a party shield they also added a boss with a tankbuster wich can be mitigated with a dispell ^^

    yeah, it's only the 3rd boss in Rabanastre and nobody cares - but still funny >.>
    (0)

  4. #14
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,842
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Wow

    Just wow

    @OP:

    Do you really pop every single defensive buff you have at the same time to mitigate a single tankbuster? Usually 1 at a time is sufficient, you know..

    Surely you're also aware that after you defend the TB, and the remaining part of your defensive CD is counting down - you can pop SiO at the last second and benefit from the extra 4% without actually wasting any duration of buff time? Additionally, using a base SiO with no buffing is completely and entirely free of cost. It's a free 8% party shield. You understand that concept, right? It doesn't cost anything. It's a free buff.

    In truth, the best possible situation that I can think of for it to be used would be just before a party-wide damage mechanic
    Yes, yes it is. Just end the sentence right there. That's all SiO should really be used for. And it can be used everywhere. Every fight in this game has party-wide damage. So please, use your free, absolutely no-cost SiO to save the healers a bit of MP. They will love you for it. Promise.

    Look.

    Is 8% shield a game changer? No, it's not. Is it a waste to burn all your Defensive CDs to pump up the mitigation? Most of the time, yes. So don't. Use the 8% shield 99% of the time, and if you are able to time it in such a way that it catches a 4% buff from natural CD usage during a fight - even better. You don't burn all your defensive CDs to have a mega 24% shield. You should never, EVER do that - it's bad for obvious reasons. Why are you judging SiO based on the most inefficient possible use of the cooldown?

    There is no OT/MT consideration. You use it to help mitigate party damage period. This happens whether you are OT or MT. It happens every fight. Use it. It's free.

    Even in dungeons, it's not required by any means at all, but most boss aoe will be completely mitigated by this measly 8% shield - which means the healer doesn't even have to heal from it - they can keep DPS'ing. It totally allows the healer to not heal. Isn't that amazing?

    Oh, look at this, PLD has a party wide shield to - but you know what? They don't get that shield, and not only that - they have to be healed for it to even activate. If they pop DV and don't get a heal, it's a totally wasted CD. Not so with War - just one simple press of the button and BAM - party shield up.

    The old SiO was 100% pure crapola. It was a slap in the face to every Warrior main in this game. It served absolutely no function whatsoever in savage raids. And if you can't see that, you need to uninstall this game right now or roll a healer so you can Esuna all those debuffs you seem to be having problems with.

    Sincerely,
    WB
    (3)

  5. #15
    Player
    NyneSwordz's Avatar
    Join Date
    Oct 2017
    Posts
    574
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 90
    Except old shake it off removed nothing...
    (0)

  6. #16
    Player
    RopeDrink's Avatar
    Join Date
    Aug 2016
    Posts
    566
    Character
    Chloe Redstone
    World
    Phoenix
    Main Class
    White Mage Lv 90
    I don't even main Warrior and yet I've had good usage out of SiO. Most recent example from today:

    OS1 - I haven't tanked it myself just yet, though I estimate those Twin Bolt > Roar/Blaze combos would benefit from an OT War using SiO after sharing TB to make the AoE healing requirement a little less heavy.

    SusanoEX - Using a def CD to collect Orbs during sword phase, SiO just before taking sword. So long as I have at least one CD to eat Stormsplitter, I could pop more, but it's not necessary. Even if SiO is only preventing 2-3 ticks of sword or Orb AoE, that's time for Healers to damage the sword without concern. Same applies during his Rehk AoE's or during the parting-sea stack markers. You can buff the raid with a small or moderate shield after mitigating stormsplitter seeing as the other tank then takes aggro and you don't need that mitigation ticking anymore, so hey, free party-wide shield for inevitable AoE madness? Yes please.

    I wasn't aware of the old version (I skipped War when SiO was introduced), but if all it did was dispel one negative effect, then yeah, obviously that is barely comparable to the current version.
    (0)

  7. #17
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,547
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by Legion88 View Post
    You think curing a negative status effect is more worth then a shield for the whole party?
    In a time when most (all importent) negative status effects are not cureable?
    To be fair, it cured ALL removable debuffs. Not just one.
    (1)

    http://king.canadane.com

  8. #18
    Player
    Nycro's Avatar
    Join Date
    Sep 2014
    Posts
    2
    Character
    Ny Cro
    World
    Adamantoise
    Main Class
    Paladin Lv 70
    You do realize you don't always have cooldowns running when you're the MT right? You pop CDs for tankbusters, and hardly ever is there a situation where raidwide AoE comes out at the exact same time as a tankbuster. Raidwide AoEs typically happen BEFORE or AFTER tankbusters. In situations where you have a CD running for auto attacks assuming you don't need it for a tankbuster, Rampart does not get eaten by Shake it Off so even then it's not bad.

    A great example is that before Blackfire Trio I pop Thrill + Intuition + Inner Beast for the set of tankbusters then I use Shake it Off with the last couple seconds of Thrill, Intuition, and Inner Beast to put out a 20% shield on the entire party. This huge shield makes the heavy raidwide damage much easier to deal with for the healers. I also use it as an emergency tool in Golden when we are missing mitigation we would normally have and would have died otherwise. You know what I'd be doing with the old Shake it Off in ultimate? Literally nothing.
    (1)
    Last edited by Nycro; 01-23-2018 at 11:11 AM.

  9. #19
    Player
    LunaChild's Avatar
    Join Date
    Mar 2011
    Posts
    216
    Character
    Belmont Blanc
    World
    Masamune
    Main Class
    Warrior Lv 90
    While I'm loving the new SoF, I also miss old one as well.
    (0)

  10. #20
    Player
    NewDefect's Avatar
    Join Date
    Oct 2013
    Location
    Ul'Dah
    Posts
    6
    Character
    Lieutenant Divine
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    "Removes most all detrimental effects.
    Can be executed while under the effect of action-inhibiting statuses."

    is better than

    "Creates a barrier around self and all nearby party members that absorbs damage totaling 8% of maximum HP.

    Dispels Thrill of Battle, Inner Beast, Vengeance, and Raw Intuition, increasing damage absorbed by 4% for each effect removed."

    SCH, AST, and PLD all have shields so who cares?
    (1)
    Discussion is for the wise and the helpless, and I am neither.

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