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  1. #21
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    Nov 2011
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    Quote Originally Posted by Quisi View Post
    People on these forums say a lot that Yoshi has a vision for this game and knows what he's doing. Heck there are even people who treat him like celebrity. So it's funny that when OP asked what is this vision no one can answer.
    I think in general most people are happy with where he brought the game up to this point. He's spear heading a massive redevelopment of game while also correcting the current system one that's horribly flawed. Constructive criticism is good but so is showing support to the developers who are doing something that they want to turn out to be a good product. The community should be happy that the developers share their insights and take a listen to what the community has to say.

    Anyway, I think the "big picture" is moving to a more tactile battle system. The streamlining of classes/jobs helps to define themselves which will in turn make the player have a focus on their role rather than spamming a certain skill. I don't think it's fair to say that reducing the abilities to 15 = "simplified gaming". More abilities doesn't really equal a more complicated gaming experience, it could just mean more clutter. We have to wait and see whether it is dumbed down or if in fact it allows for a more tactile experience.

    I don't think "This game needs some solid, already tested, mechanics. Ones people know, ones people agree are staples to the MMO genre" will bring many people to the game. If people wanted established they would play an already established game.

    Finally, having crafted gear that's sometimes better or equal to raid gear is a good thing for crafters. It gives an incentive to people to level DoH and in turn level DoL for the materials and give a backbone to the economy.

    Time will tell
    (9)

  2. #22
    Player
    DoctorMog's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
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    1,944
    Character
    Doctor Mog
    World
    Hyperion
    Main Class
    Lancer Lv 51
    I dont think:

    I don't think "This game needs some solid, already tested, mechanics. Ones people know, ones people agree are staples to the MMO genre" will bring many people to the game. If people wanted established they would play an already established game.
    because if innovation was what people wanted, FFXIV wouldn't be where it is now. FFXIV started "too far outside normal MMO's rules" and for that, its paid dearly.


    And as for:

    Finally, having crafted gear that's sometimes better or equal to raid gear is a good thing for crafters. It gives an incentive to people to level DoH and in turn level DoL for the materials and give a backbone to the economy.
    Why even raid? Hell why even put raids in the game? I can just sit in town and get the best gear. Never kill a single monter.

    Right now, the only reason we kill Ifrit is because the weapons look good. They are no better than double materia'd crafted items. Plus, crafting an item is 100% chance to make the item and 19% chance to double materia it (in 10-15 minutes?).

    Getting a (WORSE item) Ifrit drops are 5% droprate for 30 minutes of work, a HIGH chance at failure, an even higher chance to get DOUBLE items you already have, and prereq quests up the wazoo. Not to mention you need multiple jobs at 50 to accomplish it regularly. Oh and not to mention 7 OTHER people who have all of the above mentioned, and aren't a complete Derp.


    Where is the balance of effort vs reward?


    So, triple the effort needed by raiding, times 7 other people, for worse items.

    Where is the balance here?

    I am so confused....
    (11)
    Last edited by DoctorMog; 11-22-2011 at 09:05 AM.

  3. #23
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by DoctorMog View Post
    Water is not an offensive spell gained by BLM, CON or THM.
    (on a side note the elemental wheel is all over the place and now it will be worse)

    "Skillchains" have come back as self combos, (where is the party play?)

    All classes just lost 10+ abilities each (understandable assuming the skills don't suck)

    There are not Damage over time spells (saved for a new class?)

    There are no enfeeble spells (paralyze, slow etc...)



    I am not complaining, but I really need help in seeing the vision SE has for this game. This vision is not like any other game I have ever played, and I can not see how innovating new mechanics in FFXIV a second time will help. This game needs some solid, already tested, mechanics. Ones people know, ones people agree are staples to the MMO genre.

    A messed up Elemental wheel, a lack of debuffs, no party incentive (except loot? Thats another story... crafted vs NM loot... jesus...)

    If crafted gear is better or equal to raid gear, why raid?
    Sit in town, craft better gear, then don't raid because you have the best gear? Um.. k.


    I need some help community, where is this game going?
    It's really quite simple my friend. The new Dev Vision of FFXIV is that everyone can play Solo in a Party. No more of that worrisome team work or thinking. Just beat the crap out of stuff until the next thing to beat the crap out of comes into the fight. Just don't try to do it alone..
    (1)

  4. #24
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    He has, in the producer letters.

    Sole has got it on the money.
    (1)

  5. #25
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by yukikaze_yanagi View Post
    for gods sake, self combos AREN'T THE REPLACE OF BATTLE REGIMENT. no one said that. The actual replace it's still TBA.
    lol You wish.
    (0)

  6. #26
    Player
    Kiote's Avatar
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    Mar 2011
    Location
    Gridania
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    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by tymora View Post
    His royal vision = Simplified gaming for everyone of all ages, that includes your kids and your grannies.
    Worst Vision Ever.
    (0)

  7. #27
    Player

    Join Date
    Nov 2011
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    20
    Quote Originally Posted by DoctorMog View Post
    I dont think:



    because if innovation was what people wanted, FFXIV wouldn't be where it is now. FFXIV started "too far outside normal MMO's rules" and for that, its paid dearly.


    And as for:



    Why even raid? Hell why even put raids in the game? I can just sit in town and get the best gear. Never kill a single monter.

    Okay, then I don't know your point. I think what they're doing is moving to a more focused ground than what they had before.


    Then go craft. Nothing's stopping you. Saying that hopefully the game will make raiding more than what you see it as being and everyone will be happy.
    (3)

  8. #28
    Player
    Kiote's Avatar
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    Mar 2011
    Location
    Gridania
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    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Mindx3 View Post
    Hopefully the difficulty will come with the content they give us. I for one think by limiting players to 15 moves and shifting around DoTs and other debuffs like slow will make us dependant on other players and creating more team work instead of the current spam fest we have now.
    Um.. He took out all the tactical skills. The only thing left is Hit or Hit harder.. Oh and heal.
    (4)

  9. #29
    Player
    DoctorMog's Avatar
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    Mar 2011
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    Limsa
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    Character
    Doctor Mog
    World
    Hyperion
    Main Class
    Lancer Lv 51
    I edited my above post, sorry. I hope I was clearer.

    I am mostly pointing out his inconsistencies.

    Since when is CRAFTING the focus of a MMO?

    And if Crafting is the focus to which the best gear is created why do raids exist? And why does crafting take substantially less effort than raiding for a greater reward?
    (5)
    Last edited by DoctorMog; 11-22-2011 at 09:00 AM.

  10. #30
    Player
    Estellios's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Weren't people complaining a week ago about focus being taken away from the crafters since they were getting taken out of the main storyline?
    (2)

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