You responded to a statement I made to another poster.
They said:To which I said:This game would only become more toxic with parsing and people would just stop including players who didnt quite make the bill. (Even if they are actually very good people.)That's when you responded:Do you mind linking to the study that showed without a doubt that parsers directly create more toxicity?So now that we can see the breadcrumbs let's analyze it. You were implying that WoW was more toxic, to which I offered a dozen or so albeit anecdotal responses demonstrating that I experience more toxicity in FF14 than WoW and explained the reasoning for it.Play wow, or hell it even happens in this game time to time even though it is supposed to be "not allowed"
So yes, in essence, strictly speaking from my own experience, parsers have led to a much better gaming experience for me, across MULTIPLE MMOs, not just one, in over a decade of gaming.
I don't know their budget. What I do know is that they definitely have a lot of dev staff (as was evidenced in a very thorough reddit post that showed FF14 had the largest modern MMO dev team). I can only assume that based on the size of the dev team, that they probably have enough GM's to handle the requests as well. There's unfortunately no way to know for sure.
What do you mean "living this game" slow down or give a break? I play on average 3 hours a week... How much do YOU play?
Because the only reason I got this good and learned the job was because of the parser. God knows where I'd be without it, or where the community would be without the guides created via hours of testing and tuning with parsers.If you are doing well enough and know your job, why do you even need a parser? If that would happen to me, i would be proud of myself i did something on my own, and recommendations would seal it even stronger, because i know and they know who was the best.