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  1. #111
    Player
    Kazama's Avatar
    Join Date
    Oct 2013
    Posts
    69
    Character
    Kazama's Pajamas
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Clicked View Post
    People asked for horizontal progression since before 1.0 release but that's not what the dev team intends on doing.
    Oh, I am well aware they don't intend on doing it. Was aware of that the second 2.0 dropped. 1.0 was horizontal, and while parts were extremely broken, at least it's progression had a high ceiling that only a handful of players even reached. Nobody just got their relics/darklite a couple weeks after patch and then didn't play until reset like they do now. Most of us who played it, were on 4-5 days a week trying for our speed run tokens, doing hamlet defense, running primals and trying to beat Rivenroad HM. If we weren't doing that we were trying to quad/penta meld god gear (that exploded on fail).

    I think the content (aside from the repetitive formula) is great in ARR+. The problem is purely the total lack of diversion from the tomes > primals > EM Raid > HM Raid. The only thing that requires any kind of investment is perfecting the HM Dance and maybe relic which is marginally better than raid weapons if even. Ultimately, there's nothing worth investing time in and no lasting achievements. This is why people call glamour the endgame, its the only thing you will ever retain. Horizontal progression as done in the past does hit some limitations, but there is no reason it couldn't be hybridized. Couple that with variations in how endgame actually functions, take XI's Dynamis vs Salvage for example, two separate expansions, two separate endgames that were entirely different in almost every way (ignoring all the other endgame activities) and it just had a lot more depth and replay value. You weren't stuck doing the same 1-3 things every damn day for years on end.

    Here's the way I see it. The dev team probably works very hard and they work smart from a business standpoint. But, they don't invest anything into original ideas or clever concepts that players will truly enjoy beyond their first few visits because hey, why waste time on something that is going to become irrelevant? That would just make bad business sense. They churn out assets for dungeons/dungeon revisions. Stick to the same mechanics, stick in a super hard boss with strict "checks" in an arena, design complex patterns of telegraph/click/phase change mechanics, sprinkle in some iLVL requirements and tomes and call it a patch. At this point, I don't see a way out of that pattern because the expectations have been set and it would crush the community to change it now.
    (1)
    Last edited by Kazama; 07-15-2017 at 01:32 PM.

  2. #112
    Player
    NatSilverguard's Avatar
    Join Date
    Sep 2015
    Posts
    91
    Character
    Nat Silverguard
    World
    Leviathan
    Main Class
    Gladiator Lv 60
    and here i am still trying to complete my anima relic weapons...
    (1)
    Nat's True Day Job

    Killing Squids: https://zkillboard.com/character/94500886/


  3. #113
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,856
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Kazama View Post
    But, they don't invest anything into original ideas or clever concepts that players will truly enjoy beyond their first few visits because hey, why waste time on something that is going to become irrelevant? That would just make bad business sense.

    They churn out assets for dungeons/dungeon revisions.
    I see a contradiction.
    (1)

  4. #114
    Player
    delukard7's Avatar
    Join Date
    May 2017
    Posts
    31
    Character
    Kaede Ensetsu
    World
    Cactuar
    Main Class
    Dark Knight Lv 56
    i agree, i also stayed away for more than 2 years, and i returned with a new account, was at middle HW and all that time i saw my 2 friends doing the same everyday, and all those memories about the same formula came to my mind and i pretty much quit the game. i still have some days but i will not renew my sub!
    (2)

  5. #115
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Kazama View Post
    But, they don't invest anything into original ideas or clever concepts that players will truly enjoy beyond their first few visits because hey, why waste time on something that is going to become irrelevant?
    I don't think they really ask themselves that question truth be told, because the entire MSQ is exactly that - a one and done deal that instantly becomes irrelevant after doing it once. And that's quite a bit of effort that goes there, with all the cutscenes, dialogues, special fights, animations and increasing custom models.

    And if they're wasting that much effort on a one-time affair, yeah, it's likely to assume they don't really care how quickly their content gets devalued.
    (2)

  6. #116
    Player
    delukard7's Avatar
    Join Date
    May 2017
    Posts
    31
    Character
    Kaede Ensetsu
    World
    Cactuar
    Main Class
    Dark Knight Lv 56
    Quote Originally Posted by Sandpark View Post
    So far:
    1. Raids
    2. Dungeons
    3. Aquapolis
    4. Palace Of The Dead
    5. Hunts
    6. Fates
    7. Trials
    8. Exploratory Missions
    9. Relics
    10. Craft Scripts
    11. Could even include Gold Saucer(for some people)
    Eureka is coming something like XI HNM, and new relic armor similar to weapons. Though I don't know how an open world NM system is going to go down when you see the Ixion thing going on right now.


    I'm confused, I don't see a lack of content. Maybe I am misunderstanding something?

    Do you mean like the actual content or the means of acquiring drops?
    i think he means the means of acquiring drops. which is pretty much the same formula.
    (0)

  7. #117
    Player
    Kazama's Avatar
    Join Date
    Oct 2013
    Posts
    69
    Character
    Kazama's Pajamas
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Shurrikhan View Post
    I see a contradiction.
    Then you didn't thoroughly read or your reading comprehension is sub par. Here are the two points side by side.

    But, they don't invest anything into original ideas or clever concepts that players will truly enjoy beyond their first few visits
    They churn out assets for dungeons/dungeon revisions.
    By invest, I was referring to really thinking about how the content is utilized and invest effort into that thought process, not the creation of a new skin for the same dungeon routine.
    (1)

  8. #118
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    I guess I’m. It understanding the complaint. Is the complaint there aren’t enough things to do (clearly there are a lot of things to do), or that running stuff gives you tokens instead of random, class-locked gear like Vanilla WoW (because we all know how well THAT worked out)?

    In ARR, the Primal Ex versions dropped weapons, is that more what you want? Now try drop tokens, so people with bad luck can get weapons/gear. Or do you want them to drop both? Wouldn’t that make your capping situation worse?

    Or do you want the caps removed and 100 I level spreads per patch, complete with the insane stat-flatiron that would bring?

    I guess my question is: What exactly is it you want?
    (0)

  9. #119
    Player
    Gleipni's Avatar
    Join Date
    Feb 2016
    Posts
    263
    Character
    Gleipnir Valfalk
    World
    Spriggan
    Main Class
    Dragoon Lv 80
    its been month the game is dry of content,i would say around 4month,for me rabanastre and the new dungein were "cool new stuff" finished in 1h ,the END of teh new content,na realy,with all the money they are amking with the game,they could at least work a bit lot more on it
    (0)

  10. #120
    Player
    kite384's Avatar
    Join Date
    Apr 2014
    Posts
    75
    Character
    Shugo Kunisaki
    World
    Leviathan
    Main Class
    Lancer Lv 100
    As far i know they are interested in doing harder 4 player content
    (1)

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