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  1. #261
    Player
    Laerune's Avatar
    Join Date
    Aug 2013
    Posts
    2,953
    Character
    Yu Zeneolsia
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    Sadly, I have to agree with OP on this, being an DPS players means I can underpreform and get away with it and lets be real here its alot easier to notice when a healer is slacking or when a tank is not preforming to the standard that is set by the game. I fear untill there is a legal way (parsers) to show the underpreforming DPS player that they are bad, I see no changes comming to the community.

    This is also why the past months, I have been DPSing more then tanking or healing, its more relaxing and underpreforming is 99% of time not noticed.
    (6)

  2. #262
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    I don't believe the implementation of some kind of meter to gauge how a DPS player is doing is the answer to the issue. DPS players are responsible for more than just causing damage. That is their primary function in a group setting, but they are also required to dodge, interact with objects on the field, know if adds should be attacked or left alone; also if you're a DPS player capable of raising such as RDM or SMN, and the healer(s) go down, all eyes are on you. If the tank(s) go down and you have the highest HP pool, guess what you're doing?

    When playing as healer, this is how I know if a DPS player is bad. It does not require for me to know their rotations, or even play a DPS class. I know because the afore mentioned are ruining the efficiency of the party as a whole, and forcing myself and/or the tank to work harder to perform our duties when DPS players are botching these things left and right, or not doing them. So if they can't perform these very basic of secondary duties in group play, should I really be confident that they are keeping up a complex DPS rotation?

    Thing is, they don't get called out for this either. But I don't think adding tools to help call them out is the solution either. I'm probably being idealistic here, but I really just wish the finger pointing would stop, and everyone just work together to get better.
    (0)

  3. #263
    Player
    Kohdo's Avatar
    Join Date
    Feb 2017
    Location
    Ul'dah
    Posts
    387
    Character
    Kodoyaki Takoyaki
    World
    Sephirot
    Main Class
    Black Mage Lv 64
    It's true, DPS can afford to slack off a bit more without being called out on it. I suppose the trade-off is long queue times.
    (2)

  4. #264
    Player
    Ilyrian's Avatar
    Join Date
    May 2017
    Posts
    607
    Character
    Ilyrian Silvermoon
    World
    Cerberus
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Kohdo View Post
    It's true, DPS can afford to slack off a bit more without being called out on it. I suppose the trade-off is long queue times.
    The result is long queue times.
    (3)

  5. #265
    Player
    Cakekizyy's Avatar
    Join Date
    Jun 2016
    Posts
    1,057
    Character
    Cakellene St
    World
    Gungnir
    Main Class
    Samurai Lv 70
    Quote Originally Posted by RichardButte View Post
    Great post, but the bolded part in particular highlights exactly how awful this problem is.

    It is not, nor will it EVER, be fair to healers and tanks that they have mechanics in the game that allow players to accurately judge their performance but DPS do not.

    Either give us the tools to gauge the performance of DPS players or make it even by adding in mechanics that obfuscate the performance of tanks and healers.
    Or make failing dps check not mean automatic failure.
    (0)

  6. #266
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Cakekizyy View Post
    Or make failing dps check not mean automatic failure.
    Cue flashbacks of Coil Turn 2's 'pug strat'.

    /shudder
    (4)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  7. #267
    Player
    Cakekizyy's Avatar
    Join Date
    Jun 2016
    Posts
    1,057
    Character
    Cakellene St
    World
    Gungnir
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Sebazy View Post
    Cue flashbacks of Coil Turn 2's 'pug strat'.

    /shudder
    Never did coil back in day, doing t now and stuck on second coil turn four.
    (0)

  8. #268
    Player
    Adeacia's Avatar
    Join Date
    Nov 2016
    Posts
    588
    Character
    Adeacia Lightheart
    World
    Adamantoise
    Main Class
    White Mage Lv 90
    Funny thing about me, though I main a healer, I also enjoy playing my BRD. Though I've stopped playing dps entirely because I feel that if I'm not playing perfectly people will yell at me for not doing high enough dps. "This dungeon run took 0.000000001 seconds longer than I say it should. The dps was the worst ever!" Exaggerating obviously but based on the posts I frequently see on the forums here that's the impression I get.

    Compare that to healing where I feel that as long as I can toss in my dps that I enjoy doing and people don't die from things due to my lack of healing, everything is fine. I find it much less stressful since I'm not worried about having a perfect rotation.
    (1)

  9. #269
    Player
    Hyperia's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,653
    Character
    Aileen Pureheart
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    I gave up on healing in this game because, in the later parts of Omega Savage, playing a healer just became way more stress than it was worth. Here is what I had to do as a healer:

    1) Heal general damage, you know, the usual
    2) Do the encounter mechanics
    3) Emergency heals for people not doing mechanics right
    4) Have perfectly timed heals for special mechanics
    5) Rez the DPS who are more worried about Muh Deeps than mechanics
    6) Do high DPS on top of all of that and you DO have to do high DPS

    Just... no, I'm not into that kind of stress in my life at this point. Thankfully I had my PLD high enough level I could switch and I haven't looked back...well... sometimes.. but not enough for me to overcome the bad taste in my mouth for healing in this game. I may check out healing in 5.X but my will to heal in this game is broken and its going to take a long time to heal... if ever.
    (2)

  10. #270
    Player
    Cakekizyy's Avatar
    Join Date
    Jun 2016
    Posts
    1,057
    Character
    Cakellene St
    World
    Gungnir
    Main Class
    Samurai Lv 70
    I've done a little healing in dungeons, but not trials or raids. How stressful is it?
    (0)

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