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  1. #141
    Player
    NanaWiloh's Avatar
    Join Date
    Aug 2015
    Posts
    2,500
    Character
    Nana Wiloh
    World
    Lamia
    Main Class
    Astrologian Lv 100
    I am not on Gilgamesh and for sure not supporting the lock out. But its clear that SE is not happy with where the active server population is and until they are Gilgamesh will stay locked. Lastly just cause you dont see tons of active people does not mean things are OK!!!
    (1)

  2. #142
    Player
    OliverB's Avatar
    Join Date
    May 2014
    Posts
    64
    Character
    Y'shtola Cat
    World
    Gilgamesh
    Main Class
    Dragoon Lv 90

    Hey bic boi

    Quote Originally Posted by Krotoan View Post
    If the house is full, no matter how much you want to have your friends living with you there is just no room. The locks are in place because they've reached capacity or estimated capacity, not because they think "dang, theres not enough people on these other servers". While I fully support blablabla
    Please define "estimated capacity" for me, because it only points out that you have idea what you are talking. SE knows what their server capacity is. Period.

    I've most likely AFK'd in this game longer than you've played. I have 3 active service accounts and unless my internet or the servers are down, I have a character in Limsa Lominsa at all time. You say the server is full, I say there are messages on my chat window that have been there since Monday. I've seen up to 2 days plenty of times, but this is on a whole new level. And no, the players haven't simply moved elsewhere. Shirogane is just as dead compared to what it used to be.
    (0)

  3. #143
    Player
    OliverB's Avatar
    Join Date
    May 2014
    Posts
    64
    Character
    Y'shtola Cat
    World
    Gilgamesh
    Main Class
    Dragoon Lv 90
    Despite how many players have been online at the release of Stormblood on Gilgamesh, the server has never had instance/zone crashes, unlike on Heavensward release. So it's pretty funny to me when someone like you claims that the server is full when I haven't seen 3 instances of the same zone, to accomodate the overwhelming amount of players, in months. Aside from the Shirogane housing districts release, you don't have to wait in queue anymore when you log on. Which wasn't the case around 3.4+, where you had to wait a few minutes everyday during prime time.
    (0)

  4. #144
    Player
    OliverB's Avatar
    Join Date
    May 2014
    Posts
    64
    Character
    Y'shtola Cat
    World
    Gilgamesh
    Main Class
    Dragoon Lv 90
    From our server's perspective, cross-world party finder was completely useless until the server lock. We didn't need other players to start joining our PFs for endgame content, because we already had so many people. Why deal with people you've never even heard of from another server when there's already linkshells filled with reliable/good players right in your backyard? Even prior to/shortly after the release of stormblood, I didn't see a lot of serious gilgamesh groups who were down with fragmenting their team. You either came to the server by transferring in or you stayed on your server. SE has effectively broken the cycle by preventing anyone from getting in. GG

    The text that you have entered is too long (2241 characters). Please shorten it to 1000 characters long.
    The text that you have entered is too long (2241 characters). Please shorten it to 1000 characters long.
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    Yeah yeah
    (0)

  5. #145
    Player
    Coatl's Avatar
    Join Date
    May 2014
    Posts
    747
    Character
    Coatl Days
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Aerinae View Post
    6 PM Primetime Gridania - https://i.imgur.com/p2GSzKT.jpg
    6 PM Primetime Kugane - 1. https://i.imgur.com/2r6ONjj.jpg 2. https://i.imgur.com/z1cXsFy.jpg

    Compare them to previous screenshots I posted.
    And this is Levi:
    https://gyazo.com/166624719bf04f98605c3749a55eaca3

    And Leviathan is supposedly one of the most active servers. Thing is, all servers are small in comparison to Balmung. The servers just aren't big enough to support a bustling community.
    (0)

  6. #146
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by OliverB View Post
    The text that you have entered is too long (2241 characters). Please shorten it to 1000 char

    Yeah yeah
    Helpful tip: editing your post afterwards removes any sort of character limit. So write post, copy the excess to clipboard , edit.. and poof! Full post in one entry.
    That being said: woah woah woah ! Little defensive there.
    Estimated Capacity: how many concurrent active players a server and it's supporting network infrastructure can handle. Because unless you actually add person by person till it breaks, then repeat that failure with the same count OVER AND OVER you cannot say exactly how many people it can handle. As in about 4k players instead of 4282 players exactly.
    I say estimated because with variables like inventory amount, character customization variety, distribution of players throughout instances , input/output of commands per person you CANNOT put a hard number on it.

    I'm not sure what sort of bearing you putting in more hours ingame means.. congrats, I'm sure you have if you're that adamant about it even though you don't know me at all or my playing habits or account details.

    I don't work for SE, so I have no concrete idea what their actual metric is for closing a server. Admitted. BUT, from what they've stated servers get capped when the amount of people (likely active accounts regularly logging in)hits a certain number. Until that metric falls, they are highly unlikely to allow more characters to be made on that server. Asking them to risk problems is unlikely to get an OK no matter how respectfully put.

    What's going to happen is people will quit... and stop playing.. and then they'll unlock the server for more creation till they cap again. While the lost players and broken friendships suck, that's how that works in every game I've ever been a part of.
    (1)

  7. #147
    Player
    CaTi's Avatar
    Join Date
    Nov 2017
    Posts
    79
    Character
    Cammy Tiala
    World
    Omega
    Main Class
    Paladin Lv 70
    Quote Originally Posted by OliverB View Post
    From our server's perspective, cross-world party finder was completely useless until the server lock. We didn't need other players to start joining our PFs for endgame content, because we already had so many people. Why deal with people you've never even heard of from another server when there's already linkshells filled with reliable/good players right in your backyard? Even prior to/shortly after the release of stormblood, I didn't see a lot of serious gilgamesh groups who were down with fragmenting their team. You either came to the server by transferring in or you stayed on your server. SE has effectively broken the cycle by preventing anyone from getting in. GG
    Given the Devs' apparent intent to push cross server stuff out over time. This sort of hunkered down, isolationist mega-server mentality probably isn't something they want reinstating itself any time soon.
    (1)

  8. #148
    Player
    Korbash's Avatar
    Join Date
    Aug 2013
    Location
    The Cold Lands of Canada - U'l Dah (could'nt play SMN at lauch, so picked BLM))
    Posts
    396
    Character
    Korbash Soucolline
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 60
    People can say whatever they want, facts are facts. Many people in my previous guild played in the beta, and got in the game at launch. Ones of the rules of the Multi-MMO PAX guild I was in was to get in RP servers or unofficial RP servers chosen by the RP community.

    Why? Quite simple, people on RP servers are generally more mature than the other servers, and allow for the RP players in the guild to RP as well.

    In the case of FF XIV though the devs stayed silent and the RP community chose 2 servers to get into: Balmung and Gilgamesh. Since most of us never played 1.0 we went on Gilgamesh.

    So in case any fool who want to claim it never happened, IT DID! Most of the 2.x RP players went on Gilgamesh, like we did.

    As for the lock on Gilgamesh, the first month helped vitalize smaller servers, but since it's been killing Gilgamesh and the community of the server by not allowing new players on the server, and as more time passes it's been killing the economy of the server, and everything else as well, Fates cannot be done, maps cannot be done, etc. We cannot invite fanily and friends because of the lock, people who have yet to play FF XIV, my guild and players, many of them, including me, have been here on Gilgamesh since early access when FF XIV: A Realm Reborn launched, which is more than frustating.

    Unlock the server already!!!!

    And no, why should I leave? And the guild and everyone in the guild as well? I find that insulting each time I start the client and I see the message to leave in the chat, just want to puch someone, give that message to the people who transfered on Gilgamesh instead and turned it into an over-crowded place.

    Also, a good article on the matter:

    https://mmos.com/editorials/death-of...ng-a-community

    P.S. The FF XIV guild and the main PAX guild had disagreements since, and left and changed the name of the guild in FF XIV, and became The Ninth Front.
    (0)
    Last edited by Korbash; 11-18-2017 at 11:31 AM.


    English is NOT my mother language, French is. Use my recruitment code MV9YGNXD before paying your sub and get cool items. http://sqex.to/Cz9

  9. #149
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    The whole angle of role-players being more mature than people who do not role-play is a complete myth. At least where FFXIV is concerned.

    As an aside, 'facts' are not facts when they're laced by bias and no concern for the bigger picture. Gilgamesh and Balmung are locked down for a good reason and a lot of positive things have come of it for other servers as a result of preventing a dangerous amount of players from congregating on one of two bloated servers.

    If you want to stay on Gilgamesh, feel free to do so. There's plenty of people still playing there that you have yet to meet so if you're so concerned with stagnation why don't you simply step outside of your comfort zone and randomly chat with people you do not yet know?

    We need people to stop pushing false narratives and being over-dramatic. Neither Gilgamesh or Balmung are 'dying'.
    (1)

  10. #150
    Player
    Oscura's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    373
    Character
    Shion Sumeragi
    World
    Gilgamesh
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Theodric View Post
    As an aside, 'facts' are not facts when they're laced by bias and no concern for the bigger picture.
    Are we really going to sit here and pretend that posts denying this and/or basically saying "no" aren't riddled with bias? Are we really?

    The argument of bias need not apply here, you can see very clearly in some replies that people flat out have it out against Gilgamesh and Balmung. People who spite the server for generally no reason except virtue-signaling. "Oh I didn't go on Gil/Bal because I'm better than everyone who flocked there like sheep!" How individualistic of these people.

    The only "proof" or "fact," is that Square Enix hasn't unlocked the servers yet. Though people need not be reminded of all the other things that they've made mistakes on, or flat out ignored for as long as possible.

    You claim to look at the bigger picture but really you're just as biased as everyone else you are criticizing. You are saying that people are viewing things a certain way because of bias or because since things aren't exactly the way they want it, it's not "dying." Who's to say that just because Balmung and Gilgamesh are locked, people like you and others aren't just deceiving or lying to yourselves that it actually has any sort of positive or meaningful impact? I greatly dislike that people complain about false narratives and then spout one on their own. You cannot prove that the server lock has done anything for stability or how "positive things have come of it for other servers." Especially when, as far as I've seen from friends and my alts, the economies of the grand majority of servers have hardly changed.

    At this point, it just sounds like you're repeating yourself if only just to tell Gilgamesh/Balmung players who care about this to shut up. How that isn't supposed to reek of bias is beyond me. It feels like I'm reading the same posts you made before regarding this subject all over again.

    For the record, I still don't care if Gilgamesh is dying, and I like seeing less people, but I'm also tired of people seriously acting as if anything from Gil/Bal is "bias" or a "lie" or "not the whole picture," as if they know any better. Just because you agree with what Square Enix did, doesn't mean you're right. They're definitely not infallible.
    (1)

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