Quote Originally Posted by Mycow8me View Post
Ironically enough the death prevention skills are the ones that have the most class identity in my opinion, the problem is drk's has far to punishing of an after effect and 10 seconds is only enough for 3 gcd heals without a speed bonus from 1 healer while damage is still going out.

One of the main problems with this style of death prevention is continuous damage attacks like shinryu's ahk mourn. Living dead serves its purpose but by the time the last ahk mourn goes off you may be at 7-8 seconds left already so only 2 gcds are left. If the first ahk mourn hit takes you down to 1 hp then you probably have even less. The continuous damage can actually nullify a gcd if you cast a heal too early and the last ahkmourn takes them back down to 1 hp you have a recovering gcd and whatever time is remaining.
it doesn't matter if damage is still going out and no healing is nullyfied. you don't have to actually fill up the health bar to 100%, you have to heal equal to 100% of the DRK's healthbar. if the DRK has 50k HP you have to heal for 50k, regardless if he gets hit in the meantime for another 20k. then Walking Dead is cleansed when the DRK sits at 30k HP.