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  1. #11
    Player
    dragonseth07's Avatar
    Join Date
    Aug 2016
    Location
    Manhattan Beach
    Posts
    922
    Character
    Ratithgar Jovasch
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by DracotheDragon View Post
    if you dont mind me asking, to explain your idea, a little. because all i imagine that would cause is a lot of annoyance and a very hostile (e.g. the whole skip soar crap that happened with Zurvan) type mentality. since without the bar or any hp value to help people or for that visual queue people wont get when a phase shift happens, and i beleave alot of people would majorly dislike that.
    Don't feed the troll.

    This game needs more transparency with numbers across the board. HP bars would be a good start.
    (2)

  2. #12
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    I'd like this simply because I like knowing HP numbers.
    (0)

  3. #13
    Player
    DracotheDragon's Avatar
    Join Date
    Aug 2013
    Location
    Somewhere
    Posts
    1,645
    Character
    Asuka Kiyomi
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by dragonseth07 View Post
    Don't feed the troll.

    This game needs more transparency with numbers across the board. HP bars would be a good start.

    was playing to the benifit of the doubt to see if they would explain why they would want that XD sometimes those with odd requests may just want a challange thrown into the game.

    also agreed with the more transparency
    (0)

    Sometimes you just got to have Some fun

  4. #14
    Player
    DeaconMoore's Avatar
    Join Date
    Sep 2017
    Posts
    575
    Character
    Deacon Moore
    World
    Mateus
    Main Class
    Summoner Lv 79
    Well honestly, lots of games you never see health numbers or even bars for the enemies you face. Final Fantasy games included. At most you'd have other visual cues as to how badly hurt the boss is.
    (0)

  5. #15
    Player
    DracotheDragon's Avatar
    Join Date
    Aug 2013
    Location
    Somewhere
    Posts
    1,645
    Character
    Asuka Kiyomi
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by DeaconMoore View Post
    Well honestly, lots of games you never see health numbers or even bars for the enemies you face. Final Fantasy games included. At most you'd have other visual cues as to how badly hurt the boss is.
    other final fantasy games had abilities like Libra or Scan that allowed you to see the HP value of the monster, and even the earlier ones had a bestiary that allowed you to see the hp value. (granted outside of combat.)
    (1)

    Sometimes you just got to have Some fun

  6. #16
    Player
    DeaconMoore's Avatar
    Join Date
    Sep 2017
    Posts
    575
    Character
    Deacon Moore
    World
    Mateus
    Main Class
    Summoner Lv 79
    Quote Originally Posted by DracotheDragon View Post
    other final fantasy games had abilities like Libra or Scan that allowed you to see the HP value of the monster, and even the earlier ones had a bestiary that allowed you to see the hp value. (granted outside of combat.)
    Remakes of the early ones had bestiary and you're wasting a move to see an hp bar instead of just killing it. You'd get by just fine without.

    Boss is dead when the boss is dead.
    (0)

  7. #17
    Player
    DracotheDragon's Avatar
    Join Date
    Aug 2013
    Location
    Somewhere
    Posts
    1,645
    Character
    Asuka Kiyomi
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    Bumping back up
    (0)

  8. #18
    Player
    Clicked's Avatar
    Join Date
    Aug 2013
    Posts
    206
    Character
    Edge Vice
    World
    Leviathan
    Main Class
    Arcanist Lv 83
    It would be interesting but not all that useful for me really.

    What I really want to see is my crit %, DH%, etc. Those values should not be hidden. Everyone is going in blind when it comes to gear/materia. My best guess is that SE hopes it encourages people to play their play style rather than the optimal spread but honestly people will do that if you just balance the stats properly.
    (0)

  9. #19
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    All they need to do is change the network data relayed so that it only relays the remaining HP in %. That way no matter what mods or parser junk the player has installed, they have no advantage. People already know what the HP of the monsters are from data mining, and that will not change.
    (0)

  10. #20
    Player
    Culfinrandir's Avatar
    Join Date
    Aug 2014
    Posts
    2,322
    Character
    Culfinrandir Caladel
    World
    Leviathan
    Main Class
    Fisher Lv 70
    People who are "World Firsters" use an app that shows *EXACTLY* what the OP requested. Obviously, if they think it's essential to progress then I don't see why the rest of us "scrubs" should have access to the data too.

    Before anyone asks for proof, just go onto current Twitch or YouTube streams for Ultimate Coil.
    (0)

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