Quote Originally Posted by ManuelBravo View Post
By placing the limit as it is now people are kind of encouraged or forced, however you see it, to do other content. Now with Crafting and Gathering scripts limits raised based on how many jobs are maxed for that category would be nice.
Why are people so afraid of giving more control to the player in terms of how they spend their time in game? If I want to spend more time gearing jobs, why shouldn't I be allowed to? As it is now, a lot of players just get their weekly caps/drops, and then go play other games until reset. If people have an interest in other content, they are most likely already doing it. I am not suddenly going to have a strong desire to start crafting to fill my time just because I've reached my tomes cap.

Also, I don't see how you can be for keeping combat tomes capped to a single limit while expanding DoL scrip options.