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  1. #1
    Player Magic-Mal's Avatar
    Join Date
    Jun 2016
    Location
    Gridania
    Posts
    1,589
    Character
    Malina Loma
    World
    Gilgamesh
    Main Class
    Bard Lv 90

    [Devs]Are We Ever Going To Get More Outdoor Furniture Slots?

    Will we ever get more slots for items that can be placed outside in our yards? The inside cap was doubled. Will we ever see the outside cap raised? 20 -> 30 -> 40 is very restrictive....
    (16)

  2. #2
    Player
    Bebekurenai's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    690
    Character
    Maya Sop
    World
    Ragnarok
    Main Class
    Scholar Lv 80
    Yes please, considering also that every other patch we get new outdoor furninshing and we have to get rid of things in order to place the new ones. i get it, server load, blabla. But come on... it's 2017.
    (5)

  3. #3
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,931
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    At the very least please remove the teleport crystal and the mailbox from the items counted toward placement. 20 slots for a small house are way too little for any creativity so I hope we get some relief with addition item placement soon. I know they mentioned they'd look at it after Shirogane and relocation goals were achieved.
    (4)

  4. #4
    Player
    JunseiKei's Avatar
    Join Date
    Sep 2013
    Location
    The Mist, Ward 9, Plot 2
    Posts
    1,800
    Character
    Xoria Tepes
    World
    Cactuar
    Main Class
    White Mage Lv 90
    They said they'd look into it, but have other changes that will be coming first.
    (2)
    9.23.2019 [11:15 p.m.]Total Play Time: 1552 days, 0 hours, 0 minutes - You'll be hard-pressed to find a more cynical person than me.
    Quote Originally Posted by Odstarva View Post
    You people are never happy.
    [...] You complain and complain and complain.

  5. #5
    Player
    Nezerius's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    1,713
    Character
    Rintha Elenah
    World
    Balmung
    Main Class
    Lancer Lv 90
    You have to keep in mind that an increase of just 10 to each front yard would increase the potential amount of objects in a single housing ward instance by 300. That's 100 more than the previous increase to mansions.
    I'm comparing the two, since a housing interior is one instance, while the entirety of the outdoor part of a housing area is also one instance.
    (6)

  6. #6
    Player
    Valenth's Avatar
    Join Date
    May 2015
    Location
    Ul'dah
    Posts
    296
    Character
    Valenth Guiran
    World
    Lich
    Main Class
    Samurai Lv 80
    When walking around in a housing ward, have you ever experienced stuttering even though your PC has like a 1080 in it and all? That's the effect of all the items in a radius around you needing to be loaded, displayed and unloaded from your system's memory. Also, if you had one of certain older network cards in your PC it would also frequently DC you inside housing wards (I know I had that problem with my older PC and the drivers just weren't getting any updates anymore).

    The problem with adding items to the housing ward is less about SE being able to store things database side and more about the graphical problems that will occur with the game-engine's stability and properly displaying things around your character. If they add slots to gardens of our houses as it is now we'll experience more constant loading stuttering and a lot more objects just popping into existence as you walk around and get close to them, or even worse, constantly crash the game.
    (3)
    "The world is such a funnier place upside down! ^_^"

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  7. #7
    Player
    Serilda's Avatar
    Join Date
    Feb 2015
    Posts
    1,885
    Character
    Renard Lefeuvre
    World
    Yojimbo
    Main Class
    Alchemist Lv 90
    I thought Yoshida said they would struggle because 32-bit PCs would explode trying to load the wards (exaggeration but it was along those lines and I'm sure he cited the 32-bit support as an issue).

    Removing the mandatory aetheryte is a good idea though. Everyone has one and most people just try to hide it inside something because it clashes with their garden design anyway. Just make it a visual-only thing for those who genuinely want to have one in their garden and let everyone else throw theirs away?
    (4)

  8. #8
    Player
    Dustytome's Avatar
    Join Date
    Aug 2015
    Posts
    2,707
    Character
    Fox Briarthorn
    World
    Sargatanas
    Main Class
    Culinarian Lv 100
    Quote Originally Posted by Serilda View Post
    Removing the mandatory aetheryte is a good idea though. Everyone has one and most people just try to hide it inside something because it clashes with their garden design anyway. Just make it a visual-only thing for those who genuinely want to have one in their garden and let everyone else throw theirs away?
    Yes, could def do without the forced crystal. A mailbox by each of the marketboards would be nice too since we only have two mailbox designs.

    Quote Originally Posted by Nezerius View Post
    You have to keep in mind that an increase of just 10 to each front yard would increase the potential amount of objects in a single housing ward instance by 300. That's 100 more than the previous increase to mansions.
    I'm comparing the two, since a housing interior is one instance, while the entirety of the outdoor part of a housing area is also one instance.
    This right here is one of the big issues they have to tackle. As of now you have 730 pieces of furniture loading in each ward if everyone has used up all their slots. Each slot in addition for all the plots would be 30 more pieces on top of that, and they'd likely want to add more slots to the larger plots so even more than that.
    (2)
    Last edited by Dustytome; 10-04-2017 at 12:57 AM.

  9. #9
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    They could use a weighed system, like for example you get "80" value of things, something basic as flower petals on the ground could be 1 weighed, a big tree could be 5, so on.
    (1)

  10. #10
    Player
    Serilda's Avatar
    Join Date
    Feb 2015
    Posts
    1,885
    Character
    Renard Lefeuvre
    World
    Yojimbo
    Main Class
    Alchemist Lv 90
    It's entirely possible that flower petals are more complex than a tree, though, which is why the leaf piles are quite small. I would guess that the modellers try to do what they can with the polygon/texture limitations per slot already. Though the 'one per estate' items are blatantly extra complicated so maybe there's something they can adjust there.
    (2)

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