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Thread: Souleater

  1. #1
    Player
    Cabalabob's Avatar
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    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90

    Souleater

    Probably not the first time this has been asked for but, souleater should restore hp outside of grit.

    DRK is the only tank with no form of self heal outside of tank stance, WAR has storm's path and thrill of battle, PLD has clemency, all DRK has is abyssal drain which isn't worth using unless doing a mass pull.

    Even if it only restored half the HP outside of grit making it closer to storm's path and the full amount in grit making it similar to inner beast it would be better than it is now. But considering DRK has the least cooldowns of all the tanks right now I don't think even the full souleater hp drain would be too much to ask for.
    (10)
    Quote Originally Posted by Gilthas View Post
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    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.

  2. #2
    Player ManuelBravo's Avatar
    Join Date
    Apr 2012
    Location
    Milpitas , CA
    Posts
    2,142
    Character
    Shinigami Zetta
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Actually with dark arts active you have a few moves that can heal as well sole survivor, abyssal drain. You also have darkest night to mitigate damage and raise MP really fast in large pulls.
    (2)

  3. #3
    Player
    Paiyne's Avatar
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    Sep 2013
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    30
    Character
    Paiyne Xenix
    World
    Odin
    Main Class
    Gladiator Lv 70
    Storms path cannot be counted as a heal in anything other than the most literal sense. It's really not a worthwhile amount given any sense of urgency, ToB is pretty much kept on cd too since dps rotation uses it. Warrior is really bad at self healing in dps stance!
    (3)

  4. #4
    Player MagiusNecros's Avatar
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    Nov 2015
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    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Sole Survivor is situational garbage though requiring a target about to die and has double the cooldown of Equil(an on demand skill) and you get more MP off a Siphon Strike(just why?). Abyssal Drain is also used much much less ever since the Blood Price nerf.

    And then in Grit Souleater doesn't return 100% damage anymore. More like 80%. You can deal a 5000+ crit and get on average 400-800 less back on that total return.

    HP Sustain on the DRK is really lacking.
    (1)

  5. #5
    Player
    Sarcatica's Avatar
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    Mar 2015
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    663
    Character
    Sarcatica Lin
    World
    Tonberry
    Main Class
    Dark Knight Lv 70
    Well if you want HP sustain, TBN does count as heal in the form of shield.
    (1)

  6. #6
    Player ManuelBravo's Avatar
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    Apr 2012
    Location
    Milpitas , CA
    Posts
    2,142
    Character
    Shinigami Zetta
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by MagiusNecros View Post
    Sole Survivor is situational garbage though requiring a target about to die and has double the cooldown of Equil(an on demand skill) and you get more MP off a Siphon Strike(just why?). Abyssal Drain is also used much much less ever since the Blood Price nerf.

    And then in Grit Souleater doesn't return 100% damage anymore. More like 80%. You can deal a 5000+ crit and get on average 400-800 less back on that total return.

    HP Sustain on the DRK is really lacking.

    I main tank DRK and really seems well balanced even in large pulls, it's all about timing and Sole Survivor, if you know how to time it, is really decent. I f anything I blame the skill of a player for not knowing how to use it properly and not gauging both pulls and the capability of their team. If a person really wants to depend on some of their own healing capabilities then PLD would be a better choice than DRK. Or if they like seeing more HP WAR gives a nice illusion. As I have played all 3 classes DRk is more of the one in between.

    Also I've seen some DRK who are under gear to begin with and think they can tank, yet don't use CD nor skills which is kind of sad. Those must of fate grinned / PotD instead of learning actual functions. l understand there are some hardcore players out there but really if your seeing a healer can keep up without grit on, specially on bosses, and complain DRK has no healing capabilities then, I think they may lack a bit of common sense. Proper tanks would ask if large pulls are ok with healer, gauge as the first group goes down and pull accordingly. Also the healers are to blame as well if they don't speak up.
    (1)
    Last edited by ManuelBravo; 09-09-2017 at 02:08 AM. Reason: Character limit

  7. #7
    Player
    Lyth's Avatar
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    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    DRK is really good in large pulls. That has never been the problem. TBN and Quietus synergize extremely well together, BP makes your resources overflow, and DA AD is pretty good, albeit expensive, lifesteal. When people bring up things like Souleater and Sole Survivor, they're talking about healing in single target, or the lack thereof.

    Quote Originally Posted by Sarcatica View Post
    Well if you want HP sustain, TBN does count as heal in the form of shield.
    If it doesn't increase your current HP, and it doesn't count towards Living Dead, then it probably isn't a heal. Let's get that out of the way lest we start classifying other forms of damage reduction or negation such as Hallowed Ground as "heals".

    While I don't think that self-healing is a necessary requirement for every tank, I do think it's absurd that DRK's invulnerability move has a death condition attached that is impossible to satisfy without outside intervention. Either get rid of the condition, reduce the cooldown significantly (if it's meant to be used with benediction, should it not at least share the same recast?), or give DRK some decent lifesteal in single target to cleanse it themselves.
    (0)

  8. #8
    Player
    Freyyy's Avatar
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    Mar 2015
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    1,079
    Character
    Freyja Redgold
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Lyth View Post
    If it doesn't increase your current HP, and it doesn't count towards Living Dead, then it probably isn't a heal. Let's get that out of the way lest we start classifying other forms of damage reduction or negation such as Hallowed Ground as "heals".
    Well TBN is technically "effective healing", just like Adlo/Succor's shield component (it's even counted as healing in FFlogs). But I agree that it shouldn't be considered as such when it comes to TBN and DRK's kit as a whole. DRK still lacks self-healing in single targets outside of Grit, and if you really wanna count TBN as a self-heal, then DRK severely lacks mitigation. In both cases, DRK lacks something defensively.
    (0)

  9. #9
    Player
    aqskerorokero's Avatar
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    Nov 2016
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    279
    Character
    Aquis Onionslicer
    World
    Ragnarok
    Main Class
    Paladin Lv 90
    maybe just stay in grit......
    (1)

  10. #10
    Player
    Lyth's Avatar
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    Meracydia
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    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Freyyy View Post
    ...
    Oh, I knew exactly what he/she was getting at. The reason why some unofficial metrics treat fixed damage mitigation as "heals" is because it provides a means of comparing the healer workload. That isn't to say that healing and mitigation are equivalent. I think most tanks understand this intuitively, because TBN will not let you solo a mob indefinitely. Self-healing, however, can, as long as you can provide at least an equal amount of healing on average to the average damage received. Officially, TBN isn't treated as healing either, as activating it doesn't count towards the healing requirement on LD, while Grit Souleater does.

    If you want to find an analogy between HP and mitigation, consider how Defiance works. There are two parts to it: the eHP bonus, and the %healing bonus. eHP determines your ability to survive spike damage, but does not influence your average healing requirements. %healing bonuses offset your average healing requirements, but don't influence your ability to survive spike damage. Mitigation moves which have a percentage chance to succeed, such as Anticipation or Bulwark, also usually fall under this latter category (outside of multi-hit tankbusters). In a way, you can think of the passive self-healing from Grit Souleater as being analogous to PLD's passive block, except that theirs is not stance dependent.

    I chose not to entertain the tangent because it derails the discussion from the real issue at hand, which is DRK's lack of self-healing.
    (2)

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